Reentry - A Space Flight Simulator on Steam - User reviews, Price & Information

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Do you have what it takes to be an astronaut? Reentry is a realistic space flight simulator based on NASAs space programs; from the first American human spaceflight in Project Mercury, the rendezvous and EVAs of Project Gemini to the Moon landing in Project Apollo.

Reentry - A Space Flight Simulator is a early access, space and simulation game developed and published by Lyra Creative.
Released on November 15th 2018 is available in English only on Windows.

It has received 810 reviews of which 786 were positive and 24 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Reentry - A Space Flight Simulator into these genres:

Media & Screenshots

Get an in-depth look at Reentry - A Space Flight Simulator through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64-bit Windows 7, Windows 8.1, Windows 10, Windows 11
  • Processor: Intel Core i5-4430 / AMD FX-6300
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
  • DirectX: Version 11
  • Storage: 20 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
If you're a space history enthusiast, you really just cannot go wrong with this thing. I'm in the space industry myself and it's genuinely brilliant to get to run through these checklists and execute these kinds of missions. It's a little rough around the edges but it is an absolute labor of love and learning how to fly these historic vehicles is just amazing.
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Jan. 2025
It's definitely on the more complicated and realistic side of space sim's and its definitely a ''checklist simulator'' in a sense but if you want to get a crack of what it feels like to be a astronaut in the Apollo era this game probably suits you.
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Jan. 2025
Simply outrageous. It's not as hard as you think. Learn in order, Mercury > Gemini > Apollo and the gradual increase of complexity will be easier to understand, especially when the basics of Mercury are under your belt. From the gorgeously crafted faithful interiors of some of the greatest technological achievements in human history, you can step aboard the launch capsules and relive, in real time, every flick of the switch, every concerned breath, every panicked voice of the faithfully synced radio comm's to your historical mission, and the option for free play. A work of art, a labour of love and a truly awe inspiring experience for anyone with the faintest interest in space, space technology, or the rocket program that put man on the moon. Worth every penny and then some, 10/10 essential play.
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Sept. 2024
If you're way too into the Apollo missions, you played with your LEGO Saturn V while listening to mission audio cued to 50 years to the second (search for Apollo in Real Time), you've built a Saturn V with dockable lander using stock parts in Kerbal Space Program, KSP Console Edition, AND Kerbal Space Program 2, and now need something even more realistic, this is the game you've been looking for, hidden deeper in the Steam vaults than Commander Shepard in Citadel DLC. But now you found it because it's on sale as part of the Steam Space Exploration Fest! If you like simple click games, the Mercury capsule (the spacecraft they made BEFORE the spacecraft they made before Apollo) will still be fun. Want a bit more of a challenge? Do some Gemini missions, and switch back and forth between the 2 seats. Got a really good computer, or want to see how hard you can bake your potato? (I got it running moderately well on Steam Deck, and a 2019 MacBook Pro with a 5600M GPU running Windows 10 in Boot Camp.) Load Apollo, and either click everywhere it tells you to in the interactive checklists, or lose yourself on the way to the Moon with the literal hundreds of switches (including SCE, which probably doesn't do much yet, but maybe if enough people buy it it'll give the developer enough money to map out each Apollo mission, or at least the more unique scenarios like being hit by lightning. Twice.) If you love both Microsoft Flight Simulator and Kerbal Space Program, you should have already owned this game. If you didn't know about it until now, GET IT! If you've played MSFS in VR, wait until you see Reentry in VR! (If your PC/VR headset can handle MSFS, it can handle Reentry.) If you have flight controllers for MSFS, you can remap them for Reentry. (I've even mapped the Thrustmaster MFDs; I just keep forgetting to upload the templates somewhere Edit: I just uploaded them to https://www.reddit.com/r/reentrygame/comments/1fawks7/thrustmaster_mfd_inserts/ .) Edit 2: Alternate source: https://imgur.com/gallery/thrustmaster-mfd-templates-microsoft-flight-simulator-2020-reentry-space-simulator-00744Gq Bonus if you made it this far: If you're a Rush fan...actually, even if you're not...convert the song Countdown to OGG or WAV (might need to boost the audio), make it a custom song in-game, and hit Play at T-00:03:17. Doing that, especially in VR, still gives me goosebumps at launch.
