Romancing SaGa 3™

The celebrated RPG classic comes West for the first time! Experience a brand-new HD remaster of the legendary 1995 RPG masterpiece introducing optimised graphics, a new dungeon to explore, new scenarios and a new game+ function.

Romancing SaGa 3™ is a jrpg, rpg and 2d game developed by Square Enix and ArtePiazza and published by Square Enix.
Released on November 11th 2019 is available only on Windows in 2 languages: English and Japanese.

It has received 464 reviews of which 362 were positive and 102 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 31.99€ on Steam.


The Steam community has classified Romancing SaGa 3™ into these genres:

Media & Screenshots

Get an in-depth look at Romancing SaGa 3™ through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows® 7 SP1 / 8.1 / 10 64-bit
  • Processor: AMD A-Series 2.0GHz / Intel® Core™ i3 2.0GHz
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon™ R7 Graphics (APU) Intel® HD Graphics 3000
  • DirectX: Version 11
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
There's so much unexpected content and mechanics jammed in this little game, if I played this game when it came out it would have kept me entertained for hundreds of hours. The game plays more like Saga Frontier than it does Romancing Saga 2, and it's a weaker game than Romancing Saga 2. You'll can very easily ruin your first playthrough completely by messing up questlines by playing the game "wrong". Don't go into dungeons without having a REASON to go there or you'll miss characters, questlines, screw up your ability to level, miss dialogue and story etc. Don't walk around with 6 party members otherwise you'll miss quests and new recruits. You have to talk to every npc in every town.
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Nov. 2024
I would call Romancing Saga 3 the ideal game to start with, its difficulty curve being far smaller than its older siblings, and future entries only adding deeper complexity to the formula. Far less replay value than i was hoping for, with only a few minor changes between each character, once you've seen it once there i not much more to see. My favourite moment was when my Lobster martial artist suplexed an evil car built by a mad scientist in her thir- twenties! I can now sleep soundly at night knowing that mikhael's ruling minigame isnt real and cant hurt me
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Oct. 2024
Noticeably less difficult than Romancing SaGa 2, this one still pulls no punches. The story this time around is more traditional and instead of spanning several generations you play as one of eight possible main characters with the option of recruiting a party that may or may not include some of the other seven at different times, since some of those main eight characters are connected to each other in some way, such as Mikhail and Monika being siblings and Katarina being one of their retainers. The game mechanics seem to be almost identical to the previous game with some minor tweaks that are mostly improvements, such as being able to replenish your characters´ max LP by sleeping at an inn and being able as a result to avoid character perma-death much more easily. I did feel this game gave you even less guidance on what to do next than the prequel, which is saying something given how little hand-holding part 2 does, and I disliked the way you navigate the over-world map in order to be able to fast travel in comparison to the previous game. Also, I found it annoying that whenever I tried to talk to an innkeeper to dismiss one of my party members because I wanted to recruit someone else the character flat out refused to leave and I was stuck with them, yet at some other times some character would decide to leave the party because I went to a city they did not like. Seemed to make things needlessly complicated. I'm enjoying the ride so far, though at 10 hours into the game I do feel part 2 is a better game considering all aspects. Edit: I'm about to fight the final boss and I have to admit that the game grew on me and, except for a couple of minor details, I think it's just as good as RS2. My complaint about not being able to dismiss and recruit specific followers freely at some points still stands, but at least the game eventually gave an explanation as to why that happens, and by looking into an online guide to better understand how to spark techs and other details I saw that, just like RS2, many scenarios have different ways they can play out depending on how you approach them. Also, I was surprised to learn that your main character is actually not the Chosen One like you'd expect, which I thought was a nice touch. One thing I did not like at all is that I couldn't participate in the Fighting Tournament in Zweig because my MC was Monika and the guards recognize her as the sister of the Marquis Mikhai of Loanne, and turn the whole party away. It seemed unnecessary to prevent a player to do that quest-line even if it was a nice touch to add regarding how the world reacts to which character you actually have. The army battle and business mini-games were interesting but they don't matter that much and they're way too confusing to understand easily, so I didn't feel they added all that much. I also missed a couple of side-quests because the quest giver didn't bring them up, though I don't know exactly what I did to cause that quest to be unavailable to me or if it's also related to which character I chose or something. All in all, a pretty solid game and a worthy sequel to RS2, and I don't really get the comparatively negative reviews it has given that it improves upon many aspects of RS2 and the few aspects in which it takes a couple of steps backwards are minor or are mostly subjective. I wish I could play a similar HD remake of the first game, but I guess I'll go back and try the 3D remake instead to finish the trilogy. And last but not least because it needs to be said, Yama the final boss in the Phantoms Maze can go fuck himself for all eternity. I don't think I have been as frustrated with a boss battle since the NES days when almost all games were designed to break your spirit and crush your hopes and dreams.
