ROBOTICS;NOTES ELITE

Thanks to the rising popularity of the PhoneDroid—a device which features augmented reality (A.R.)—the age of advanced technology has finally reached Tanegashima. On that island, Central Tanegashima High's "Robot Research Club" is about to have their club disbanded.

ROBOTICS;NOTES ELITE is a adventure, visual novel and sci-fi game developed by MAGES. Inc. and published by Spike Chunsoft Co. and Ltd..
Released on October 13th 2020 is available only on Windows in 2 languages: English and Japanese.

It has received 490 reviews of which 443 were positive and 47 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 8.74€ on Steam and has a 75% discount.


The Steam community has classified ROBOTICS;NOTES ELITE into these genres:

Media & Screenshots

Get an in-depth look at ROBOTICS;NOTES ELITE through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows: 7/8.1/10 (64-bit)
  • Processor: Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: Geforce (VRAM 1GB or better)
  • DirectX: Version 9.0
  • Storage: 15 GB available space
  • Sound Card: DirectX compatible soundcard or onboard chipset

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
This game is absolutely amazing! The story is very investing and the cast is solid and my favorite out of the entire science adventure universe. To fully understand this game please read Chaos;Head NoAH, however unlike most people say, it is not required and only has use in one mechanic towards the end. Give this game a chance as it starts slow but picks up pace a few hours in.
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Oct. 2024
STRONG RECOMMENDATION BEFORE PLAYING: ROBOTICS;NOTES ELITE is the third entry in a visual novel game series known as the "Science Adventure" series. ROBOTICS;NOTES ELITE often references predecessor entries throughout the story! Because of this, I HIGHLY recommend you to play CHAOS;HEAD NOAH and then STEINS;GATE before playing ROBOTICS;NOTES ELITE! It's not necessary, YOU DON'T HAVE TO, HOWEVER, if you do, you will enjoy reading ROBOTICS;NOTES ELITE so much more and better understand countless references mentioned throughout the story, so, be sure to play those two games before this one for the best experience! About ROBOTICS;NOTES ELITE Behold and enter a world where there was a boom in popularity for the field of robotics! As a result of this boom in interest, many companies around the world have developed robots for mankind to use for various useful purposes (i.e. for medical applications)! Amidst the robotics boom, Tanegashima island residents Misaki Senomiya and her younger sister Akiho Senomiya develop a passionate interest for robotics, especially from watching a lot of mecha anime! As a result of her strong passion for robots, while studying in high school, Misaki forms what is known as the modern day "Robotics Club" at Chuo Tanegashima High School! Misaki develops a small-sized hobby robot known as the TanegashiMachine 3 and enters it into a fighting tournament for robots known as "ROBO-ONE". The hobby robot wins the tournament and Misaki's ambitions grow in size. Misaki then dreams of building a giant sized-robot and even begins development on it at an abandoned hangar, but suspiciously, Misaki suddenly ceases its development at around 70% and Misaki loses all of her love and interest in robots and moves out of the island to Tokyo to work as the PR person at the company ExCo, which specializes in developing robots for medical applications known as "HUG"s. One of Misaki's childhood friends - Mizuka, is an active user of a HUG. Mizuka has worn a HUG around her waist ever since she had an accident that yielded her handicapped. "Why did Misaki suddenly lose her interest for robots?" you may wonder. Well, that's your call to play and figure out for yourself! However, throughout ROBOTICS;NOTES ELITE, you'll begin playing in the year 2019, which is 9 years after Misaki's departure from Tanegashima to Tokyo, and you'll be playing as Akiho and Kai during Akiho and Kai's mid high school years. Akiho is now the president of the Robotics Club which at the time has 2 members - herself and Kai. Akiho is still passionate as ever for robots, and dreams to build a giant sized robot just like how her older sister used to dream of. In fact, Akiho wishes to continue the legacy (giant sized robot work) that her sister left off at and wishes to showcase it at a huge robotics event at Tokyo known as the "Tokyo Expo 2020"! She's quite attached to her sister's legacy. This is how she describes it: "GunBuild-1 (her older sister's legacy) was the recrystallization of the robotic club alumnis sweat and tears." Throughout this story, with Kai, who is a fellow Tanegashima islander the same age as Akiho and also somebody who loves a video game called "Kill-Ballad", Akiho will work to make her dreams come true. However, it turns out that dreams are easier said than done. Is this story really as simple and short as working together to build your dream robot or are there deep rabbit holes waiting to be discovered such as funds that need to be earned for robot building, AR secrets, human experimentation, Committee of 300 schemes and more? I mean, you should at least consider that 2 people might not be enough to build a giant robot. Or is it? Play to find out! Also, many people say the ROBOTICS;NOTES ELITE story is linear. Yes, it's technically true, the story begins at point A and ends at a later point B. But, you don't have to necessarily experience it completely linearly, chapter by chapter. ROBOTICS;NOTES ELITE has 12 chapters known as "phases". After phase 5, you can skip up to 2 phases and make it to phase 8 which is exactly what I experienced on my first playthrough of phase 5. Would you call this linear? When this happened, I loved it but I was really confused because phase 8 references objects and events from phases 6 and 7. Plus, the time and outfits characters wear in phase 8 are completely different than phase 5. After completing phase 8, I had to complete phases 6 and 7 in order to unlock phase 9. This long possible jump ahead and then back in phases is not linear. So, it's