Resident Evil Village

Experience survival horror like never before in the 8th major installment in the Resident Evil franchise - Resident Evil Village. With detailed graphics, intense first-person action and masterful storytelling, the terror has never felt more realistic.

Resident Evil Village is a survival horror, horror and first-person game developed and published by CAPCOM Co. and Ltd..
Released on May 06th 2021 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Arabic, Thai and Spanish - Latin America.

It has received 113,673 reviews of which 108,698 were positive and 4,975 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 15.99€ on Steam and has a 60% discount.


The Steam community has classified Resident Evil Village into these genres:

Media & Screenshots

Get an in-depth look at Resident Evil Village through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: AMD Ryzen 3 1200 / Intel Core i5-7500
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 560 with 4GB VRAM / NVIDIA GeForce GTX 1050 Ti with 4GB VRAM
  • DirectX: Version 12
  • Additional Notes: Estimated performance (when set to Prioritize Performance): 1080p/60fps. ・Framerate might drop in graphics-intensive scenes. ・AMD Radeon RX 6700 XT or NVIDIA GeForce RTX 2060 required to support ray tracing.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2024
I don't really mind having three sisters and a giant woman chasing me... It's the most attention I've gotten from girls my entire life, most likely in the foreseeable future as well.
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July 2024
resident evil village might be capcom’s greatest feat yet for the franchise. resident evil 7 took players by surprise, steering the series in a markedly different direction. up until seven, the resident evil games were primarily action-oriented survival horror experiences. this approach wasn't inherently flawed, as it aligned with capcom's vision for the franchise. however, when seven was released, it astonished players by deeply embracing horror elements, setting a high bar for it’s sequel. this is where it gets tricky. while seven was largely successful, some fans found it “too scary” or considered it a deviation from the franchise’s roots. village had to balance appeasing fans of seven and long-time enthusiasts who preferred the classic survival horror with an action-centric style. so, what became of village? it largely adhered to the classic style. the house beneviento section, where the game truly leaned into horror, was particularly notable. stripped of all tools, players found themselves helpless in a dark, eerie setting, a homage to seven that resulted in a gripping experience. besides this, moments of genuine fear occurred when facing lycans, thanks to their element of surprise. the village environment allowed lycans to camouflage perfectly, often necessitating a second look to spot them. the game skillfully used music to build tension and surprise especially during the blood-soaked basement section. while the game leaned more towards action than pure horror, this wasn’t necessarily a drawback. in the end, resident evil village turned out to be phenomenal. even though this game was released for last-generation consoles, it stands as one of the best-looking games capcom has ever produced. from the intricately crafted romanian architecture of castle dimitrescu to the old-school layout of house beneviento, every environment is meticulously crafted, offering a visual feast. heisenberg’s factory, with its modern look, still manages to awe with its detailed design. as for gameplay, ethan moves particularly the same as before, but there's a wider array of firearms available this time. this includes classic handguns, rocket launchers, a laser sword, and more, marking a step up from seven. ammo scarcity remains a concern, maintaining the survival aspect. the firearms complement this game well, much like the firearms of seven did to themselves. the lycan are particularly unique and agile, providing a fresh challenge compared to the zombies of previous games. the game also rewards players for exploration. village is filled with open areas that are fairly linear yet interconnected. hidden treasures and a optional boss fight await those who venture off the beaten path. revisiting areas with new keys and items often reveals previously inaccessible treasures and weapons, enhancing the sense of discovery. let’s talk about karl heisenberg as a character. everything about him was phenomenal, the character design complimented with neil newbon’s voice acting. his motivations throughout the game and his factory, everything about him was just memorable. additionally , there’s a mercenaries mode. all resident evil games could benefit from this mode, which offers an arcade-like experience centered around fun. players can control characters like alcina, heisenberg, chris, and ethan, each offering unique abilities. I wasn’t particularly impressed with chris redfield and the BSAA’s involvement throughout the game. they accompanied ethan but mostly stayed idle, only contributing at the last minute. their aid in the fight against heisenberg was noteworthy, but chris’s sporadic appearances felt underwhelming. surprising, yes but underwhelming. capcom concludes the ethan winters saga with a splendid narrative. ethan’s character and the overall storytelling are exceptional, despite some corny dialogue. most resident evil games pit protagonists with supernatural foes against seemingly ordinary humans. whilst offering fun gameplay, these characters seem flawed in design; chris is the boulder-punching a-hole, leon was practically superhuman in four, and ethan has insane regenerative abilities. however, village explains ethan’s abilities as the game nears its end. additionally, providing a satisfying conclusion to his story. village has borrowed elements from its predecessor, such as the duke’s emporium, among other things. however, I feel these are basic components of a well-established franchise that more games could benefit from. just as resident evil 7 served as a sketch for resident evil 2 to some extent, resident evil village does the same for resident evil 4. nevertheless, both games have managed to stand out uniquely on their own. thank you, ethan winters. you will be missed.
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May 2024
Very cool story just like all Resident Evil games,it has some scary parts but the harder the difficulty the scarier the game.It has a whole other feeling when you visited the place where the story takes part and you went inside the castle to see it in real life with your own eyes(Castle Dimitrescu is inspired by Peles Castle, which is located in Transylvania, Romania) although with these graphics the game looks just like real life. Capcom knows how to keep you hooked throughout the game,becouse they know how to balance between providing lots of action and maintaining that dread.I would rate the game a solid 10 and would recommend it to everyone.
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April 2024
My greatest achievement is completing this game with only one hand.
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Feb. 2024
This game seems to be hated by hardcore Resident Evil fans, but playing this as my first RE game I thought it was fantastic. I liked it so much I went and played 4 older RE games after this. I still stand by my opinion this is a masterpiece and best-in-series. The environments are gorgeous and varied despite running really well on old hardware, the pacing and progression is perfect. It has just the right amount of spooky and non-spooky parts, not too many cheap jump-scares, paired with an interesting story and replayability. If you are unsure if you will like RE games, this is the one to try.
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Last Updates

Steam data 22 November 2024 03:28
SteamSpy data 17 December 2024 23:09
Steam price 23 December 2024 12:26
Steam reviews 21 December 2024 22:00
Resident Evil Village
9.4
108,698
4,975
Online players
1,722
Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM Co., Ltd.
Release 06 May 2021
Platforms
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