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May 2024
Honestly as a die-hard space flight fan, I can confidently say that "Reentry: An Orbital Simulator" is an absolute dream come true. Created solely by the brilliant Petri Wilhelmsen, this sim is an absolute gem for anyone passionate about space exploration. One of the coolest things about Reentry is how it lets you use real Apollo flight manuals. The game incorporates actual Apollo flight procedures, making it super authentic and educational. And if you happen to have your own copies of these manuals, you can use them while playing, adding another layer of immersion. I've had the Apollo 11 flight manual on my desk for many hours, and it's mind boggling how you can succeed by using this alone as your guide on when to do certain things. This truly is perfect for anyone who loves diving deep into the nitty-gritty of space missions. Reentry is the first game (to my knowledge) to truly nail the often forgetting and overlooked Gemini program (Mercury has had a few other attempts). This period in space history is often overlooked, but Petri has brought it to life with incredible detail. The Gemini missions were essential stepping stones to the Apollo program, and Reentry lets you experience them in all their glory, including with a few surprises that the real crews had to deal with. The spacecraft, mission profiles, and the challenges faced by the astronauts are all captured beautifully, making it both educational and exciting. I honestly fell in love with the Gemini program for the first time by being able to learn about it as I went along in this simulator. What really sets Reentry apart from other space sims like Project Apollo - NASSP (through Orbiter) is its perfect blend of usability and realism. While sims like NASSP stick more closely to Apollo procedures that they become almost inaccessible (in some cases), Reentry strikes a balance that makes it both approachable and authentic. The interface is user-friendly, so even newcomers can get the hang of it, but it’s still deep enough to satisfy hardcore space sim fans if that's what you want. In no way do I mean to denigrate the NASSP developers - indeed their frequent participation on the Reentry discord speaks to a great culture of collaboration, and one where we all want to experience our common passion of simulated spaceflight. The challenge system in Reentry is another highlight. One of the most rewarding experiences is the "One Small Step" challenge, where you have to fly from Earth to a lunar landing without any save states. This is seriously tough and requires a lot of planning and skill, but completing it gives you an incredible sense of achievement. The challenges keep the game engaging and ensure that there’s always something new to strive for. I've only got SCE to AUX to go (this is a boutique multiplayer accomplishment), but I would love to see Petri add some more solo awards, for example a full Apollo mission without saves, and other challenges that replicate the really rewarding stress that 'One Small Step' put on me, and no doubt others. To wrap it up, Reentry: An Orbital Simulator is a fantastic game that offers a truly authentic and engaging space flight experience. Petri is a genius has done an amazing job of blending real-life procedures with accessible gameplay. Whether you’re using real Apollo flight manuals, exploring the Mercury and Gemini program, or tackling tough challenges, Reentry has something for every space flight enthusiast. I haven't been so hooked on a game like this for years, and this is why I wanted to write a serious review for any others who come along. Bravo Petri!!
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Last Updates
Steam data 13 April 2025 15:04
SteamSpy data 10 April 2025 02:02
Steam price 15 April 2025 12:19
Steam reviews 15 April 2025 04:03

If you'd like to dive deeper into the details about Reentry - A Space Flight Simulator, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Reentry - A Space Flight Simulator
  • SteamCharts - Analysis of Reentry - A Space Flight Simulator concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Reentry - A Space Flight Simulator compatibility
Reentry - A Space Flight Simulator
9.1
786
24
Online players
13
Developer
Lyra Creative
Publisher
Lyra Creative
Release 15 Nov 2018
Platforms