q.u.q.

q.u.q. is a surreal visual novel about a somewhat crude girl that wanders a desert.

q.u.q. is a visual novel, casual and surreal game developed by motijan and published by Nikita Kryukov.
Released on February 26th 2023 is available on Windows, MacOS and Linux in 11 languages: English, Russian, Japanese, Spanish - Spain, Turkish, Korean, Polish, German, Portuguese - Portugal, Thai and Simplified Chinese.

It has received 1,200 reviews of which 1,146 were positive and 54 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 1.99€ on Steam.


The Steam community has classified q.u.q. into these genres:

Media & Screenshots

Get an in-depth look at q.u.q. through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Storage: 300 MB available space
MacOS
  • Storage: 200 MB available space
Linux
  • Storage: 200 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
I mostly bought this because it was cheap and the art looked cool, a nice game to shut off my brain to, but I didn't expect to get immersed in the story as much as I did! It's nice and short, has an interesting concept, and includes great music and art. I don't have any complaints! If you liked 'Milk inside/outside of a bag of milk', this is definitely worth a try as well (Not to mention that game is mentioned by name in one of the endings)
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Dec. 2024
I’ll admit it— The following review contains no spoilers. I initially bought q.u.q. because I wanted to support the creator: Motijan. I have been engaged with Motijan's art and, by extension, the vocaloid producer Image44; I trust their work. However; after fully experiencing the game and relationships of all the characters, I can say with full honesty and admiration that I am so very glad I bought it and would buy it again even if I didn't know Motijan. First of all, the music. It’s exceptional, exactly what I've come to expect from Image44. Every track fits so perfectly with the tone of the game, and really increases the immersion and emotional scenes. The sound design in q.u.q. is so immersive—sometimes I would find myself just sitting in a scene, letting the music wash over me because it added so much emotional depth. It’s hauntingly beautiful, it's a video-game soundtrack you listen to long after you've played the game. I even bought the official OST right here on Steam to show my admiration. But beyond the music, what intrigued me were the characters. The way they’re written, their, while short background, incredible. I found myself genuinely caring for them, which I sometimes have issue doing in visual novel games, feeling with them. Each character feels real and multi-faceted. Unfortunately, it feels like we don't get to learn a lot about each character. The main characters are a little exception to this, as we are given a brief look into their experience growing up. Given it's a short game, the characters aren't so fleshed-out; Which is my only complaint really, besides just wishing the story was touched on more and, along with that, more gameplay. There are times in which you are left wondering "what in the world?" at points in the story with no real explanation. Paths of storyline end in seemingly dead-ends and are only sometimes given a somewhat explanation with an ending to the game. This makes q.u.q. feel a bit cryptic at times. I am really sad that I have anything bad to say about the game, but my complaints end there with the exception of grammar (and that this game isn't more popular). The dialogues feel natural for what they are (there are some grammar hiccups, spelling mistakes, and situations in which saying the same thing a different way sounds more natural. This is just for the English localization though, and the number of languages the game can be experienced in is impressive, especially for an indie sh*t post game [Motijan's words, not mine] like this), and the interactions between them is like watching a deep, solemn yet silly story unfold, but you're right there alongside them. I can't stress enough how much I love these characters; Every single one. q.u.q.'s atmosphere is something you have to experience to fully appreciate. It’s surreal and thought-provoking, but it never feels unnecessarily overwhelming. There are moments in which you are supposed to feel overwhelmed, nauseous even; But it's tasteful. The art style is minimalistic yet so appealing, with each visual carrying emotional weight. It’s one of those games where every scene feels like the artist poured hours and hours into every detail. I really didn’t expect to be this invested. What I thought would be just an interesting game by a creator I love, turned out to be an emotional, immersive experience that I won’t forget anytime soon. If you’re a fan of games that explore deep relationships and heavy topics, or if you just love the beautiful artstyle that comes neatly packaged with the game, q.u.q. is an absolute steal. Even if I hadn’t known the creator, I would still be recommending this game in a heartbeat. It’s that good. Motijan, I understand this game is just a "short (kinda sh*t post) VN..." [url=https://www.reddit.com/r/visualnovels/comments/11djaxi/quq_release/](Motijan's words) , however, I think this game has a greater potential . I believe that this game could reach further with every update, and I desire so deeply for that. And to you, reader, buy the game; It's good.
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Dec. 2024
So i enjoyed the unconventional creative approach, but... i hate how saving chapters work. The main character is an edgy teenage girl, most dialogues are well written and funny, some come off a bit pointless and annoying. I recommend the game on sale because of the art style and music.
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June 2024
In a lot of ways similar to Milk inside a Bag of Milk, in that it's short, surprisingly evocative, very cheap and very much worth your time. Big recommendation.
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March 2024
6/10 The art is nice, but the story kind of lacks, the idea behind the game had a lot of potential, I even have the courage to say that it was capable of becoming an insanely good game, but sadly it got rushed (or so it feels). This game felt more like a practice project than an actual polished product, especially considering the fact that the english translation has some fucky-wucky's here and there (and of course the game being kind of rushed also pretty much leads to the same conclusion), what I'm trying to say here is that the person that made this game up probably didn't feel a lot of passion working on this. Though, while this game doesn't prove to have reached anywhere close to it's maximum quality per say, it does show that the author is capable of coming up with something unique and amazing if they had a more profound liking to the genre of visual novels and writing in general, this game is basically like the unripe fruit of a to be great tree, it is now the choice of a certain someone whether that tree will grow big, strong and giving, or if they will pull it out by it's roots, and perhaps plant another tree in another domain that is more to their liking.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 30 November 2024 01:02
SteamSpy data 18 January 2025 12:48
Steam price 22 January 2025 20:39
Steam reviews 22 January 2025 07:47
q.u.q.
9.0
1,146
54
Online players
1
Developer
motijan
Publisher
Nikita Kryukov
Release 26 Feb 2023
Platforms