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Reentry - A Space Flight Simulator on Steam

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Do you have what it takes to become an astronaut? Reentry is a realistic space flight simulator inspired by the early NASA space programs, from orbiting Earth in Mercury and Gemini, to the moon landing in project Apollo. Learn the procedures. Operate the spacecraft. Complete the mission.

Reentry - A Space Flight Simulator is a early access, space and simulation game developed and published by Lyra Creative.
Released on November 07th 2025 is available only on Windows.

It has received 831 reviews of which 807 were positive and 24 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 33.99€ on Steam.


The Steam community has classified Reentry - A Space Flight Simulator into these genres:

Media & Screenshots

Get an in-depth look at Reentry - A Space Flight Simulator through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5 6400 / AMD Athlon X4 845
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2060 w/ 6GB VRAM, NVIDIA GTX 1070 Ti w/8GB VRAM / AMD Radeon 5600XT w/ 6GB VRAM
  • DirectX: Version 11
  • Storage: 28 GB available space
  • VR Support: OpenXR

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

87 hours played
June 2026
In short, this is some of the most genuinely impressive stuff I have seen in my life, but it requires a large time commitment to learn. The time commitment was not a problem for me, as I was glad to learn this kind of thing. I recommend this to people who are not just interested in spaceflight, but systems engineering as well. It is clear that many years of hard work were poured into this simulation (NOT "game". or maybe it is. like 80% simulation 20% game because of the simplifications that were put in. some can, however, be disabled). I have two gripes with this software, however, and they are very fixable: * There is a number of typos in the Academy lessons. * Timescale (specifically 0x/pause) is not available in some scenarios (like launch or when DET is <10sec I believe). I understand speed-ups not being available, but it would be great if 0.5x and 0x could be enabled, especially when I have to go do something urgently in the middle of launch or an external dV burn. Additionally, it requires a solid foundation of orbital mechanics to learn this. I recommend watching some videos or playing a good bit of KSP or SFS (cheaper) for this. Beyond this, the subsystems only go to a certain level of depth, as it would be near impossible to replicate every subsystem in the Apollo, Gemini, and Mercury missions exactly. I don't want these negatives to take away from the insane quality of Reentry. If you really want to go down this rabbit hole, I strongly recommend Reentry. It's at the intersection of history and spaceflight mechanics, and it is excellent. Some of the best money I've spent in my life. Thanks for reading the yap (you probably just scrolled down to the bottom without reading anyway) and BUY THIS!
70 hours played
March 2026
I spent an entire day off from work flying to the moon and then back again without saving or loading. It involved flipping switches hundreds of times, following dozens of checklists, and pressing V37 on a pretend version of a 60 year old computer until it was second nature. This was after a previous attempt where I got to the moon only to hurtle into space because I entered +00000 instead of +09000 in the LGC. I honestly can't think of another game I've played that so perfectly fits my level of crazy. This game is not for everyone. For a good portion of people the whole thing will be extraordinarily tedious and overly detailed. To be clear, it is a game insomuch as you can get away with lots of minor things that would have killed astronauts and the burn planner automates away some of the most tedious (and error-prone) jobs. But it is very detail oriented and time consuming. It requires reading, research, and failed attempts. You will be tapping away at a DSKY way more than most people (other than maybe CuriousMarc over on Youtube) would reasonably want to do in life. It's also surprisingly demanding in terms of system specs. Before you buy, watch some gameplay streams to get an idea of what you will be doing. It may not be for you. That all said, it's an amazing passion project and one that will scratch an itch like few other things can for a specific subset of people.
9 hours played
Feb. 2026
Reentry is not for everyone. If some or all of the following criteria apply, Reentry may be right for you: - You're interested in NASA's early space programs, specifically Mercury, Gemini, and Apollo - You're excited to learn how to operate these classic spacecraft - You want a realistic sim rather than an arcade sim - The idea of reading a 100+ page technical manual fills you with excitement rather than with dread (note: the technical manuals are optional ; the game also has plenty of tutorials) - You love the movie Apollo 13 or the TV series For All Mankind Warnings: - Common side effects include daydreaming about how to deal with systems failures, getting mad at fictional media where astronauts don't use checklists, and spending your evenings reading technical manuals for spacecraft that haven't been used since the 1970s. - You may experience wonder, panic, frustration, and joy. - Your significant other probably does not want to be your copilot. Steam Deck users While listed as Unsupported, this game is technically playable on the Steam Deck. However, you will need to do the following: - Turn all graphical settings to their minimum values - Manually map the Steam Deck's buttons to Reentry's various keyboard shortcuts - Get used to zooming in and out and panning the camera frequently so that you can monitor the full cockpit. I would not recommend the Steam Deck as your primary way to play Reentry; however, I have found it adequate for going through the tutorials when I am not at my desktop.
79 hours played
Dec. 2025
I've been playing games on steam for well over 15 years and this is the first time I've ever been compelled to write a review. It's simply awesome and I thank the one dude that made this, it's clear this is a passion of yours and I can see it in the content you've created. That being said here are some things I sincerely hope you're working on. 1. During the staging of the S1-C, I hope you can implement the awesome affects of the release... the explosion looking animation like in apollo 13 and the First Man. 2. Simple living animations of the crew (breathing, looking around, adjusting their shoulders, etc.)... maybe even reactions to the staging. 3. Experimental equipment on the moon (showcasing the various research tasks the astronauts did while they were up there). These are just suggestions, not things that make me feel like the game is "missing" because it's amazing the way it is now. I'm just a sucker for immersion :)
1 hours played
Nov. 2025
We choose to play Reentry – A Space Flight Simulator. We choose to play Reentry not because it is easy, but because it is hard. Because it challenges our patience, our precision, and our very understanding of what it means to fly. Because this simulator will test the limits of our skill and our endurance. It will demand our focus, our curiosity, and our willingness to fail, learn, and try again. For Reentry is more than a game. It is a tribute to an age of courage and calculation, to those who reached for the stars with nothing but math, metal, and the steady rhythm of a heartbeat inside a capsule. It calls upon us to take command, to flip the switches, to read the gauges, to understand not only that we orbit, but why we orbit. We play Reentry because knowledge and mastery are united here in every ignition, every maneuver, every risky reentry through the fire. Because the difference between triumph and disaster lies in one small mistake, one forgotten checklist item, one human decision. This simulator stands as a monument to precision, persistence, and passion. It reminds us that exploration is not a spectator’s act, but a pilot’s calling. So we play Reentry. Not to escape the world, but to understand it to feel the fragile edge between Earth and the infinite, and to glimpse, through the eyes of those who dared, what it means to go beyond.

