Sable

Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.

Sable is a atmospheric, story rich and exploration game developed by Shedworks and published by Raw Fury.
Released on September 23rd 2021 is available only on Windows in 7 languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese and Japanese.

It has received 5,284 reviews of which 4,556 were positive and 728 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 9.99€ on Steam and has a 60% discount.


The Steam community has classified Sable into these genres:

Media & Screenshots

Get an in-depth look at Sable through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: AMD Ryzenâ„¢ 5 1400/ Intel i3-6100
  • Memory: 8 GB RAM
  • Graphics: GTX 750Ti/HD 6970
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Additional Notes: Use of controller recommended

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Wonderful game with an enchanting atmosphere. It captures that childhood sense of exploration perfectly -- with flying, mysterious masks and endless curiosity. I rarely say this, but I wish I could play it again for the 1st time to experience that pure joy and awe. 100 chum eggs out of 100.
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May 2024
A Beautiful Failure It is hard to recommend Sable, yet it is harder not to. The game resembles its protagonist in that it constantly tries to find its identity. Sable may fail in that endeavour, but it fails beautifully - which makes it worth playing in its own. The Pros [*] The overall aesthetic : Whether you enjoy Sable will mainly depend on whether you like its peculiar art style. The games visuals are clearly inspired by the works of franco-belgian comic artist Jean Giraud, better known as Moebius. They reminded me of his masterworks in all the best ways, especially since Sable's designers have created some beautiful vistas of their own within this style. [*] The story : Sable tells both a very personal story of a young girl choosing her future path in life and - at the same time - the story of her people, a civilization on a desert backwater planet, protected by a mysterious sentient force field called the Perpetual. As you explore the world, you gain a deeper understanding of its culture and history. There are enough answers to satisfy and enough open questions to still engage your imagination. [*] The soundtrack : Meditative sandgliding is one of the major appeals of this game and its music underlines this essential experience nicely. The Cons [*] Gameplay : I have not played Breath of the Wild. Supposedly it is both a masterpiece and the inspiration for Sable's gameplay, but something must have been lost in the imitation, because sable feels clunky and sometimes even repetitive. While exploring ancient ruins is rewarding most of the time, there are moments in which the game is simply frustrating - both the fishing minigame and bughunting come to mind - and I can't imagine players who would prefer to spend more time with these elements. [*] Technical issues : Speaking of bugs, there are many in this game, even now, three years after release. The interface sometimes becomes unresponsive, your bike won't heed your calls and there are stones and plants hanging in mid-air. While saving and restarting solves most of these issues, the process breaks immersion - and immersion is what Sable is ultimately about. Which is a problem. [*] The core premise : Sable is a young girl in a culture where one's role is determined by the mask you wear. The intention is to experience different lifestyles within your time with the game and choosing a mask for Sable in the end. The problem is that the activities to earn these masks rarely correspond with the lifestyle in question. Catch butterflies for a guard? One step closer to becoming a guard. Pay a cartographer? Here you are, on your way to becoming a cartographer yourself. Want to be a merchant? Just give some money to a merchant. Which... is part of the merchant lifestyle, I guess, but certainly not the whole of the thing. As for fishing and bug-handling - see above. I made a choice at the end, but it was a choice born from uncertainty. It was the end of the game and I felt cheated, because this choice could have been so much more. Final Verdict 5/10 Glider Parts - get it in a sale and enjoy its beauty for what it is, not what it could have been.
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April 2024
If you really, really can't forgive a starting indie for performance issues and bugs, then don't bother, because this game is has those issues. Nothing game breaking, but I feel this needs to be said up front in an honest review of this game. That being said, this game is absolutely worth it, by a lot. Game design/mechanics-wise the game is LoZ:BotW without combat, fall damage, or drowning. It's an absolutely perfect "zone out, run around, explore" no stress game. Lore-wise, you're playing a young teen girl, a member of a nomad tribe on this weird, kinda post-apocalyptic planet in a culture made up of interwoven tribes, most tribes being a trade or profession, and all are a way of life. Each tribe has a mask that their members wear. Everyone wears masks, you never see anyone in the entire game not wearing one at any point, not even yourself. Anyway, the young girl's name is Sable, and she is being sent out, solo, without her tribe, on her journey of exploration, both of the world around her and herself, to decide what mask she will wear as an adult, and thus what tribe she will join. (I chose the nomad mask because I figured that after I 100%ed the game, my Sable missed her family and the people she grew up with, but you can pick literally any of the masks). You can beat the game really, really quickly if you want, picking the first mask you earn, but I highly suggest getting most of them, you end up learning more and more about the world, the culture, and the history with each one. The graphics are one of my favorite parts, the aggressive cell shading. But unfortunately, despite the simplicity of the graphics, the game performs far worse than it should. This game isn't for everyone, but the people that it is for will love it, as long as they can forgive a starting indie's first game having some issues. It's beautiful, heartwarming, and engrossing. If any of this sounds good to you, then highly, highly recommended.
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Jan. 2024
Didn´t feel the need to 100% a game in a WHILE until I played this game. I also cant get over the fact how Jean Girauds Moebius artstyle has been implemented near perfectly in an open world game.
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Dec. 2023
What a wonderful adventure this game turned out to be! I loved it, beginning to end. PROS: It really succeeds at making you feel like you're in another world entirely (more so than some AAA games I've played lately, lol), and it has just enough content within it to not be overwhelming but still feel full of life. Mechanically, I think it borrows a lot from Breath of the Wild, at least the climbing & gliding feels very familiar, and it executes those mechanics quite well! I like that there's no combat, just because that's too often the meat of most games. Instead we focus solely on exploration, interaction, collecting, and puzzle solving. The story is super wholesome and meaningful & visually, the illustrated look is an absolute delight to play in. The character, vehicle, & environment design are all spot on as well. I could gush about this game for a while, lol. CONS: It's certainly buggy in spots. I had one major puzzle (potentially) glitch out on me where I really didn't think it should have been solved yet, and the game popped out the reward early. That only happened the one time though. Consistently, the game ran kinda chunky anytime I was on my hover-bike, which was a bummer. There were also MANY audio glitches throughout my run (usually a sputtering of sound effects or music). I have very few problems playing graphically intense open-world games that (I believe) should run heavier then Sable, so I think it might be an optimization issue. None of these issues were game-stopping for me though, just minor inconveniences. I got the game on sale for 9.99, but after finishing the game, I'd of paid full price. I liked it enough to buy a second copy for my wife, so that's saying something! I will definitely be keeping my eye out for more games from Shedworks, this was a delightful diamond in the rough.
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Last Updates

Steam data 16 November 2024 15:14
SteamSpy data 17 December 2024 11:22
Steam price 23 December 2024 20:41
Steam reviews 22 December 2024 13:55
Sable
8.4
4,556
728
Online players
40
Developer
Shedworks
Publisher
Raw Fury
Release 23 Sep 2021
Platforms
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