Red Orchestra 2: Heroes of Stalingrad with Rising Storm

Contains full Rising Storm content as well!

Red Orchestra 2: Heroes of Stalingrad with Rising Storm is a world war ii, realistic and multiplayer game developed and published by Tripwire Interactive.
Released on September 13th 2011 is available only on Windows in 5 languages: English, French, German, Russian and Polish.

It has received 37,331 reviews of which 34,480 were positive and 2,851 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 2.49€ on Steam and has a 90% discount.


The Steam community has classified Red Orchestra 2: Heroes of Stalingrad with Rising Storm into these genres:

Media & Screenshots

Get an in-depth look at Red Orchestra 2: Heroes of Stalingrad with Rising Storm through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum
  • OS *: Windows XP/Vista/7
  • Processor: Dual Core 2.3 GHz or better
  • Memory: 2 GB
  • Graphics: 256 MB SM 3.0 DX9 Compliant NVIDIA® GeForce 7800 GTX or better ATI® Radeon® HD 2900 GT or better
  • DirectX®: DirectX 9.0c
  • Hard Drive: 23 GB free hard drive space
  • Sound: Windows Supported Sound Card
  • Other: Broadband Internet Connection required

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Red Orchestra 2: Heroes of Stalingrad is a must-play for fans of tactical shooters and anyone interested in a more realistic, immersive depiction of World War II combat. Its focus on teamwork, strategy, and historical accuracy sets it apart from the mainstream, and while it may not be for everyone, it offers a deeply rewarding experience for those willing to invest the time and effort.
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Oct. 2024
Not many people playing this game today, but back in 2015 i had a lot of fun playing this. People running around getting blown to pieces by artillery shells, my whole squad got mown down by MG42. Even driving tanks is as much as scary being an infantrymen. I also still got PTSD from this game especially the grain elevator, yes that one famous building in stalingrad where in real life history it was one of the most violent and intense battle in WW2. 10//10 Devs, thank you Tripwire Interactive.
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Oct. 2024
A classic from Tripwire made by one of the greatest devs John Gibson (who also made KF1 and did a collab with Torn Banner Studios, the first company to develop a successful melee combat PvP game). Unfortunately, they fired this brilliant mind for just having an opinion, now Tripwire is going downhill, just look what Killing Floor is becoming with the development of part 3, it is pretty much Overwatch with zombies. Or look at that other game called "Rogue Waters", wtf is this company doing now? We just needed the classics with the newest engines and that it is. Ret4rt3t people (I know it is with a D, the thing you guys like lol) can whine and say 1000 things, but they can't deny that all the games John Gibson did were really fk1ng awesome and innovative, KF1, KF2, RO1, RS1 and RO2. Those games are the ones who made Tripwire have its prime, earn tons of money and have a community for a LONG period of time, just by saying that KF2 still has an average active community of 8k or more every single day of the week, RO2 is still breathing with 100 players (enough to fill 2 servers). KF1 is still alive with an average of 250. All of this statistics are from october of 2024 and those games have minimum 8 years in the market (KF2 is from 2016, RO2 is from 2011, KF1 is from 2009). So, my advice to Tripwire is: Hire John Gibson again and I don't care if you guys censor him in ALL the media, but let him do his work because he was and he probably is still one of the best devs/CEOs you guys ever had.
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Aug. 2024
The gun play is top tier, crisp, and realistic. Better than squad and HLL, similar to Rising Storm: Vietnam. Definitely worth the $13 i payed for it.
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June 2024
I bought this game less than one week ago, and seeing what Tripwire Studios was capable of, turned me obssessed about each step they do in the game development world. The game graphics beats even games from today, and play bots is fun as hell. Multiplayer is already dead in the most, but i don't care. What i really care is playing offline multiplayer bots. If you have a potato machine just like me, love realistic graphics just like me, love play bots just like me, and want a game that as a miracle, runs on your machine beautifuly, buy this game. Potato owner, fill your breast with fresh air, and COME TO WAR BOY !!!!! Red Orchestra 2 was made for you !!!
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Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 November 2024 07:01
SteamSpy data 19 December 2024 02:50
Steam price 23 December 2024 12:46
Steam reviews 23 December 2024 03:46
Red Orchestra 2: Heroes of Stalingrad with Rising Storm
9.1
34,480
2,851
Online players
182
Developer
Tripwire Interactive
Publisher
Tripwire Interactive
Release 13 Sep 2011
Platforms