WHAT A FUCKING GEM! u want an iso tactical shooter? this is it! has sorta a 4x feel with the open world campaign style. ur just one guy in the meat grinder. got what it takes to tip the odds in ur factions favor? this game will give u that feedom/challenge. u go where u want, however if u dont support ur team then dont be surprised if u find urself constantly overrun... everything i used works well--online/mp and sp experiences were great and all the framework seems to work well. tbh this is such a steal rn. i got this for $2 and its so worth an easy 20. i ssee the devs r about to roll out RWR2 and i cant wait bc im gona b happy to support them in it if its anything near this good. this bad boys gona b a mainstay in th ol library buy itttttttt! *EDIT* mannn i just gota say...i am still so pleased with this purchase. it really feels like ur just a tiny cog in a much bigger machine. u are just as strong and weak as anyone else on the battelfield-one bullet can drop anybody. ofc theres armor that u can get to offset this as can the enemy, but its not some op thing. it just adds a hit or two..and thats not accounting for explosives which are almost always death. so this game is hardcore. i love me some hardcore action. u will die A LOT. however good strategy and tactics will vastly improve ur performance. starting out u are nothing. u gona drive that tank Private? welp a Colonel just walked up and ordered u out. thats just how it is. and it works both for and against u. so on that same token as u rank up (doesnt take that long), u can then b the one ordering ppl out and off things. ANNNNNNND as u rank up u unlock more and more troops that follow u and take orders directly from u. they'll save ur life or drive ur jeep or jump to the front line...pretty cool feature. really cool feature tbh. this goes for npcs AND other players---i will say i never had any other players try to order me off anything--but maybe theres some toxic servers out there where that isnt th case--in my experience i found very friendly and helpful people in any co-op servers. to clarify some of my previous point: u cant order other players around (nor vice-versa), but rank is a factor in terms of mounting emplacements and driving vehicles. u CAN order npcs to jump in front of bullets for u tho lol there is no GOLDEN GUN. everything has a role and the balance isnt so whitewashed that everything feels bland. some battles can be quick and almost one-sided feeling while others can be protracted stalemates that seem like u can never break thru. while ive seen some ppl coomplain about this in some reviews, i can appreciate it. it adds that psychological attrition dynamic...and tbh ive found that most drawn out battles can be quickly won with the proper strategy and/or timing. so it more boils down to me failing to recognize a better approach rather than being assigned some impossible task. i just cant say enough good things about this obscure game...this bad boy fills a niche that nothing else has. *EDIT SOME MORE LOL* alright alright alright, heres some bads: u cant rotate the camera (i did mention this was an iso tho), but man this really should have camera rotation. reloading is quirky bc sometimes u hear the sound of u reloading, but, in fact, if u change stances or other specific actions then it actually cancels the reload. cant be certain unless u watch ammo counter. nothing like running up to someone point blank annnnnd click click friendlies will run u over a fair amount. luckily u arent penalized for this aside from being repositioned. enemies seem to have a slight view range advantage? not 100% on this but many times il take fire from a tank (or any other type of hostile) well before its visible. and this isnt like im catching strays while moving with a group thats under fire. by myself, approaching a tank (that im unaware of), without any previous engagement (not walking into an active battle), tank immediately 1 taps me from beyond the edge of the screen. this isnt me referring to one single instance either, its fairly common. hostile armor will always prioritze players it seems. thumbs down for immersion. its lame finding some hostile armor surrounded by 20+ of ur guys only to have it swivel 180 degrees just to shit on u specifically. friendly AI is fairly gimpy most of th time. it will go on the attack and it will perform, but it feels like hostile ai is waaaay more aggressive than friendly ai is. a great example is emplacements: put one down. watch how quick and earnest hostile ai will grab that sucker compared to ur guys. u can barely bat the hostiles off it while ur guys act like they forgot it existed half th time. soooo while there is a lot going on all across the battlefield, it still somehow feels like its all on ur shoulders. im not speaking metaphorically. literally, if u dont take those positions then the friendly AI will almost never-it does, but its usually a surprise rather than something common. this kinda saps the immersion....its great to not be carried, but im not looking to be the one needed to save the day-i wana contribute, not be the star of the show. dying respawns u with the best approximation of what u had in hand at the time of death. if ur faction or u dont have access to whatever u had in hand then u get th basics. this does not apply to armor or anything in ur pack. tbh this feature works well and even the basic weapons are effective so its not horrendous nor is that rlly my complaint. my issue is with the fact that it costs to spawn with these items. furthermore, u will more often than not immediately dump this equipment for something u prefer. so while the cost is clearly a penalty for dying. fair. it would be cool if u had more control over what u paid for-like its fine if im gettingth basics, but leme decide that with a loadout. ----to be fair, this is minor. this game mechanic works well and is balanced just fine and is a fair penalty for death BUT (channeling first world bratty entitlement) i want to pick what i pay for at least to some degree-i dont like paying for an entire loadout im gona dump asap. ----this would make for a good option. friendly AI can drive u around and in the open areas it does well, but if u get engaged while in any sort of armor get ready for the most frantic drive of ur life -lol- the friendly ai completely wigs out and entirely stops listening to orders. OH! my biggest complaint? the screen is locked to this game. windows key? nope. win+D? nope. ALT+tab? nope. anything shy of task manager will not gain the screen lol if someone knows how to fix this leme know lol bc its the most worst thing about this game that i love. *edit* fixed it, alt+tab works (musta pushed it wrong the first time). anyway..thats it....for now. im sure il be back to ramble off some more bullshit about this great game.
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