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July 2024
Romancing SaGa 3 Review: The Game That Throws Everything (Including the Kitchen Sink) Romancing SaGa 3, arriving fashionably late to the Super Famicom party, stands as one of the most complex yet beautifully crafted 2D JRPGs to date. Imagine a game that not only includes the usual RPG elements but also throws in company mergers and acquisitions (yes, you read that right) and mass combat simulation. It's like finding a gourmet meal in a vending machine—unexpected, yet delightful, and somehow it all holds together without spiraling into an identity crisis. This isn’t your typical "level up and conquer" affair. Romancing SaGa 3 has a character growth system so intricate that you might need a PhD to fully understand it. If you're a first-time player, be prepared to be as bewildered as a cat in a room full of laser pointers. (Pro tip: you don’t need to understand every detail—sometimes, brute force works just fine.) The adventure begins by choosing your protagonist from eight unique characters, each with their own backstory. Then, you can recruit or ditch a motley crew of companions along the way. If you compare your game progress with a friend, you'll likely be sharing completely different tales. It’s like an RPG version of Rashomon, and this level of ambition is a breath of fresh air compared to more linear, narrative-heavy games. Unlike some of Square Enix's "remasters" (they didn’t even label this one as such), this version of Romancing SaGa 3 is a faithful recreation of the Super Famicom classic. Sure, they sprinkled in a few extras, but don’t expect the shiny new graphics or orchestral music from the Final Fantasy pixel remasters. There’s no music player or gallery either, which is a bit of a letdown. Graphically, Romancing SaGa 3 showcases some of the finest art from the Super Famicom era. The music, composed by Kenji Ito, remains memorable and timeless, holding up surprisingly well even today. You can even find these tracks on Spotify—perfect for when you need a nostalgic boost during your workday! However, this port isn’t without its quirks. For instance, keyboard shortcuts aren't displayed on screen, even if you're playing with a keyboard. You'll eventually adapt, but it's like trying to navigate a maze with a blindfold on—frustrating at first, but manageable once you get the hang of it. Overall, if you loved the original Super Famicom version of Romancing SaGa 3, this port captures its charm beautifully. For non-Japanese speakers, this is your chance to finally dive into this gem. So, dust off your adventuring gear and get ready to experience how 2D JRPGs pushed the envelope back in the day.
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March 2024
This is a very good game, but it isn't a newbie friendly RPG. There's a lot of things to love about this game, and some of the things that I think make this game good, might make it daunting for beginners to RPGs. Nonetheless, much has been done to help new players, and the inclusion of plentiful save slots, and the quest log, are very welcome additions to this game. Complete Player Freedom You can take on the game in any order you want, and you have incredible freedom in the order that you fight the bosses. However, you have to figure out who the bosses even are in the first place, so it's imperative that you speak to NPCs. Battle and Encounter System The battle system and LP system is very interesting. Unlike many JRPGs, you start all encounters with full health, so there is no need to heal between encounters. Also, there are no random encounters, and you have a great deal of freedom to choose your encounters. Outside of encounters, your party How you run into with an enemy avatar on the map, determines what type of encounter you'll have (something Square would use in later games, like FF XIII). Encounters are turn based and you can choose the actions of each individual character, however there is also the commander mode , where you give your whole party commands, they perform actions as a group, and you can switch formations in battle. Be Warned! You can Softlock Yourself! With the freedom, comes peril. It is possible to softlock yourself out of opportunities without warning in this game, but the good news is that you can save anywhere, even in dungeons and I recommend doing it frequently. The benefit of the remake is that you have a hugely expanded number of save slots, and I recommend taking advantage of them. There are lots of characters you can recruit to your party, but it's also possible to miss characters easily. If you haven't done certain things, it's possible you will completely miss the opportunity to recruit them! Also, it can be hard to get rid of certain characters you don't want in your party. Final Thoughts Overall a great game. But you have to really like exploring dungeons and talking to NPCs. This is not a linear game, which is a great thing for some, but it can be daunting. Overall, there's a lot of replay value in this game for those willing to spend time with it.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 19 November 2024 05:24
SteamSpy data 19 January 2025 00:28
Steam price 23 January 2025 12:19
Steam reviews 21 January 2025 12:09
Romancing SaGa 3™
7.4
362
102
Online players
13
Developer
Square Enix, ArtePiazza
Publisher
Square Enix
Release 11 Nov 2019
Platforms