RAGE 2

RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.

RAGE 2 is a action, fps and open world game developed by id Software and Avalanche Studios and published by Bethesda Softworks.
Released on May 13th 2019 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil and Spanish - Latin America.

It has received 16,289 reviews of which 10,228 were positive and 6,061 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 39.99€ on Steam.


The Steam community has classified RAGE 2 into these genres:

Media & Screenshots

Get an in-depth look at RAGE 2 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Win7, 8.1, or 10 (64-Bit versions)
  • Processor: Intel Core i5-3570 or AMD Ryzen 3 1300X
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 780 3GB or AMD R9 280 3GB
  • Storage: 50 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
RAGE 2 is a good game that verged on great. I really do believe they fumbled the ball and I really hate to see it. The combat is so close to DOOM that you can taste it, and I must say that RAGE 2 has the best combat and gunplay of any open world FPS RPG. So where did we go wrong? First is the Ubisoft style open world with copy and paste objectives across the map. With Bethesda backing the team as a publisher, I would've loved to see them help out in creating a world more akin to Fallout than Assassin's Creed. Instead, the gameplay loop gets bogged down in monotony as you're simply doing the same thing over and over in a new place. Second, the story just isn't very interesting and the characters aren't very memorable at all. Do not believe that needs further elaboration. Third, they really should've gone way further with vehicle customization and upgrades. Especially because of how much time you spend in the car, which is a character in and of itself in a way given that it speaks. There is one car that could be considered as the regular viable driving option. It's the only one that can be repaired in the field, upgraded, and cannot be destroyed entirely. Regardless of this, it only gets a basic upgrade menu. None of which improve speed, handling, or acceleration. I would've loved to see swappable parts found through the game that effected stats of the car so you could make it fit your playstyle, similar to Mad Max. Had they done this with the 3 vehicles that could be considered "Ranger" vehicles, being the main car, the motorcycle, and the gyrocopter thingy, that would've won a ton of points with me! Will we ever see a third game? Probably not. But even so, I hope it happens. I would love to see them take one last crack at it because I wholeheartedly believe that this franchise has amazing potential. Hell, The Witcher didn't meaningfully find its footing until the third lap around. They have the combat down, the game is so fun under a microscope, but when you start zooming out and taking it as the sum of it's parts, it falls short. Still, you can get this game dirt cheap at times, and I would recommend wishlisting it and giving it a shot when the opportunity presents itself. There really is something here that's just out of reach.
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Nov. 2024
I was a bit spooked by the mixed reviews, but to be honest I get it since the opening of this game is just absolutely terrible and the worst part of the experience. Once you get past it and into the midgame where you have some abilities and weapons/weapon mods under your belt is when the game really opens up. The easiest way to describe the gameplay loop is to say that it's like Doom but with Far Cry outposts and instead of stealth, you have a bunch of cool abilities on top of some interesting weapons that are either reminiscent of Doom and Resistance or something unique entirely. The gameplay was so addicting that I really couldn't put it down.
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Oct. 2024
The combat is top-notch but the open-world setting is pretty pointless for such a linear game. Story missions which should unlock sequentially have to be unlocked by completing repetitive side quests. RATING: 6.5/10
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Sept. 2024
Just a Fun Shooter Rage 2 is often forgotten and even hated when discussing id Software's more recent games, often compared to the new Wolfenstein and Doom games and even criticized for being a bland, generic, open-world shooter with a terrible story. Truth is, Rage 2 is not a bad game at all, and I would go as far as to say it is unjustly hated and misunderstood. This isn't the type of shooter where you are supposed to care about the story, and this isn't the type of open-world game where you are supposed to explore or feel immersed. Rage 2 is simply a fun game with a fun gameplay loop, and sometimes that is all you need. The best aspect of this game is that it understands what it needs to do well and accomplishes it. The weapon sandbox is balanced and fun to use, the superpowers and abilities you unlock throughout the game are all satisfying, the vehicles control surprisingly well, and the game missions are short but ultimately sweet. Once again, Rage 2 isn't some sort of masterclass shooter like Doom Eternal or Ultrakill, but it doesn't need to be. I beat the game, explored almost the entire map, completed all the outposts and missions, and thoroughly enjoyed my experience from beginning to end. Ultimately, getting this game depends on if you value gameplay above everything else. If that's the case, id Software's satisfying weapon feel and balance, plus the simple 30 seconds of fun gameplay loop, should be more than enough reason for you to get this. Just make sure you find all the Arks at the start of the game so you can unlock all powerups and weapons as soon as possible.
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Aug. 2024
It's difficult to recommend, but the game provided me with positive emotions due to the new gameplay experience, so my review is positive. I missed Rage 2 at launch and only tried it now. I was quite surprised to find that the game isn’t terrible, just mediocre. It feels like the offspring of Mad Max and Bulletstorm. A modest, straightforward game that doesn't aim for greatness. Technical state and performance: the game runs smoothly. There are minor animation glitches (for example, if you equip a pistol and immediately press the button in an elevator, the gun-holding animation breaks, causing the hand to jitter rapidly up and down). However, I didn’t encounter any crashes or game-breaking bugs during my 5-hour playthrough. The narrative isn’t for everyone. It’s packed with clichés and references to 90s action movies, which might not resonate with all players. NPCs deliver their lines with over-the-top bravado, and the main objective of the game is repeatedly spoiled—it comes off as self-parody, but I wouldn’t consider that a strength. Naming the protagonist Walker and making him a ranger—it’s somewhat original, but also a bit cringe-worthy due to the on-the-nose approach. Gameplay is solid. The gunplay is particularly satisfying, clearly influenced by the creators of Doom. The controls are a bit clunky, but you can remap the layout to suit your preferences. The game world is a mixed bag. On the one hand, with contributions from the teams behind Mad Max and Just Cause, the post-apocalyptic setting is visually appealing. However, the game severely lacks content. Points of interest (like outposts, mutant dens, etc.) are architecturally distinct but gameplay-wise identical, which is problematic. We're used to repetitive locations, but usually, there’s an abundance of them; here, each gas station, each raider base is different in design but identical in gameplay, and there aren’t many of them. This leaves the world feeling empty. What’s missing: a co-op mode. The game, with its in-game currency for purchasing cosmetics and DLC, seems to aim for a live-service model. But there’s no online mode! And the content is critically lacking. So playing solo quickly becomes tiresome (unless you’re the type who loves to explore every inch of open worlds, like I do). What surprised me was the AI and side activities. The AI is smart, responding to your actions and exploiting opportunities, like attacking during reloads. Enemies attempt to flank you and react to your behavior—this offers a refreshing experience. More than once, I found myself running in circles around a raider base, taunted by the last surviving NPC who played hide-and-seek with me, attacking from a distance. I was also pleasantly surprised by the ability to take down vehicle convoys in a Mad Max-style—that’s a nice touch. NPCs driving around add a bit of life to the world of Rage 2. So, is the game worth high ratings and a must-play recommendation? Probably not. Games like this need either a wealth of content, multiplayer, or a captivating story. In Rage 2, despite its title, boredom is the predominant feeling most of the time.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 18 November 2024 12:14
SteamSpy data 19 January 2025 20:36
Steam price 23 January 2025 04:43
Steam reviews 22 January 2025 13:59
RAGE 2
6.2
10,228
6,061
Online players
65
Developer
id Software, Avalanche Studios
Publisher
Bethesda Softworks
Release 13 May 2019
Platforms
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