Rune Factory 3 Special is a remake/enhanced port/what have you of Rune Factory 3 for Nintendo DS. Itās a farming sim RPG, where you farm, combat, and converse with unique residents of Sharance village. I want to mostly focus this review on how well it does as a subsequent significant rerelease of the original DS game. Which, in summary, good enough but couldāve been better. THE GOOD: -The game performs better than the DS original, which is an obvious improvement. That version struggled to maintain a consistent framerate around other entities. Modern PCs and Nintendo Switch are up to the task. -The graphics are also obviously improved. And unlike Rune Factory 4 Special , they are better on a technical side AND artistically. I think the devs took the criticism of simple upscales to heart and made an effort to make them more appealing (granted, upscaling DS assets wouldnāt cut it as much as 3DS ones). The item sprites are redrawn or at least updated enough to be more recognizable and actually look quite good. The models are also greatly improved, the human characters look nice, and monsters, I think for the most part they use the same designs as those from Rune Factory 5 . Only backgrounds seem to remain AI upscaled. Still, I applaud the effort. -You can skip crafting animations, which greatly speeds up the process (especially if youāre someone who tries to brute force a 10% chance item). -The dashing is now mapped to a separate button instead of requiring to double-tap a direction, which is far more convenient. -Upgraded material box and fridge have greatly expanded storage capacity. Great for item hoarders. -You can change language options (text/voice acting) in case you are curious how original Japanese VO sounds like, a feature since Rune Factory 4 Special . -All additions from the previous āSpecialā re-release: Newlywed Mode, Another Episode DLC, Hell difficulty, more than 2 save slots. THE OK: -The English script and voice acting have been completely redone, which is understandable, since the original was published by Natsume and that original work is likely in their basement somewhere, restrained by copyright issues. I heard that that script did have some issues/mistranslations, so this new translation is probably more accurate (they did keep all the old character names like how Chocolat is now Colette). As for the voice acting itself, I honestly think that some of the new voice lines tend to lack exaggerated emotion compared to the originalsā¦ but maybe Iām just being nostalgic and find the old VO charming. Of course, you can just change it to Japanese if you wanted. Or donāt. Itās your choice. Now, letās finally move onto LE BAD: -This game does NOT include analog control. Youāre stuck with d-pad movement even when using a stick, it sounds like a no-brainer change, itās baffling why itās not present. The thing is, the original DID have analog controlā¦ if you used the touch screen. Highly doubt you did, but it was always there, in the dark corner, saying nothing. They couldāve mapped that analog movement onto a stick, but they didnāt. But even if the original didnāt have itā¦ cāmon, itās such an obvious missed opportunity. -This game does NOT fix clunky movement that was in the original. You have a slight slip to your movement, like you carry enough forward momentum instead of stopping dead in the tracks, which can make the controls frustrating early on (I had to re-learn this after not playing original game for a long while). -The game does NOT include multiplayer functionality from the original (going through Sharance Mazes (randomized dungeons) with other players). Personally I don't think it's that big a deal, but it would've been neat to try it out with others over the internet, at least for the novelty of it. -The game does NOT adjust stat displays. In the game, stats like vitality, inteligence, etc. are capped at 999... but only visually, they keep progressing beyond that number up to a maximum of unsigned integer - 65 535. Another basic adjustement that this re-release utterly misses. -The game does NOT include more quality of life changes, mostly from the future entries. This is a ābrand newā game, released after Rune Factory 4 Special and Rune Factory 5 , available on the same platforms, and is a mechanical step backwards. Makes sense if youāre playing originals back to back, not so much here. Some of these include Escape spell being a separate button like in Rune Factory 4 Special , better item storage (stashing an item makes it take its own slot instead of adding it on top of an existing one, e.g. you stash 2 iron and thereās already a 7 iron stack. Instead of adding on top of that stack, the 2 iron will take its own slot) and āShippedā indicator for those looking for 100% ship all the items. -Digital Deluxe Edition is legitimately overpriced (it can be argued the base game is overpriced in itself). You pay 10 extra dollars forā¦ā¦ā¦ā¦ā¦ā¦.. a swimsuit toggle. How is this enticing? Sure, itās a very fan-service-y DLC, however, you didnāt have to pay extra for it when pre-ordering Rune Factory 4 Special on Nintendo Switch. Thatās right, it was just a small bonus, for fans that havenāt been served in years. It was a nice little bonus, and now itās whopping TEN DOLLARS??? Are you really going to pay for that? Freak. -Credits donāt include original DS staff, which is really lame. Shouldnāt it be standard to include original credits? They worked hard on the original, yāknow. This game isnāt even developed by Hakama, the new crew behind Rune Factory 4 Special and Rune Factory 5 which includes some of the original staff, like the series director, Yoshifumi Hashimoto. Itās byā¦ Three Rings Inc. (and I saw some IREM in there). I think they were handed a checklist of how to make a āSpecialā re-release, which could explain itās faithfulnessā¦ but I dunno. Just food for thought. Overall, I think this is a solid way to experience the original. Itās accessible, has some new content, great new visuals and a few improvements, but I canāt help but feel disappointed by the missed opportunities for even more improvement, I think it could've been better, as it is, it's faithful to a fault. Of course, it also couldāve been worse, it couldāve been riddled with issues that werenāt there before (say hello to Half-Life: Source ). That being said... PLEASE, I hope the pontential Rune Factory 2 Special and Rune Factory Special and those two non-numbered entries almost no one talks about will have better mechanical treatments, or they'll end up being underwhelming re-releases. But, alright, what if you have never played a single Rune Factory game and this is going to be your first? How is it on its own? Itāsā¦ pretty good! Itās the first (numbered) entry to introduce fast paced gameplay, and itās great. The characters are very unique and fun, the writing is, in my opinion, the funniest out of all entries, which makes this game stand out. The music is great, it has some of the most memorable tunes that I remember for a long while after putting the game off. Itās a little lacking in terms of content and its story is short compared to its successors, but itās still a quality game with a decent about of things to do. Like most fans, I would still recommend Rune Factory 4 Special since that game offers much more, but you canāt go wrong with this one. Itās simply a great game. (Edited after 100% completion, added a couple more negative points and edited some other parts)
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