Roguebook

Embrace the challenge of a roguelike deckbuilder with unique mechanics from the developers of Faeria and Richard Garfield, creator of Magic: The Gathering™. Build a team of two heroes, unleash powerful combos and defeat the legends of the Roguebook!

Roguebook is a rpg, indie and card game game developed by Abrakam Entertainment SA and published by Nacon.
Released on June 17th 2021 is available on Windows, MacOS and Linux in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 3,698 reviews of which 3,097 were positive and 601 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 4.99€ on Steam and has a 80% discount.


The Steam community has classified Roguebook into these genres:

Media & Screenshots

Get an in-depth look at Roguebook through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core i5-650 | AMD Phenom II X4 965
  • Memory: 6 GB RAM
  • Graphics: Nvidia GeForce GTX 650, 1 GB | AMD Radeon HD HD 6950, 2 GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
MacOS
  • OS: Catalina 10.15.7
  • Processor: Intel Core i5-3470, 3.20 GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 675MX, 1 GB
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: iMac 27-inch, Late 2012
Linux
  • Processor: Intel Core i5-650 | AMD Phenom II X4 965
  • Memory: 6 GB RAM
  • Graphics: Nvidia GeForce GTX 650, 1 GB | AMD Radeon HD HD 6950, 2 GB
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Roguebook does a good job at being "similar, yet different" to StS. So if you're in that purgatory of wanting to play StS but not wanting to play more StS, this could be the move. I would never recommend it to someone who wasn't sick of playing Slay the Spire - just go play that then. The most important thing to remember when playing Roguebook is that the "card rewards" are not really rewards - they are basically "shops" and it's best to think about them that way. You get to see what's on offer, but you really can just keep those 25gp instead, and you'll have one less card in your deck and be 25gp richer. That said, Roguebook feels very clearly designed by someone who played a bunch of Slay the Spire, liked it, understood what was good about it, then tried to make a game that was similar - but different in key ways. In StS (and most other games of this type) you have to prune your deck a lot, and big chunky decks are bad. That's just a dynamic that comes up on its own in this type of game. Roguebook has like a dozen different bits of design clearly intended to counterbalance this somewhat, so that mid-sized and even pretty large decks are actually quite playable. There are literal rewards, several rules keywords found on cards e.g. related to the size of your draw pile, there are ways of getting more card draw or cycling, etc. Having a big deck might be why you're dealing a lot of damage, blocking a lot of damage, drawing more cards, why you have more cool talents unlocked for this run, etc. Ultimately, the game is balanced so that mid-sized or even real bigboi decks are very playable and kinda fun and chaotic. Smaller decks still work for the same reasons they always work, so it's more of a rebalance. The central gimmick of combining two different characters and swapping between then when you use defensive cards is well integrated in the game. It helps make the game feel different from StS. You can combine different characters to get different talents to choose from. It works. While Roguebook is overall a very good game with excellent design, it's just a really tall order to try to make anything that wouldn't be unfavorably compared to a game as incredible as StS. But I'm a pretty critical guy and I think it's good enough - at least, good enough for those of us in "StS purgatory". What else are we gonna do, play StS again? For everyone else, I recommend Slay the Spire instead.
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Aug. 2024
I am FLABBERGASTED this game didn't reach the heights of Monster Train in popularity. It steals most good mechanics of Slay the Spire and then makes a whole new game around them, while being far prettier to look at. This is an absolutely EXCELLENT roguelike deckbuilder, easily the second best in the genre.
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April 2024
RogueBook is a captivating experience that brilliantly blends rogue-like fun with deckbuilder strategy. The various playable heroes offer a wide variety of play styles, allowing you to further customize the experience to suit your preferences. In short, if you're a fan of deckbuilding or roguelike games, this is the game for you.
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Feb. 2024
This is a good - very good even - roguelike deckbuilder. It looks great, the two character/deck system adds some dynamism to rounds, and basing rewards on the collection of cards reduces the need to pare down your deck as a winning strategy. The setting is colourful and imaginative, and while I'm not personally the biggest fan of the aesthetic (scans a little "hidden object game" to me), it's certainly fully realized. All of these markers help differentiate it from the undisputed kind of the genre, Slay The Spire (with which it shares a number of features). Where it doesn't quite live up to that comparison, though, is in speed and ease of use. The more detailed graphics result in longer load times. The world map approach, while interesting, results in more time between matches. And while I haven't taken a stopwatch to the average round, they FEEL longer. There's also no way to speed up animations in the options, or reduce the image quality for faster loading. For me, this kind of game lives on the laptop, and I don't want to have to rely on my gaming PC to make it speedy (note: the controller layout works quite well on Steam Deck, but I still found the loading to be quite long). Very good, but deeper optimization and more speed options would make it great. 3.5/5.
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Jan. 2024
Its fun. Runs tend to be a bit longer than I'd care for. Only complaint I have is is after all this time, so few characters and the same three zones. Needs more variety, good for its price but can be greatly improved on.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 21:02
SteamSpy data 18 December 2024 17:24
Steam price 23 December 2024 12:28
Steam reviews 22 December 2024 00:06
Roguebook
8.1
3,097
601
Online players
66
Developer
Abrakam Entertainment SA
Publisher
Nacon
Release 17 Jun 2021
Platforms
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