Rack and Slay

The rogue-like dungeon crawler where you're a billiard ball! Push monster balls into holes or traps in randomly generated levels. Stack up countless game-changing items to create broken builds. Find combos to create your own synergies and customize your playstyle. Rack and Slay!

Rack and Slay is a rogue-like, pool and dungeon crawler game developed by Ludokultur and published by 2 Left Thumbs.
Released on May 27th 2024 is available on Windows, MacOS and Linux in 8 languages: English, French, German, Japanese, Portuguese - Brazil, Simplified Chinese, Italian and Russian.

It has received 429 reviews of which 398 were positive and 31 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 5.89€ on Steam.


The Steam community has classified Rack and Slay into these genres:

Media & Screenshots

Get an in-depth look at Rack and Slay through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel i5+ or similar
  • Memory: 4 GB RAM
  • Graphics: 2 GB
  • DirectX: Version 10
  • Storage: 700 MB available space
MacOS
  • OS: 13+
  • Processor: Apple Silicon or Intel
  • Memory: 4 GB RAM
  • Graphics: 2 GB
  • Storage: 700 MB available space
Linux
  • OS: 64 bit
  • Processor: Intel i5+ or similar
  • Memory: 4 GB RAM
  • Graphics: 2 GB
  • Storage: 700 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
After reading some of the recent negative reviews, I feel the need to defend this addicting little game that I love. I'm a 35/F and really wasn't attracted to the art style of Rack and Slay and I can't play pool in real life, but this concept tickled my brain in the sweet spot. Rack and Slay slaps so incredibly hard. Most people's complaints in the reviews can be remedied by getting familiar with all the randomly rolled items you choose at the beginning of each level, and "getting good"- sorry not sorry. It took me almost 2 hours of playtime to get through my first 5 level dungeon. But I kept coming back for more each time I failed because each level is different and I kept encountering new obstacles and enemies. Gameplay is you shoot enemy balls into traps, spikes, bombs, and normal billiard style holes as you crawl though a 5-10+ level dungeon, all while perfecting your preferred style of play with specialized items granting you things like +% shooting power, +% trajectory visibility, extra health, coins, immunity to traps, etc. There's like 10+ types of enemies and they all behave differently during your game. Some will respawn again in a random place if they're not the last enemy to go down, some will blind you for your next turn, some will shoot themselves or a small cue ball directly at you after each turn. These factors make the game really fun because it presents each level like a puzzle with multiple ways to "solve it", but of course there's a few "best" ways too. Each item and enemy has a description always available if you hover your mouse over them, extra helpful for strategically planning your moves. I find myself sitting at the beginning of each level figuring out which enemy is gonna cause me trouble and what's the best path that will net me the most points in one turn. There's a ton of difficulty settings and different options for runs, it feels like I could play this cheap little game forever. I find myself tensing up as my cue ball rolls ever so slowly towards doom, cringing as I watch my ball go flying unexpectedly around the room from an accidentally triggered explosion, and muttering "YESSSSS" under my breath when I nail the exact shot I was going for. Shout out to the devs for making this little gem of a game, it's fun af. Edit: After 13.5 hrs I've 100% the game and still intend to play more at a higher difficulty. 10/10 The best $5 I spent on Steam this year.
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Aug. 2024
"Real world thing but we pasted on a Roguelike" is the hotness right now. Balatro did it for Poker, Luck Be A Landlord did it for a slot machine, Dungeons & Degenerate Gamblers did it for blackjack, Peglin did it for pachinko. Now comes Rack & Slay, which does it for pool/billiards. And it works dang well! It's a shorter run-time than many of it's competitors, but that works in it's favor. Challenge is set fairly easy out of the gate, but a couple hours in I'm hitting challenging difficulties after clearing the easier difficulties - on that note, each run lets you select a 0-20 difficulty level (with the higher levels gated behind successful completions of the easier levels) - I found that the levels available out of the box to be comically easy, but once I hit the mid-teens, it got hard and required me to play smart if I wanted to succeed.
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Aug. 2024
Rack and Slay is a light, low challenge Rogue-Like. It runs smoothly with no glitches. You see everything the game has to offer in a relatively short time frame, but at this price there is nothing to complain about. Some reviewers complain about unreachable targets, but I only experienced this if I didn't plan ahead a shot or two. If you have the skill (there is a slight learning curve) then even the highest levels are beatable. The challenge is moderate at most.
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June 2024
Do you like quick games, with plenty of chaos, randomness, simple controls? If so, this is perfect for you! 90's style pool game controls and physics with game changing bonuses and balls fighting back against you. Like Brotato, this game saves when you enter a shop, so if you literally have 3 minutes spare you can pick this game up for a quick blast. Hours of content, bonus challenge modes, achievements and unlockables for a bargain price. One thing I think could improve this game is to have an action replay mode. Some shots are so quick and chaotic I never quite know what's going on. To have a slow mo replay, or the ability to save and share replays would be brilliant. Well worth a buy. Check out Olexa on Youtube who steered me this way
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May 2024
Really fun game. It is what you see and expect, but my fave elements: Polish and physics are really impressive, even for a “basic” game. Everything works exactly how I would expect it to, and it is very smooth. Plenty of “character.” Once you learn what the enemy balls do and how they react, you immediately start planning in your head. The best thing. A roguelike with options for shorter games?! Thank. You. Devs. I can knock out a single round “Raid” in ~5 minutes while I sit in bed and it still counts towards progress and achievements. Definitely recommend for any fans of physics games, roguelikes, or casual/puzzle games. *When do we get collectible hats and masks for our hero?!*
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 14 January 2025 00:47
SteamSpy data 19 January 2025 20:42
Steam price 22 January 2025 20:49
Steam reviews 21 January 2025 07:52
Rack and Slay
8.6
398
31
Online players
8
Developer
Ludokultur
Publisher
2 Left Thumbs
Release 27 May 2024
Platforms