Rust on Steam - User reviews, Price & Information

The only aim in Rust is to survive. Everything wants you to die - the island’s wildlife, other inhabitants, the environment, and other survivors. Do whatever it takes to last another night.

Rust is a survival, crafting and multiplayer game developed and published by Facepunch Studios.
Released on February 08th 2018 is available on Windows and MacOS in 25 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Ukrainian, Polish, Portuguese - Portugal, Turkish, Arabic, Czech, Danish, Dutch, Finnish, Greek, Norwegian, Portuguese - Brazil, Spanish - Latin America, Swedish, Traditional Chinese and Vietnamese.

It has received 1,210,131 reviews of which 1,055,970 were positive and 154,161 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Rust into these genres:

Media & Screenshots

Get an in-depth look at Rust through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel Core i5-8250U / AMD Ryzen 5 5500 or better
  • Memory: 10 GB RAM
  • Graphics: GTX 1050 / AMD 500 Series or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 40 GB available space
  • Additional Notes: SSD is highly recommended or expect longer than average load times.
MacOS
  • OS: macOS Monterey (version 12)
  • Processor: Apple M1
  • Memory: 10 GB RAM
  • Graphics: Apple M1
  • Network: Broadband Internet connection
  • Storage: 40 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Spawn on Beach. Run Around. Get Killed. Spawn on Beach. Run Around. Get Killed. Spawn on Beach. Run Around. Build a Base. Get Killed. Spawn in Base. Get Raided. Get Killed. Spawn on Beach. A Masterpiece
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Jan. 2025
Rust is less of a game and more of a psychological experiment to see how long it takes for your faith in humanity to evaporate. You start with nothing but a rock and a torch, and somehow, by the end of your first hour, you're running naked through the woods, being chased by a man wearing a wolf's head and screaming profanities about your mother. The gameplay is simple: gather resources, build a base, and try not to die. The reality? You’ll spend hours painstakingly constructing your dream fortress, only to log in the next day and find it reduced to rubble because someone named "xX420Sniper69Xx" decided your stash of raw chicken was worth a rocket launcher. The graphics are stunning—just don’t stop to admire the scenery because that’s when Chad with an AK will pop out of the bushes and turn you into loot. And the community? Let’s just say it’s a beautiful mix of sociopaths, philosophers, and people who think "friendly" means "let me lull you into a false sense of security before stabbing you in the back." But honestly, that's the charm of Rust. It's not about survival; it's about the stories. Like the time I joined a clan, only to be betrayed because I accidentally ate all the corn. Or the time I spent an hour taming a horse, only for it to immediately drown because I didn’t know horses can’t swim. In conclusion, Rust is a masterpiece of chaos. It's frustrating, hilarious, and downright cruel—but you'll keep coming back because no other game lets you experience the raw thrill of chasing a fully geared player with nothing but a spear and blind optimism. 10/10 would get betrayed by a naked man with a rock again.
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Dec. 2024
Average Rust Experience > Spawn in > Farm resources > Build base > Get guns > Fight large Chinese group > Profit > Go back to base > Look outside > See multiple MLRS strikes heading towards base > See China's entire armed forces outside with rockets and C4 > Base reduced to rubble within minutes > Log off and go to bed > Repeat 11/10 Lore accurate World War 3. Would recommend.
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Sept. 2024
The game your friends want you to play more than you want to play yourself. It's okay. Worst feature: East-europeans playing on NA servers so they can kill you in your sleep. Best features: Killing those east-europeans in their sleep.
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Aug. 2024
When first gazing upon the Store page of Rust, I was enraptured by delusions of grandeur, revolving around navigating a desolate isle, teeming with quarrelsome creatures, that sought to tear the very appendages from my hearty frame. While I once naively toyed with ideas of leading a throng of warriors to hold uncontested dominion over an island, enthralling the unwary and instilling Welsh valour into the loyal denizens of my internally conjured fantasies, I must confess that my illusions were shattered by the harsh reality that is Rust. The entire premise of Rust is one of survival, an inane psychological design to gauge the limits of man’s threshold for stress, paranoia and brutality. A sphere of unhinged delusion, where you are coerced to wander aimlessly throughout bogs, radiated patches of greenery and derelict dwellings, until