Quasimorph on Steam - User reviews, Price & Information

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Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.

Quasimorph is a early access, extraction shooter and simulation game developed by Magnum Scriptum and published by HypeTrain Digital.
Released on October 02nd 2023 is available only on Windows in 11 languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain and Portuguese - Brazil.

It has received 4,304 reviews of which 3,544 were positive and 760 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 24.99€ on Steam, but you can find it for 3.00€ on Gamivo.


The Steam community has classified Quasimorph into these genres:

Media & Screenshots

Get an in-depth look at Quasimorph through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 10
  • Processor: Intel Core i3 3.0 GHz
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 / AMD Radeon R9 280X
  • Storage: 300 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

52 hours played
May 2026
Buy it. Suffer. Refund. Buy it again. Suffer. Get good. Realise not really. Can't refund. Love it. Hate it. Love it again. Can't stop playing it.
76 hours played
Feb. 2026
Ripping the best rated QoL mods off the workshop and just adding them to the game as vanilla content is a peak move. More game devs should do it.
142 hours played
Nov. 2025
This game man - this is so close to perfection. I've had it sat in my library for a long while assuming it to be another top down roguelike like so many others, but nah this is special. It's a roguelike which feels like escape from tarkov meets space station 13 meets doom. You are essentially a mercenary taking jobs from the various factions in some form of anarchocapitalistic future where everyone is sabotaging each other to take over planets. You fly your mercenary ship filled with clones to go and take on these missions on planets - often with objectives like destroying something or killing x number of inhabitants. Each planet you land on has several floors and your goal then is to find where your objective is whilst picking up valuables to take back to upgrade aspects like your ship/weapons/armour and to better outfit your clone for next time. It is this aspect of scavenging with the difficulty involved (like Tarkov and similar extraction shooters) which makes the game very addictive - every mission is a gamble of whether to go in well equipped to take on threats or go in light to hope you can bring back more stuff for future missions. As you complete missions and travel time passes in the universe and as time passes the factions get stronger, with a ranking system meaning that if you neglect some factions they may get weaker and may be destroyed altogether. As factions get stronger they get better weapons/armour when encountered in missions - and if you complete missions for specific factions you can then also trade with them to get these items for yourself. The gameplay is played in a turn based fashion making it *chefs kiss* perfect for second monitor play, it can be brutally difficult but also largely forgiving. It can pretty much be solely played with a mouse as you navigate by clicking and can attack and loot in the same way. Weapons you find vary in damage types and enemies you fight can be targeted in a variety of ways, with a body damage system and aspects such as poisoning and sickness present with a range of cures for specific injuries - again with clear inspiration from Tarkov. A unique twist is that for many planets/missions there is a 'Quasimorphisis' scale which grows as more people die on the map, at a certain point demons then begin spawning in and taking over the bodies of those you kill recently - with these demons getting progressively more dangerous the bigger the quasimorphosis scale grows, adding to a time/threat pressure for missions. Like many things in this game this too can also be managed with certain foods/items reducing the quasimorphosis scaling. The art and sound is also fantastic, there are tonnes of items and weapons in this game and plenty to see - with 140hrs playtime so far I feel I probably still have about 30% of the items yet to be seen given the scaling and longterm play design. Weaknesses for the game include missions sometimes feeling samey / not worth the risk (escort missions especially), enemies sometimes acting quite 'dumb' (some missions are best solved standing in one place with a shotgun) and the sort of monopoly feeling outcome where if you are losing in the later stages of the game it can become a spiral of repeated failing without managing to get many items in return. That said, this game is still fantastic and the developer is constantly adding new features whilst in early access - a 9/10 for me and amongst my favourite games I've played this year
14 hours played
Aug. 2025
Dont be like me. Don't start the game on hard because you think you like a challenge. Normal is a challenge. Normal is plenty hard. The Game is amazing.
45 hours played
July 2025
The game is great. Definitely made for the hardcore players, but has tons of options to be a little ♥♥♥♥♥ like me. I admittedly have lost my patience with this game a couple times. Thankfully there are tons of difficulty options, and there are mods if you that screw up. Im not into the whole lose everything on death mantra, but the game is not necessarily designed for that. So as you progress it becomes a little inane. However this teaches you why its so hard or how mechanics work. Its refreshing. Looting is great. I love to loot, there is tons of loot and looting you will do. Struggling with your inventory is peak and finding a good gun is too. But once you find the Electromagnetic guns, why choose anything else? Unless it explodes... Dont nerf this plz Upgrades are meaningful and take time. It feels rewarding and you really notice the effective changes. That increase in crit chance, or line of sight can alter the battle field. I focus on health and food, cause that stuff is a pain in the ass. Every turn you dont deal with something is another turn you might die. The maps seem random but have segments far too familiar. But overall are decent and varied enough. The missions complement each other as you can choose between two sides of the conflict and they cycle often. But can get repetitive. Only complaint i have is getting one shot. However, to be fair, im doing that to everything else... All about resistances baby. Anyways. Games good. I like it.

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Frequently Asked Questions

Quasimorph is currently priced at 24.99€ on Steam.

No, Quasimorph is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Quasimorph received 3,544 positive votes out of a total of 4,304 achieving a rating of 7.97.
😊

Quasimorph was developed by Magnum Scriptum and published by HypeTrain Digital.

Yes, Quasimorph is playable and fully supported on Windows.

No, Quasimorph is not playable on MacOS.

No, Quasimorph is not playable on Linux.

Quasimorph is a single-player game.

Yes, there is a DLC available for Quasimorph. Explore additional content available for Quasimorph on Steam.

Yes, Quasimorph is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Quasimorph does not support Steam Remote Play.

Yes, Quasimorph is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Quasimorph.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 June 2026 14:29
SteamSpy data 20 June 2026 03:56
Steam price 20 June 2026 20:52
Steam reviews 19 June 2026 22:08

If you'd like to dive deeper into the details about Quasimorph, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Quasimorph
  • SteamCharts - Analysis of Quasimorph concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Quasimorph compatibility
Quasimorph
Rating
8.0
3,544
760
Game modes
Features
Online players
248
Developer
Magnum Scriptum
Publisher
HypeTrain Digital
Release 02 Oct 2023
Platforms
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