Rune Teller on Steam - User reviews, Price & Information

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Become a powerful Rune Teller traveling through the open world of the Runegea. Recruit great colleagues for a fun journey, craft through a variety of items, and solve the requests of the Runegea residents. At the end of a long journey, you will find the reason for your resurrection.

Rune Teller is a rpg, adventure and action game developed and published by CODELIFE Studio.
Released on February 09th 2023 is available on Windows, MacOS and Linux in 5 languages: Korean, English, Spanish - Spain, Simplified Chinese and Japanese.

It has received 473 reviews of which 333 were positive and 140 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Rune Teller into these genres:

Media & Screenshots

Get an in-depth look at Rune Teller through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10/11 (64 Bit)
  • Processor: Intel Core i5-2500 or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 760 or equivalent
  • Storage: 4 GB available space
MacOS
  • OS: macOS Big Sur (11.0)
  • Processor: Apple M1
  • Memory: 8 GB RAM
  • Storage: 4 GB available space
Linux
  • OS: Any up to date version
  • Processor: Intel Core i5-2500 or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 760 or equivalent
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2022
I love the game so far. Here is my personal Pro and cons list: Pro: - You get better in the things you do and with the weapons you use, and get some Bonus /Stats for your Character. - You can Farm things and craft your own stuff. - Resting mechanic is cool. - Game has a nice and chilling Atmosphere. - Create your own character. - Coop Multiplayer. - There are no classes, so you can try different Weapons and Skills. - Combat is kinda tactical. You need to block or dogde and watch your stamina. - Fantasy Settings are always cool. - Game gets frequent updates and patches. - Create Buff food and push your self. - Explore a lot, couse there are Secrets all over the Place. Cons: - Gameworld feels sometimes empty. - I want to level up in an rpg, and put points into some sort of skilltree. (This is just a personal preference.) - We need more Weapons or skills to use. There is, besides Magic, no other Range weapon in the Game. Give us a dam Bow! - Citys should have some more NPC in them. They could walking around or doing stuff. Would greatly enhance the atmosphere. Overall i would say: You can have many hours of fun with this game, in Single or Multiplayer. Buy it if you want to support some good indi Devs, and if you like RPG / Sandbox games. For the actuall full Price of 17 Euro´s, you can do nothing wrong here. I wish you alot of fun and have a nice day.
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Oct. 2022
Very good, even in early access, love the novelty of setting up a camp and traveling with your friends, combat feels solid, not sure what others are referring to with clunkiness regarding combat, just practicing on mobs you'll find it easy to get gud. Can't wait to see where this game will go.
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Sept. 2022
Its alright. The game is definitely fun i just dont think that its worth the price for what it is. The 3 main weapons or, "classes" are Daggers, Sword&Shield, and a staff for magic. Thats it. Even though you see all these other enemies with spears and bows, you can't have them (Either that or i just haven't played far enough). You basically just get 3 weapons to choose from, then books with spells/skills that are exclusive to the weapons to use. Not too much "class" customization. The key mappings are also horrendous like most of the other reviews have said but the devs have already announced that they are working on making it customizable. I also wish they added a way to either remove/hide some of the ui. With all the quests, HP, an auras on my screen it can start to feel cluttered. You can really tell that there's an MMO vibe here. With how big the maps can be it really sucks that there's no quick way to travel. When you die you can either respawn at your campfire that you put down or at a tower that every area has. If you buy a home you can also use the deed to teleport back home but that has a long cooldown. What me and my friends have been doing when we need to get from one end of the map to the other we end up killing ourselves and then respawning at whichever is closer, the tower, or our campsite. After the 10th time killing myself the RPG feel of this game has really started to wear off. The skills leveling system also needs a lot of balancing. Doesn't feel too good when you're fighting a Golem for 50 Minutes it doesn't even come close to leveling up your weapon skill but then other skills leveling up like crazy. It definitely needs some tweaking. What's good about this game is that it offers a lot to do. Mining, harvesting, crafting, a decent story, and good Co-op implementation. But as you start peeling the layers off you start to see what the game really is. I just dont think the game is worth 20$. It just feels like a cheap game thats really well made as confusing as that is. There's a lot of content but not much to do with the content. Like being able to mine but only being able to make 3-4 different items(you do unlock more recipes later but they start taking other ores). The good thing is that for an Early access game there's not too much bugs that I've noticed, and what is implemented simply just works. But I would only pay $10 -$15 dollars for this game. If you got this game when it first came out at 15$, lucky you. But if you didn't? I'd wait for a discount again. Especially since there's not much interest in this game yet, so there's not much of a community.
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Aug. 2022
First off, for it being an early release, theres a solid 30 hours of gameplay. and boy does the difficulty scale, it has a ton of quests, dungeons, spooky zones, and give you a heart attack, and tons of crafting. for 20 bucks, i would have spent my week, wasting my money on other things that are a waste of money. worth the money and time, and regular updates. the devs seem to have a schedule on what is gonna be updated next, and you can absolutely ask questions in their discord. very helpful.
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Aug. 2022
As the only English review so far. I think the game is fun with a friend My first worry from looking at the slideshow of the game, was there was simply too much stuff and not enough development into said stuff. Which is good because whilst its there (better than nothing) there could be more. I believe this games strong suit is co-op, playing with my friends and allowing us to do different stuff and fight and die a ton is fun which is another thing i commend the game on. Its actually not super easy, only way that we have killed somethings is by confusing the AI which could still use some pathing work. All in all i'd rate the game like a 7/10 in its current state but it has a promising future and i believe people should wish-list it and keep a eye out.
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Frequently Asked Questions

Rune Teller is currently priced at 19.50€ on Steam.

Rune Teller is currently not on sale. You can purchase it for 19.50€ on Steam.

Rune Teller received 333 positive votes out of a total of 473 achieving a rating of 6.72.
😐

Rune Teller was developed and published by CODELIFE Studio.

Rune Teller is playable and fully supported on Windows.

Rune Teller is playable and fully supported on MacOS.

Rune Teller is playable and fully supported on Linux.

Rune Teller offers both single-player and multi-player modes.

Rune Teller includes Co-op mode where you can team up with friends.

Rune Teller does not currently offer any DLC.

Rune Teller does not support mods via Steam Workshop.

Rune Teller does not support Steam Remote Play.

Rune Teller is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rune Teller.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 October 2025 15:39
SteamSpy data 12 October 2025 15:45
Steam price 21 October 2025 04:32
Steam reviews 20 October 2025 18:06

If you'd like to dive deeper into the details about Rune Teller, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rune Teller
  • SteamCharts - Analysis of Rune Teller concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rune Teller compatibility
Rune Teller
Rating
6.7
333
140
Game modes
Multiplayer
Features
Online players
0
Developer
CODELIFE Studio
Publisher
CODELIFE Studio
Release 09 Feb 2023
Platforms