Quantum Conundrum

Find and rescue your uncle by using his newest invention to work your way through a crazy complex mansion as you switch between dimensions and solve puzzles!

Quantum Conundrum is a puzzle-platformer, puzzle and 3d platformer game developed by Airtight Games and published by Square Enix.
Released on June 21st 2012 is available only on Windows in 6 languages: English, French, German, Italian, Spanish - Spain and Japanese.

It has received 2,055 reviews of which 1,730 were positive and 325 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 8.99€ on Steam.


The Steam community has classified Quantum Conundrum into these genres:

Media & Screenshots

Get an in-depth look at Quantum Conundrum through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows 7 SP1
  • Processor:Intel Core 2 Duo 2.2 Ghz / AMD Athlon x2 64 3800+
  • Memory:2 GB RAM
  • Graphics:GeForce 8800 GT 512 MB / ATI Radeon HD 2900 512 MB
  • Hard Drive:1.75 GB HD space
  • Sound:DirectX9 compatible sound card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Saw this on a video a while back, and I've finally gotten to play it. The Portal comparisons are inevitable, but I think they are well-deserved. Good story mode, replayable for high scores, and makes physicists cry. Just ask me, I'm one of them.
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Oct. 2024
fantastic little...puzzle platformer? either way i very much enjoyed myself with this brilliant game!
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July 2024
Puzzles aren't bad, but having the narrator constantly point out what to do really defeats the purpose. Story is forgettable. Graphics hold up alright since this game released in 2012. Fairly short, about 5-6hrs to finish. For $1 on sale, it was worth it.
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March 2024
Loved playing this when it came out. The puzzle structure is complex enough to contend with games like portal. On revisiting I notice the engine is not as polished as I remember, but I'd still highly recommend it.
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March 2024
TLDR Second-rate Portal-like 3D physics platformer, mildly interesting, but clunky, mechanics, bland plot and world. [10/20⭐, 8h🏅(+14h🏅 challenges), 2/5💡(3/5💡 challenges)] Context It’s almost sad to play Quantum Conundrum knowing that it came out a year after Portal 2. Perhaps this could have been a good game in other “dimension”, but as it is, everything just remind the player of Portal 2, and how it is vastly inferior in every aspect. Writing You play as the nephew of a scientist that somehow got stuck in a different dimension in his mansion. You have to travel the mansion to restart its reactors, using a glove that allows you to change between dimensions, where objects acquire different properties. As you travel you get commentary from your trapped uncle (sounds familiar?) with an attempt at humour that sounds a bit childish. There’s isn’t anything deeper, and the ending was one of the most anti-climatic and empty I’ve experienced in a game . And for some reason there’s a pet/companion (Ike) whose whole purpose is “comic” relief. Aesthetics The visuals are below what you’d expect from a 2012 game. Everything in the mansion feels empty and impersonal, it’s just the same objects and textures repeated throughout the whole game. And for some reason, there’s a lot of empty rooms to traverse between the levels. The soundtrack and the voice acting are decent, and fitting for the overall lively and childish tone of the game. Gameplay This is a typical physics 3D platformer game, where you have to manipulate objects and activate buttons to reach the end of each level. The principal mechanics is that you can change between 4 dimensions, which change the properties of the objects in the rooms. The first two make things light and make things heavy. The others make the time run slow and invert gravity. The puzzles are not particularly challenging, except for a few timed puzzles which could get a bit annoying. I found the controls very inconvenient, particularly when there was the need for quick reactions involving movement and multiple dimensions (each dimension is selected through a different key). The physics engine is a bit flimsy, and I encountered some buggy behaviours, like items disappearing or respawning back for no apparent reason. There are some collectibles to find along the way, but getting to them is not harder than beating the levels, and the level selection menu tells you where they are. It also has time and dimension shift goals for each level, meaning that you can waste you time trying to perfect all levels (there’s no reward for doing it other than achievements). Shift goals are trivial, time goals are not difficult except if you are inept in timed sequences like me. You cannot save the progress mid-level, it autosaves after each level is completed. You can die or hit dead-ends, and will just respawn at a near-by checkpoint. Value It took me about 8h to beat the main game, which has ~50 levels across 3 chapters. It then took me additional 14h to perfect all the games (i.e., times and dimension shifts). There is a single progress slots, but you can revisit previous chapters from the menu. Besides those connected with progressing in the game, achievements are related to the collectibles (straightforward) and achieving time/shift (does extends gameplay if you’re into that kind of challenging). There are a couple of additional (paid) DLC. The game is nowadays very cheap and is often on sale, the only reason why I’m giving it a positive review. For more puzzle-game reviews and curated lists check out the [url=https://store.steampowered.com/curator/43326007-The-Clueless-Adventurer-Puzzle-Trove/]Puzzle Trove .
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Last Updates

Steam data 19 November 2024 05:19
SteamSpy data 21 January 2025 02:02
Steam price 23 January 2025 04:45
Steam reviews 23 January 2025 04:00
Quantum Conundrum
8.1
1,730
325
Online players
2
Developer
Airtight Games
Publisher
Square Enix
Release 21 Jun 2012
Platforms