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Rising Star 2 on Steam

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Start a band, and take on the world in this music industry simulation/role-playing game. Success doesn't come without hard work, and making connections in your local music scene is the only path to stardom.

Rising Star 2 is a management, music and simulation game developed and published by Gilligames.
Released on August 12th 2020 is available on Windows, MacOS, Steam Deck and Steam Machine in 7 languages: English, Japanese, Korean, Simplified Chinese, Russian, Portuguese - Brazil and Spanish - Latin America.

It has received 671 reviews of which 631 were positive and 40 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Rising Star 2 into these genres:


Here is the detailed breakdown of supported languages for Rising Star 2:

UI Subtitle Audio
English
Korean
Simplified Chinese
Russian
Japanese
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Rising Star 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 10
  • Processor: Year 2013 or newer
  • Memory: 8 GB RAM
  • Graphics: 2 GB
  • Storage: 3200 MB available space
MacOS
  • OS: 10
  • Processor: Year 2013 or newer
  • Memory: 8 GB RAM
  • Graphics: 2 GB
  • Storage: 3200 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

59 hours played
Oct. 2026
This game possessed me like the demons of metal. Some elements are a bit frustrating, but I'm having so much fun I don't even care.
70 hours played
Aug. 2026
"Is this a good game" are clouds in the sky? I honestly cannot express how good of a game this is. I 100% recommend to everyone and their dogs.
741 hours played
Aug. 2026
Love this game. Countless playthroughs as a rockstar and I feel like a seasoned musician or wiley music biz exec. Lol I'm patiently waiting for either game updates or a sequel. If you like RPG / Tycoon games and Music Sims,sSupport this game and support ya self!
313 hours played
June 2026
I did give this game a thumbs up but I do have a love/hate relationship with this game and since I have over 300 hours into it it did deserve a thumbs up. The Love: It is a fun game and I do recommend buying it. It has a little bit of a learning curve for mastery at first but there are some nice guides in the guide section. I have played 6 bands each through 5+ in game years and releasing #1 albums so it does have replayability. The character designer passes and you can start your band with 1-5 band mates or just create your starter member and hire other band members in the game. There is further character development in game with skills and upgrading equipment, residence, and looks. The funnest part of the game is the beginning couple of years. Once you have an established band it gets a bit tedious and repetitive. The hate: it Does get tedious towards the end of writing 100's of songs to get some hits, make the CD, go on tour, repeat. However, you do have many hours of entertainment before that part. The game could also have so much more and who knows, maybe there will be a RS3, but I would like to have the ability to have independent albums sell in stores and not just concert venues. You can have a skill with a band member of Business but to release an album that would also have store sales you have to go through a recording contract. Would also be fun to be able to create your own label and perhaps support other bands. I would also like to be able to hire my own marketing firm instead of relying on the records company cheapness. Might also be fun to have radio play involved and taking the time out of your tour to visit radio stations and increase your bands popularity. Decorating your house would be fun and need some new/updated clothing. Also, what about custom equipment.. It comes down to the game could really have a lot more to it and yet without the more it is still a fun game.
96 hours played
May 2026
I love the game, it’s one of my favorites. I’d like to suggest a few ideas to improve the gameplay experience. Adding instrument parts to music shops would be a great feature, allowing players to build or upgrade their existing instruments. This could add more depth and customization to the game. Also, from a purely aesthetic standpoint, I’ve noticed that bands always use the same instruments. Introducing some variety or randomization would make them feel more unique and dynamic. Overall, I really enjoy the game and hope you’ll consider these suggestions. Thanks!

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Frequently Asked Questions

Rising Star 2 is currently priced at 19.50€ on Steam.

No, Rising Star 2 is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, Rising Star 2 received 631 positive votes out of a total of 671 achieving a rating of 8.78.
😎

Rising Star 2 was developed and published by Gilligames.

Yes, Rising Star 2 is playable and fully supported on Windows.

Yes, Rising Star 2 is playable and fully supported on MacOS.

No, Rising Star 2 is not playable on Linux.

Yes, Rising Star 2 is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Rising Star 2 is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Rising Star 2 does not support VR.

Rising Star 2 is a single-player game.

Yes, there are 4 DLCs available for Rising Star 2. Explore additional content available for Rising Star 2 on Steam.

No, Rising Star 2 does not support mods via Steam Workshop.

No, Rising Star 2 does not support Steam Remote Play.

Yes, Rising Star 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rising Star 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 September 2026 05:28 UTC
SteamSpy data 09 October 2026 15:13 UTC
Steam price 20 October 2026 13:31 UTC
Steam reviews 19 October 2026 06:11 UTC

If you'd like to dive deeper into the details about Rising Star 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rising Star 2
  • SteamCharts - Analysis of Rising Star 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rising Star 2 compatibility
Rising Star 2
Rating
8.8
631
40
Game modes
Features
Online players
20
Developer
Gilligames
Publisher
Gilligames
Release 12 Aug 2020
Platforms