possible to not completely linearly finish this game. My Review of ROBOTICS;NOTES ELITE Ojarimouse! First and foremost, I want to note that I played using the [url=https://sonome.dareno.me/projects/rne-steam.html] Committee of Zero fan patch ("ROBOTICS;NOTES ELITE Steam Patch") in order to read more accurate translations. I absolutely loved this story. The story itself is on the same level as STEINS;GATE which is high quality story-telling that I really admire. Not only that, but it's absolutely visually stunning. I was in shock when I saw how beautiful the art was. Similar to how I felt playing STEINS;GATE, during the first few chapters of this game, I wasn't enjoying the story that much at first, but once I got to the mid chapters and especially the last few chapters, that impression faded away. I eventually became hooked to the game. To put it like Kai: My enjoyment was initially 3:7 and then went up to 9:1...even though some club members have personality issues. ;) I also loved how there were so many twists (true identity reveals and true intention reveals) as well, it's as much or maybe even more than the amount of twists in CHAOS;HEAD NOAH. Speaking of CHAOS; HEAD NOAH, I'd never imagine I'd see this day where I'd meet someone more anti-social than Taku *coughs* Junna. Oh and also, I want to ship Frau to STEINS;GATE's Daru, they'd be the perfect couple! Just imagine what kind of eroge it would be! Duhuhu... I found the D section on Twipo to be absolutely brilliant, well done with what you did with that, devs! I must admit that Junna's constant whines and cries can get annoying, and I especially felt fed up with her towards the end but seeing her become confident and stop with that at the end made me relieved. I began liking her (the least likable character in my opinion) during her end where she makes up with her grandfather - doc. Most importantly, I loved the ending. Seeing everyone (including the school VP and Subaru's dad) stay by the Robotics Club's side, witnessing Akiho's dream (Super GunBuild-1!) come to life and seeing everyone's hatred and prejudice towards the Gunvarrel anime fade around the world was absolutely touching. I was glad we saved Misa-nee from Kimijima's curse (grip) and saw Misa-nee not be dead at the end. I really wish Mizuka had made it to the end to witness this beautiful ending. Speaking of endings, this was my ending order ending order - Merry Christmas (Airi) - Summer Ends Today (Nae) - Stay in Touch (Junna) (used a guide to reach the ending) - I Will Do What I Can (Frau) (used a guide to reach the ending, otherwise its very hard to get to that ending AKA phase 7. in my opinion) - I Saved Their Smiles (Akiho) Extra notes I took: - Maguyan sounds like Shogun from CHAOS;HEAD NOAH, anyone else noticed that? - Had to play the game from the beginning for phase 7, what a pain, I couldn't have reached 7 without a guide. It was worth it though. I could have just started from phase 4. My fault. - Loved the credit roll accompanied by the beautiful song, wonderful way to end the game! This story will make ANYONE fall in love with robots! Triple A mecha anime VN! Storm and surge! Blast of spirit, Gunvarrel! Jakiin! Nocchiyo! Overall Rating: 10/10
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Sept. 2024
Robotic;Notes is a nice slow-paced installment of the otherwise action-packed Sci-Adv series, but in its slowness arises a problem. It took me around a year to fully finish the game, while the previous two installments (C;H:N+S;G) took barely a month each. That is mainly due to the very late hook in the game's story. I kept waiting and waiting for the story to start ramping up but alas that only happens in the last few hours of the game. Which led to a cycle of [getting bored -> dropping the game -> picking it up again a couple months after]. Not helping is also the horrendous route system, truly the worst ever created. All of the "endings" are just parts of the overall main story, they don't end anything save for the bad endings. Not to mention if you don't follow a guide you could miss them and in turn miss huge parts of the plot and story, making it so you HAVE to use a guide. But even with all of that I still enjoyed the game and would recommend it but only and only if you've already played other parts of the Sci-Adv series, if not then don't start with this one. If you decide to play it use the improvement patch: http://sonome.dareno.me/projects/rne-steam.html
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Sept. 2024
These were the most precious 52 hours of my life. I can't really put it into words, but this story was fascinating. It might be long, but it's obviously intended to develop the characters and the story around them. I would recommend this game just for its story, because it is so pretty and heartwarming, that the story alone without context is awesome, but obviously I need to recommend you to play Chaos;Head and Steins;Gate, as this game is very linked to those titles, and you would have trouble understanding some things about it. Anyways, I'm glad I played this masterpiece, it truly is beautiful in every way possible, and I can't wait to see what else the Science Adventure Series has to offer. Yoira~Iki!!!
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Jan. 2024
Don't listen to anybody that says that this is the weakest SciAdv entry (the real weakest is S;G0) or the pacing is very slow (i've seen way worse), they are 2 seconds attention span tiktok users or irreversibly brainrotted anime watchers, that's a pro tip right there don't forget it. This is a great entry and the wet dream to every Steins; & Chaos; Fans with the best cast in the serie and previous characters returning. You must have read Steins;Gate & Chaos;Head Noah before to truly enjoy it though.
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Last Updates

Steam data 17 November 2024 22:14
SteamSpy data 18 December 2024 09:41
Steam price 23 December 2024 20:27
Steam reviews 21 December 2024 23:58
ROBOTICS;NOTES ELITE
8.4
443
47
Online players
11
Developer
MAGES. Inc.
Publisher
Spike Chunsoft Co., Ltd.
Release 13 Oct 2020
Platforms