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Frequently Asked Questions

Reentry - A Space Flight Simulator is currently priced at 33.99€ on Steam.

No, Reentry - A Space Flight Simulator is currently not on sale. You can purchase it for 33.99€ on Steam.

Yes, Reentry - A Space Flight Simulator received 807 positive votes out of a total of 831 achieving an impressive rating of 9.09.
😍

Reentry - A Space Flight Simulator was developed and published by Lyra Creative.

Yes, Reentry - A Space Flight Simulator is playable and fully supported on Windows.

No, Reentry - A Space Flight Simulator is not playable on MacOS.

No, Reentry - A Space Flight Simulator is not playable on Linux.

No, Reentry - A Space Flight Simulator is not playable on Steam Deck.

This information about Reentry - A Space Flight Simulator is not available yet.

No, Reentry - A Space Flight Simulator does not support VR.

Reentry - A Space Flight Simulator offers both single-player and multi-player modes.

Reentry - A Space Flight Simulator offers both Co-op and PvP modes.

No, Reentry - A Space Flight Simulator does not currently offer any DLC.

Yes, Reentry - A Space Flight Simulator is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Reentry - A Space Flight Simulator does not support Steam Remote Play.

Yes, Reentry - A Space Flight Simulator is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Reentry - A Space Flight Simulator.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 September 2026 22:35 UTC
SteamSpy data 06 October 2026 12:04 UTC
Steam price 09 October 2026 02:22 UTC
Steam reviews 09 October 2026 07:47 UTC

If you'd like to dive deeper into the details about Reentry - A Space Flight Simulator, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Reentry - A Space Flight Simulator
  • SteamCharts - Analysis of Reentry - A Space Flight Simulator concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Reentry - A Space Flight Simulator compatibility
Reentry - A Space Flight Simulator
Rating
9.1
807
24
Game modes
Features
Online players
26
Developer
Lyra Creative
Publisher
Lyra Creative
Release 07 Nov 2025
Platforms