Run Build Pew! on Steam - User reviews, Price & Information

You’re being Bounty-Hunted! Run, Build your ship piece-by-piece and make it work with the parts you find, Destroy outposts and waves of fleets, and Pick your battles carefully to overcome your hunters in this Fast-Paced Top-Down Action Roguelite Shooter.

Run Build Pew! is a strategy, rogue-lite and action roguelike game developed and published by Knight Owl Games.
Released on June 06th 2022 is available only on Windows in 4 languages: English, Russian, Simplified Chinese and Traditional Chinese.

It has received 540 reviews of which 397 were positive and 143 were negative resulting in a rating of 7 out of 10. 😊

The game is currently priced at 2.99€ on Steam.


The Steam community has classified Run Build Pew! into these genres:

Media & Screenshots

Get an in-depth look at Run Build Pew! through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Core i3
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000 or equivalent, Integrated cards also work

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
This was one of the first modern "Survivors-like" I ever played. Maybe I have nostalgic glasses because of that but I don't think so - even in hindsight I really enjoyed my time with Run Build Pew! It's got balance issues, sure. Maybe some are even significant as within a few hours you'll gravitate toward same-y (or meme) builds. But I enjoyed my time constructing each of those ships and seeing them reach their inevitable end. It's worth noting that your "one of three" upgrades you pick require placement on your craft - and you expand your craft by building with those modules. It's pretty basic but there's definitely side, range, etc. limitations to consider. And what's there works well and is really well implemented with the other systems. Some have critiqued the limited duration of the game's appeal. You're (probably) not going to get a bajillion hours out of this, but what you will get is a few, maybe 12+ hours of solid fun. Though it looks like some new modes and such were added since last I played, so probably longer! Plus Steam Deck approved! And it's three danm dollars. It is *absolutely* worth three danm dollars. And know this was the first game from the newly minted Knight Owl Games - a studio made by friends over 7 years of effort who apparently only build super well constructed charming games. Three danm dollars to be part of that is pretty rad. TL;DR - talking about this game makes me want to boot it up again and that's what I'm gonna do. Spend the three danm dollars.
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Dec. 2024
A fun game, with a weird difficulty curve. Starts difficult, you need to focus on farming upgrade currency. then once you unlock some additional modules and weapon upgrades it becomes easier and you can go on the offensive. Took me about 3 hours before I could do missions on hard mode.
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July 2024
I didn't think I would like this game, but I really did and played it thoroughly building your ship is fun, and doesn't have many fiddly mechanics, most of your guns fire automatically within range, so combat is more like Vampire Survivors
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July 2024
The game is probably most similar to Vampire Survivors. You enter an arena like play area, get periodic, mostly random upgrades and get a meta currency to spend on new techs and game modes after each mission. It has enough differences to feel like a different game though. The goal of the starting mission type, is to just try and survive and try and kill the final boss. Along the way you will fight many enemies, including a couple of mini-bosses. Other modes consist of attacking or defending a convoy, attacking or defending a large station and an endless mode. Whatever the mission type, you gather resources from asteroids and killing enemies and when you get enough you get an upgrade. You can also find full upgrades from mini-bosses, containers and certain stations. These are either a ship part, or an upgrade to one type of ship part. You get to choose from one of three upgrades from a category (but locked things will show up too). Ship parts include things like weapons, shields, fuel tanks, drone bays and others, each with variants (many for weapons). You must decide where to place each of these upgrades on your physical ship, and placement matters. Shields are useless if it isn’t covering where you are being shot. Short range weapons on the front, won’t hit things behind you and some upgrades effect adjacent parts. This is the part that really sets the game apart. Depending on how you do, you get some amount of meta-currency to spend on new game modes and many techs (those being potential upgrades you find in mission). Pretty simple and straightforward game. The game is well made, and quite fun once you get enough upgrades to last a while and have some real choices. There is a good variety of enemies and many different weapons and techs to play around with. The minute-to-minute gameplay is fun, and there are difficulty settings to ramp things up once you start doing better. The hard versions can be very challenging on some game types. The missions are short enough (15-30 minutes depending on mode and how well you do) that it is a good game to play as a little break. The negatives are mainly with the initial gameplay. You only get 5 scrap (regardless of difficulty) if you don’t injure the first mini-boss, and even low end techs usually cost 30+ scrap. Hurting the first mini-boss is something you will only do with some good tech upgrades, and when you start out you will have no idea what things will help you do that. They give you some scrap to buy some initial techs, but if you choose badly, you could be in for a very grindy beginning. Beyond that, the interface really needs some tool-tips / additional info. Upgrades are just icons, so you probably won’t know what you are picking at first. Again, another early game issue. The game is also lacking the special magic that Vampire Survivors has. It just needs that extra sauce of more boss types, more missions, special areas, map variety, different starting loadouts, etc that would really give it some extra life. Right now, it is a fun, casual game that you will bounce off of after you unlock the techs you are interested in and try the different modes. There is also one bug for keyboard users (maybe happens on controllers too, never tried). When a boss arrives, there is a little cutscene that appears. When that happens your movement and acceleration are set to 0 and your current key press is canceled, so holding down the key won’t even move you at all. You must let go, and then re-press the key to start moving again. This is mostly just annoying, but it can sometimes mean a lot of extra damage or even death. Final verdict is, a fun, beer and pretzels type of game that can be played for 15-30 mins to have some fun and waste some time, after you get past the grindy early game. There are many good aspects to the game, but it is lacking that extra something that would take it to the next level and keep you longing for more. If you are easily frustrated you might not even get past the early grind and poor interface. It is cheap though, so if you have the patience to get to the good parts and like the ship building aspects, it is probably worth a purchase.
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May 2024
You will get your moneys worth, Simple, fast, and fun. TechTree could be tuned to unlock items a little faster. There is not a lot of content but for $3 or $1.50 on sale that's understandable. It will give you a few hours of enjoyment but don't expect it to be a game that you will be playing for years to come.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 April 2025 23:00
SteamSpy data 12 April 2025 15:23
Steam price 13 April 2025 04:30
Steam reviews 13 April 2025 09:47

If you'd like to dive deeper into the details about Run Build Pew!, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Run Build Pew!
  • SteamCharts - Analysis of Run Build Pew! concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Run Build Pew! compatibility
Run Build Pew!
7
397
143
Online players
0
Developer
Knight Owl Games
Publisher
Knight Owl Games
Release 06 Jun 2022
Platforms