Rogue's Tale

Rogue's Tale is a single player turn-based dungeon crawling game.

Rogue's Tale is a rogue-like, traditional roguelike and rpg game developed and published by Epixx.org.
Released on March 28th 2014 is available on Windows, MacOS and Linux in 2 languages: English and Simplified Chinese.

It has received 703 reviews of which 505 were positive and 198 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 3.44€ on Steam and has a 50% discount.


The Steam community has classified Rogue's Tale into these genres:

Media & Screenshots

Get an in-depth look at Rogue's Tale through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 7/8/10
  • Processor: A few years old Intel or AMD gaming CPU
  • Memory: 4096 MB RAM
  • Graphics: A few years old gaming GPU
  • Storage: 200 MB available space
MacOS
  • OS: Mac OS 10.7+
  • Processor: A few years old Intel or AMD gaming CPU
  • Memory: 4096 MB RAM
  • Graphics: A few years old gaming GPU
  • Storage: 200 MB available space
Linux
  • OS: Any distro you can run Steam on
  • Processor: A few years old Intel or AMD gaming CPU
  • Memory: 4096 MB RAM
  • Graphics: A few years old gaming GPU
  • Storage: 200 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2024
Splattercat covered this so i got it. Fun as all hell. It's brutal so if you whine about dying a lot you should pass on this. Each run gets you better at the game and unlockables that affect later playthroughs.
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May 2024
Great game, reminds me of the old school games like Hack, Larn and Moria although not as deep as these it holds its own with clean 2D graphics, sound and gameplay.
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May 2024
Got this as a recommendation from SplatterCat . This is a Fun little dungeon crawler. Controls are not my favorite but once you get use to it , the game becomes a fun "Every step" matters rouge like. It helps that the game has some humor in it that i wasnt expecting and is kind of meta lol OFFICE APPROVED GAME
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May 2024
I've got lucky with really good items, shield based on stamina from ring, amulet with chance to charm on hit and weapon with life drain. Even if dirt poor, I was so confident this character is going to go far.. Didn't want to leave items behind in my greed and decided to try jumping over spikes. And of course I failed.. Instantly got dungeon fever which made debuffs stuck on my character and made further adventure basically impossible until healed. Barely crawled back to town while my character occasionally went blind or stumbled into the walls in confusion. While identifying and selling items to get my money for healing I misclick and equip the item known as Amulet of Pestilence. Cursed item which I cannot unequip until paying hefty sum of 50 gold, with healing being 75 I decide to cover the most crucial debuffs and go back for some precious loot I've left rusting on the dungeon floor to pay for the rest. Little did I know the amulet I decided to keep on my neck was going to be my doom. It kept summoning rats over and over and over from the moment I stepped into the dungeon. They slowly chewed through my stamina defense, as I could not find a moment to rest, finally making me unable to attack and struck down the promising hero like he was nothing. I don't remember the last time I felt so baboozled by the game - 10/10 The stories Rouge's Tale writes in its randomness and complexity will be really something to remember, even if clunky and simple in terms of visuals
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May 2024
Handily one of the greatest roguelikes ever made in the most literal sense of the word. This game looks at the original rogue and says "What if we kept that highly deadly gameplay and just added more stuff to it" and runs with it. With 10 years of development and an absolutely enormous docket of content to work through you could probably play 500 hours and not see all of it. What caves of qud and Cataclysm DDA did for the complexity of roguelikes, this game instead walks back and keeps its entire design simple, elegant, lean, and hyper deadly. This is a game that expects you to learn and includes an enormous in game manual that carefully details every single buff, debuff, potion, item, skill, and rule surrounding their usage. It supplies you with every single thing you need to be successful, but you're going to have to learn, memorize, and adapt which is really the crux of the roguelike rotation that many games in the genre seem to have forgotten. My only complaint is that there's a bunch of identity politics stuff included in some of the more recent additions that feel like cheap shots that seem to be very beneath the elegance and streamlined form of the rest of the game. If you can ignore that this is an utterly fantastic roguelike that will keep you coming back again and again.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 18 November 2024 21:16
SteamSpy data 18 December 2024 10:05
Steam price 23 December 2024 20:44
Steam reviews 22 December 2024 20:02
Rogue's Tale
6.9
505
198
Online players
10
Developer
Epixx.org
Publisher
Epixx.org
Release 28 Mar 2014
Platforms