Roguebook on Steam - User reviews, Price & Information

Embrace the challenge of a roguelike deckbuilder with unique mechanics from the developers of Faeria and Richard Garfield, creator of Magic: The Gathering™. Build a team of two heroes, unleash powerful combos and defeat the legends of the Roguebook!

Roguebook is a rpg, indie and card game game developed by Abrakam Entertainment SA and published by Nacon.
Released on June 17th 2021 is available on Windows, MacOS and Linux in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 3,804 reviews of which 3,186 were positive and 618 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 24.99€ on Steam, but you can find it for 7.00€ on Instant Gaming.


The Steam community has classified Roguebook into these genres:

Media & Screenshots

Get an in-depth look at Roguebook through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core i5-650 | AMD Phenom II X4 965
  • Memory: 6 GB RAM
  • Graphics: Nvidia GeForce GTX 650, 1 GB | AMD Radeon HD HD 6950, 2 GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
MacOS
  • OS: Catalina 10.15.7
  • Processor: Intel Core i5-3470, 3.20 GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 675MX, 1 GB
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: iMac 27-inch, Late 2012
Linux
  • Processor: Intel Core i5-650 | AMD Phenom II X4 965
  • Memory: 6 GB RAM
  • Graphics: Nvidia GeForce GTX 650, 1 GB | AMD Radeon HD HD 6950, 2 GB
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Its good but its WAY TOO SLOW. Instead of just choosing what to do, you have to walk the map and go back and forth to progress, even to check the shop. The combat animations are locked to 1X speed, card draw animation is slow, starting the run, everything is slow. You EASILY waste an close HOUR per run (my average is 1.5 hours) just walking and waiting for stuff to resolve. I dont want to give a negative review because its a good game but after 10 hours I dont wanna play anymore because of this.
Expand the review
Feb. 2025
I have a good 100 hours in the game now. I can safely say this is a great deckbuilding game with a few twists. The first twist on the traditional deckbuilding game (STS), you instead control a team of 2 that you choose at the start of your run. Each hero has their own pool of cards that get mixed in with the other hero's cards in your deck. You get a chance to add cards from either hero through your run. You can aquire cards either through Vaults of Wisdom that you find on the map, or you can choose from up to 6 cards from a store per area (of which there are 3). The second twist is the way the map works. Instead of having a path similar to STS of FTL, you travel along a map freely and get brushes and inks to clear out parts of the map. The darker hexes are blocked areas. The lighter colored ones can be moved on top of. This helps in determining where to use your different brushes and inks. You find various locations on the map, including Vaults of Wisom, random events, Alchemists, orbs that increase the amount of energy that you get per turn, gold, and special eyes that unlock random portions of the map. Another twist is the way deck management works. The ability to remove cards is very rare. The only real way to remove cards occurs from those random events you find on the map, and there is little chance that you will have the opportunity to actually remove a card. If you look at some of the other reviews, you will see people whimpering about how the game is trash because you can't remove cards like in other deckbuilding games. It really comes down to strategy with which cards to add to your deck. Instead of being able to remove cards, you visit the alchemists that will transform your cards into WAY more powerful ones. By the time you get your deck optimized, there is little to no chance you will still have your starting cards in your deck. Also, the game rewards you for adding cards to your deck. Every few cards you add, you get some sort of bonus that is either specific to the heroes, or a generic one that is usually available in every run. It comes down to weighing your options of either adding cards and increasing the randomness of your deck for the bonuses, or running a smaller more optimized deck but with less bonuses. Overall despite being a card game, the randomness isn't usually a super huge deal. I rarely lose runs and I have been operating around 6 or 7 out of 15 prestige levels with not too much trouble. Some of the heroes work better together than others. If I were to shut off all of the prestige levels and just run without any kind of hinderance, I can win 100% of the time with any hero combination. You may need to lose a few runs in the beginning to start unlocking a few bonuses like more healing items, more alchemists, and a higher chance of getting the more rare sockets, cards, or inks. If you like Monster Train, Slay the Spire, or other deckbuilding games, this should be a no brainer purchase.
Expand the review
Oct. 2024
Roguebook does a good job at being "similar, yet different" to StS. So if you're in that purgatory of wanting to play StS but not wanting to play more StS, this could be the move. I would never recommend it to someone who wasn't sick of playing Slay the Spire - just go play that then. The most important thing to remember when playing Roguebook is that the "card rewards" are not really rewards - they are basically "shops" and it's best to think about them that way. You get to see what's on offer, but you really can just keep those 25gp instead, and you'll have one less card in your deck and be 25gp richer. That said, Roguebook feels very clearly designed by someone who played a bunch of Slay the Spire, liked it, understood what was good about it, then tried to make a game that was similar - but different in key ways. In StS (and most other games of this type) you have to prune your deck a lot, and big chunky decks are bad. That's just a dynamic that comes up on its own in this type of game. Roguebook has like a dozen different bits of design clearly intended to counterbalance this somewhat, so that mid-sized and even pretty large decks are actually quite playable. There are literal rewards, several rules keywords found on cards e.g. related to the size of your draw pile, there are ways of getting more card draw or cycling, etc. Having a big deck might be why you're dealing a lot of damage, blocking a lot of damage, drawing more cards, why you have more cool talents unlocked for this run, etc. Ultimately, the game is balanced so that mid-sized or even real bigboi decks are very playable and kinda fun and chaotic. Smaller decks still work for the same reasons they always work, so it's more of a rebalance. The central gimmick of combining two different characters and swapping between then when you use defensive cards is well integrated in the game. It helps make the game feel different from StS. You can combine different characters to get different talents to choose from. It works. While Roguebook is overall a very good game with excellent design, it's just a really tall order to try to make anything that wouldn't be unfavorably compared to a game as incredible as StS. But I'm a pretty critical guy and I think it's good enough - at least, good enough for those of us in "StS purgatory". What else are we gonna do, play StS again? For everyone else, I recommend Slay the Spire instead.
Expand the review
June 2024
Very fun roguelike deckbuilder. Overtly worships Spire in pretty much every way, but there are a few things that set it apart that I really enjoy. For one there's actual map exploration with tiles you uncover, so finding as many hidden items/combats/upgrades before facing the boss has been very rewarding. There's also a much heavier emphasis on meta progression, which is not found in Spire. There are upgrade trees and such, so if you miss that in Spire, you get it here. Last but not least you play the game with two heroes instead of one, so you can mix and match your perfect duo, swap rows and create synergies between the two. I also really like the allies, little familiars that do bonus damage or have other abilities. I've only scratched the surface but I will definitely be unlocking more in the game.
Expand the review
April 2024
RogueBook is a captivating experience that brilliantly blends rogue-like fun with deckbuilder strategy. The various playable heroes offer a wide variety of play styles, allowing you to further customize the experience to suit your preferences. In short, if you're a fan of deckbuilding or roguelike games, this is the game for you.
Expand the review

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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 April 2025 19:17
SteamSpy data 10 April 2025 07:39
Steam price 13 April 2025 20:27
Steam reviews 13 April 2025 06:01

If you'd like to dive deeper into the details about Roguebook, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Roguebook
  • SteamCharts - Analysis of Roguebook concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Roguebook compatibility
Roguebook
8.1
3,186
618
Online players
50
Developer
Abrakam Entertainment SA
Publisher
Nacon
Release 17 Jun 2021
Platforms
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