Rising World

Rising World is a voxel based open-world sandbox game, featuring a procedurally generated world, playable in single and multi-player.

Rising World is a open world survival craft, mining and relaxing game developed and published by JIW-Games.
Released on December 03rd 2014 is available on Windows, MacOS and Linux in 2 languages: English and German.

It has received 5,035 reviews of which 4,229 were positive and 806 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 11.24€ on Steam and has a 25% discount.


The Steam community has classified Rising World into these genres:

Media & Screenshots

Get an in-depth look at Rising World through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit) or higher
  • Processor: 2+ Cores, e.g. Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: 2 GB VRAM, e.g. NVIDIA GeForce GTX 650 Ti, AMD Radeon HD 7770
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Additional Notes: Java 8 compatible operating system. Recent graphics drivers have to be installed to ensure full OpenGL support, this may only apply in some cases.
MacOS
  • OS: Mac OS 11 (Big Sur) or above
  • Processor: 2+ Cores, e.g. Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: 2 GB VRAM, e.g. NVIDIA GeForce GTX 650 Ti
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Additional Notes: Java 8 compatible operating system
Linux
  • OS: Ubuntu Linux 18.04 (64 bit) or higher
  • Processor: 2+ Cores, e.g. Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: 4 GB VRAM, Vulkan compatible
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Additional Notes: Java 8 compatible operating system. Proprietary graphics drivers have to be installed to ensure full OpenGL support, this may only apply in some cases. Important: For future versions of the game, a Vulkan compatible graphics adapter is required

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
**Updated** After the dev responded to my review (below, for posterity) I followed their advice and played the "new" version of the game which is like a whole different and much better game in every respect that I can see! So much better, thank you devs!! Keep at it! The following no longer applies: ------------------------------ 5/10 - it's an early access game but that's the state I have to gauge it by. I prefer the voxel-based terrain in this game to Minecraft. Tunnelling is much more fun and interesting. There are a handful of modern things to craft, which makes it a bit different than Mincraft. However there is no progression. You can build almost all of the crafting items as soon as you get the materials after digging through the dirt a little bit. This let me bypass most of the craftable items and just get to the best items within a few hours. This means aside from a pick, there's nothing much worth crafting except the best items. Once I got the best items then I didn't really see much of a reason to build anything or keep playing. Crafting is incomplete - there are materials that exist but you can't use them for anything. It holds promise if there are eventually more items to make with them, but for now it's a bit of a bummer not to be able to use those materials. You can't really craft much in the way of armour. Crafted weapons are simple, but some better variations can be found deep underground. I also didn't see much of a reason to explore, most of my experience was limited to a small area since everything was available nearby. There were abandoned structures with treasures that I came across while venturing further, but again there wasn't much of a reason to search these out since that treasure was basically just variations of things I already had. The UI is ugly, which is fine, but with a 4k monitor it's almost illegible and no apparent scaling options. The UI is also lacking useful information like weapon damage so I was unable to tell if one weapon was better than another. Animals an NPCs are poorly implemented, so they have very little AI and when standing on sloped terrain they don't even stand vertically, instead teetering at weird angles. Not a problem but it's a symptom of the unrefined aspects of the game. Blocks and building materials lack natural textures, everything is perfectly square and flat with sharp edges. Anything I built lacked any character, so building was unappealing because it just looked unrealistic. Combat is not interesting, as soon as you can craft a machine gun (which is very early on) then armour and other weapons become useless. The game would actually benefit from removing modern weapons or making them extremely difficult to acquire. On the plus side, some crafting tables are used differently from one to another which makes them much more interesting than just putting ingredients in a box and pressing a button. I really love the way ore smelting is implemented! The game, if rethought and polished, could be quite good - but I do regret paying as much as I did for the game with so little reason to return to it after about 20 hours. If everything was fully baked and thought out a little differently this
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Sept. 2024
At its current state, I would suggest buying it on sale. Rising World is a gem, specifically the Unity version. Rising World right now is mostly just for builders, but the developer(s) are adding more content and challenge. Rising World's development is slow and steady. Updates aren't going to be released often. I am reviewing the Unity version of the game. Pros: Beautiful graphics with interactive terrain. Hundreds of building blocks and models to choose from. Cons: Needs more PVE and PVP aspects. Slow updates Overall: 7/10. I really want to see this game update and add more content. Each update is exciting with new content being added, but right now the game doesn't have much, similar to how Minecraft was in Alpha stage. The recent update is a step in the right direction with PVE. Peaceful mode was added, which was a great addition for those that just enjoy building.
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Aug. 2024
My nearly 500 hrs in the game haven't even scratched the surface of how much more time I'll be playing before I'm done with it. The building system in the game is virtually second to none. You can build with as much or as little detail as you wish, you need only look around one of the many multiplayer servers to see examples of the amazing structures that users have built from scratch. The user base, while not the biggest of any game out there, are passionate, friendly, and dedicated to the future of the game. They'll answer your questions, say hi when you log into a server, and appreciate over the things you create even when they're only basic and you're learning how to do the fancy things (ahem, me). I think the fact that the game is being ported to a new engine with a major update about to come out as I type this, it says a lot about the future of the game. It has been around for a while, but I can't think of many other games that have been around for this long whose developer is still working on the game in a major way, without some kind of monthly fee to urge them on. It says a lot about the developer, and the community that has rallied around the game. I encourage you to join that community.
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July 2024
This game is great for building. I have played many open world survival games such as Minecraft, 7 Days to Die, and The Infected to name a few, and I feel like the building mechanics are the best in this game as it allows you to customize blacks in so many different ways that you cant really do in other open world survival games. So this can allow you to be as creative as you want by creating your own buildings as well as furniture or really anything you want. The open world is nice and has different biomes and lots of different animals to interact with. It also goes really deep underground. So ground level is usually at around 100 elevation, but I have seen mountains as high as 700. Then there are a lot of little underground caves, but if you go to around -500 there is a massive underground cave with water, then if you go even deeper there is a massive lava cave at around -650, so it goes really deep. The only cons I see is first off I wish this game had a map in it, I heard that the Java version has one, but the new Unity version currently does not have one. Also, if you are looking for a long survival game to advance through, then this may not be the game for you as it only took me a few hours playing in survival mode to basically do everything (like build all the different workbenches and such). I am hoping that the developer will add more content to make this better.
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May 2024
This game came out in 2014, 10 years later in 2024 the devs are still adding content to the game and responding to feedback. This game is definitely worth it's money and the devs actually care about the players!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 19:06
SteamSpy data 18 December 2024 05:26
Steam price 23 December 2024 20:43
Steam reviews 22 December 2024 17:56
Rising World
8.1
4,229
806
Online players
111
Developer
JIW-Games
Publisher
JIW-Games
Release 03 Dec 2014
Platforms