you scavenge enough debris to form a gremlin’s caricature of an abode. In the entirety of my sojourning in Rust, I have ascertained that every single individual you will encounter is tainted with the malefic demeanour of an Englishman. They are unruly, unwashed, show animosity to all forms of life and exist for the sole purpose of invoking harm upon others. Even the youth and womenfolk harbour a tainted, dilapidated spirit that must be quashed through flame and war, lest you wish for them to run amok, planting the seeds of dissent among the masses and conspiring eternally for your swift and gruesome downfall. If you ever espy one of these wretched kobolds, irrespective of how beguiling they may appear, you must resolve yourself to the grim task of beating them within an inch of their life and bestowing such manners of grisly torment that they quail and plead for clemency. Yet despite their pleas for supplication, the hand of justice must not abate, for every wound you incur, and every strike against the cranium that the bludgeon inflicts, you propel these wretched apparitions closer to the rays of God. Their shrieks of agony are merely indicative of the Devils wails, as his fingers, once enclosed around the necks of the unwary, are now being forcefully loosened, permitting these souls wading through the mires of damnation to finally envisage the light of Duna’s pious rays. In sooth, while some may callously refer to your acts of mercy as ‘torture’ and ‘abuse’, we of the erudite few, ken that such harsh actions emerge merely from the ashes of necessity. I myself fondly recall holding these youth and maidens steady with an iron grip. There, my associates and I laid in wait, luring unsuspecting and virile youth, via sleeping bags, into spawning inside enclosed metallic cages, where we struck them until they were obedient enough to hearken to our every whim. Then we coerced these often bawling and shrieking adolescent children, into performing gruelling tasks of indentured servitude, hopping at our dictation and doing so with such eagerness, that one could only presume it was because they wished to be unbound from their fetters. There was one lad, who was particularly loyal. A stout ginger, of 14 years. Initially, we lulled him into a false sense of security, with promises of firearms, ammunition and amicability, luring him ever closer to a gladiatorial pit we concocted for the uninitiated to duel each other with an assortment of hatchets, torches, clubs and swords. When this naïve fledgling stumbled upon the crux of our deceit, his destiny had emerged. We initiated the shaggy, crimson haired lad into the ways of conflict and flame and dubbed him by the sobriquet of ‘Waggles’, for his original epithet was ‘Timothy’, which we perceived as crude and bewraying lechery. It shall be regaled in the scriptures of yore, that Waggles spent the remainder of his days as an austere champion of the arena, where he engaged in bouts of glory against various thralls, that we held under duress and offered the privilege of freedom if they slew our esteemed paladin. Yet none triumphed against him, for with every pugilist and unruly ragamuffin, brimming with ferocity, he slew with wanton abandon and utter ease. Thus, after two dozen cadavers lay strewn in his wake, we saw fit to release Sir Waggles into the wilds, a land he eternally coveted to capriciously frolic about upon. This decision was determined, because although Waggles’ heart was once as dark as his pigment, through the seax he emerged as a paragon of morality. Instilled with the virtues of the Welsh, of honour, integrity, dignity and the ability to resist and fend back all manners of insidious temptation. In sooth, he was reborn, resurrected, with his will tempered through trials and tribulations, which many men would quiver and quake afore. Yet he, despite all manners of adversity remained robust and resolute, roaring defiantly against the horde of vermin that challenged him and met their untimely demise. Earnestly I cherish the memory of rescuing this stripling lad from the clutches of depravity, and many more did I extricate from the perils of debauchery. Thus, I must sincerely appreciate the opportunity that arose, via this game, in being able to enact my visions and desires to liberate those shackled by the faux notions of avarice, wroth and sloth, permitting them to instead travel down into the realm of fortitude and glory.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 April 2025 10:01
SteamSpy data 11 April 2025 20:51
Steam price 13 April 2025 04:47
Steam reviews 12 April 2025 06:07

If you'd like to dive deeper into the details about Rust, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rust
  • SteamCharts - Analysis of Rust concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rust compatibility
Rust
8.7
1,055,970
154,161
Online players
121,207
Developer
Facepunch Studios
Publisher
Facepunch Studios
Release 08 Feb 2018
Platforms