Redout 2

The fastest racing game in the universe. Redout 2 is a tribute to classic arcade racing games and the sequel to the critically acclaimed Redout. Reach impossible speeds in exhilarating futuristic races across an extensive single-player campaign and competitive multiplayer.

Redout 2 is a flight, racing and pvp game developed and published by 34BigThings srl.
Released on June 16th 2022 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish and Portuguese - Portugal.

It has received 1,140 reviews of which 922 were positive and 218 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 9.99€ on Steam and has a 50% discount.


The Steam community has classified Redout 2 into these genres:

Media & Screenshots

Get an in-depth look at Redout 2 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel Core i5-3470 | AMD Ryzen 3 1200
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 970 4 GB | AMD Radeon RX 570 4 GB
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Sound Card: DirectX compatible

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2024
Whatever your preferred flavor of going fast, this game has it in anti-grav fashion. Fly ships inspired by pod racers, muscle cars, exotics, starfighters, and more. And pretty much anywhere you'd want; mountains or beaches, the moon, Mars, the edge of a black hole, and more. It rewards clean lines and bold moves in the pursuit of speed. And to top it all off, the June 11th 2024 patch made the game even better by fixing bugs that would get in the way of said speed. The galaxy's the limit!
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June 2024
34BT Finally managed to get the rights back to the game, and dropped an update with a bunch of QoL stuff. We are SO back. There really is no game like this, it's addictive as heck.
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May 2024
Good game, better focused than Redout 1, and the super boost is a nifty mechanic (and a good change over the first game where the speed powerup was the only viable option). But this indie developer did the rookie mistake of selling their soul to a publisher and is now going to be abused until being fired and closed eventually, when costs need to be cut and CEO bonusses need to rise. Never sellout. Crowd fund. Stay indie. Publishers aren't needed in an era without discs and distribution.
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Feb. 2024
Really good game. Publishers are actively blocking updates for the game and need to be kicked out. 10 complete tracks are waiting for release but the publishers keep blocking it
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Feb. 2024
Redout 2 is an AG Racer for veterans of the genre. If you've never played an AG game and you pick this one up first you are likely to: - Complain about the track design - Complain about the controls - Complain about the repetition and campaign length - Complain about the progression - Complain about the difficulty If you've spent time in other AG racers before, such as Wipeout, Ballistic.NG, etc. then you'll likely find the track design, difficulty, and control complaints irrelevant. If you haven't played other AG racers before, I strongly recommend trying Ballistic.NG, Wipeout, or Fast RMX first. Redout 2 is a refreshing and demanding, yet rewarding take on the genre that veterans are sure to appreciate. The control scheme is as unique as it is gratifying, as gratifying as it is responsive; strafing forces a complete re-write of racing fundamentals. Where in a normal game you'd likely brake before a sharp turn, in Redout 2 you oftentimes do not have to break at all, but instead counterstrafe to widen your turn whilst losing minimal speed. This leads to a sense of fluidity that traditional racing games do not provide. And while other AG racers also take on a unique approach to steering in the form of air breaks, those are really just an extension of the traditional steering approach. You really feel the anti-gravity in Redout 2, and a skilled pilot can glide through a track in an immensely satisfying way. There are also two types of boost. Both raise your heat gauge, which, when full, will eat into your hull (which quickly regenerates when not taking damage). Boost timing and hull management, when paired with the unique handling mechanics, result in an insanely high skill ceiling in controls alone. Sense of speed is absolutely bonkers in this game. The ship variety is good, but progression can be a frustrating barrier to unlocking the most satisfying ships. Many of the first ships you unlock focus on tankiness, something that I find antithetical to the aura of the game. However, the base ship is quite good and nine times out of ten picking it until you unlock some of the quicker, nimbler, more fragile ships is a safe bet. Cosmetic progression is equally held back, but performance progression is acceptable. Track design is absolutely incredible, with so many brain-melting turn sequences that really reward track memorization and quick reflexes. Any complaints about track design are in my eyes unsubstantiated because people aren't willing to memorize tracks and expect everything to be easy from the get go, as is the case in many traditional racing games. Track variety is in a similar boat to the design. There is a sufficient quantity of tracks and styles, but many might be deterred by re-used portions shared between tracks. I personally appreciate these re-used portions, as they act as a "safe space" in which I can maximize speed due to their familiarity. The most divisive thing about the game, even among experienced players, are the air controls. They are janky for sure, but once you become familiarized with the courses, you can control the chaos enough to survive any jump. The last thing worth noting is that the game is effectively dead. Portions of the main menu are greyed out, and I don't expect that ever to change. If you want an online race, you'll have to find people on Discord, and they will probably be way better than you. However, there is more than enough content in what is available to justify a purchase at full price. In conclusion: If you're tired of blazing through every traditional arcade racing game without any challenge, pick up Ballistic.NG or Wipeout. If you've already played either of those, and are looking for a modern take on the genre, play Redout 2. It breathes new life into the dying genre of AG Racers, and has unprecedented depth.
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Last Updates

Steam data 22 November 2024 06:18
SteamSpy data 20 December 2024 03:56
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 17:58
Redout 2
7.7
922
218
Online players
10
Developer
34BigThings srl
Publisher
34BigThings srl
Release 16 Jun 2022
Platforms
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