Quake II on Steam - User reviews, Price & Information

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You are humanity’s last hope to stop the Strogg, a hostile alien race waging war against Earth. Play this military sci-fi FPS, now upgraded for modern platforms with improved visuals, new campaign content, online multiplayer/co-op, and more.

Quake II is a fps, classic and action game developed by id Software, Nightdive Studios and MachineGames and published by Bethesda Softworks.
Released on August 03rd 2007 is available only on Windows in 6 languages: English, French, Italian, German, Spanish - Spain and Russian.

It has received 9,089 reviews of which 8,688 were positive and 401 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Quake II into these genres:

Media & Screenshots

Get an in-depth look at Quake II through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum Spec (1080p/60 HZ)
  • Win 10 64-bit version
  • Intel Core i5-3570 @ 3.4GHz or AMD Ryzen 3 1300X @ 3.5GHz
  • NVIDIA GeForce GTX 650 TI (2GB) or AMD HD 7750 (1GB)
  • 8GB System RAM
  • Minimum 2GB free space on hard drive
  • High speed broadband connection required for online play

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
This game is even better in this latest version. Great old game, still fun after all these years.
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Jan. 2025
While often criticized for being an insignificant upgrade over the first entry in the series, Quake 2 replaces the first game's oppressive, tonally inconsistent and abstract elements with something far more cohesive. It's still ultimately not very clever or ground breaking, but it's immediately more approachable. Quake 2's biggest achievement is how it's able to work around the limitations of reduced enemy counts (compared to something like Doom) and still make fights interesting. The game heavily favours constant movement, in singleplayer and multiplayer alike. Weaponry has a lot of character to it, they feel powerful and yet each weapon has its place. The game is by no means perfectly balanced, as certain inventory powerups like the legendary quad damage or the power shield absolutely trivialize any challenge the game may throw at you. The re-release package is overall excellent, as it not only boasts a new renderer supporting modern visual effects, like real time shadows, it also contains both of the original expansions, as well as the Nintendo 64 levels. While the original expansions are interesting as products of their time, the level design is often meandering and un-focussed and the new weapons feel underwhelming. On the other hand, Call of the Machine, an entirely new level pack created by Machine Games specifically for the re-release, is absolutely superb and it's very clear Machine Games has a great understanding of what makes Quake 2 work well. The gameplay of the re-release is NOT identical to the original, which in my opinion is a good thing, since Quake 2 is such a divisive title. It should also be noted, that most of the gameplay changes come from restored content that never made it to the original release, as such nothing ever feels out of place and integrates smoothly in the game, another aspect done extremely well.
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Dec. 2024
This is a suddenly-no-longer-underrated gem that's been recently overhauled for free by id games. The enemy models and wall textures/brushes have been upgraded slightly, but not so much that it looks too outside the original 1997 style. The game menus and cutscenes have been given a similar treatment, and the additional single-player campaigns AND the N64 version of the game have been added into the base game for free. Very cool! As for the game itself, this is the beginning of the fast, twitchy arena shooter style that dominated the late 90s and early 00s, only this one focuses on single-player. The sequel would do away with the campaign altogether and launch the online FPS revolution that changed PC gaming forever. But, back to Q2... This game crash-lands you (Space Marine "Bitterman") on a hostile alien planet filled with monolithic, industrial scenery and architecture. Not super far-off from Q1's aesthetics, but decidedly less lovecraftian and more... Paul Verhoeven? The enemies, known as the Strogg in-game, are a creepy collection of body-horror nightmare-scenarios, consisting of humanoids that've been "Stroggified" to varying degrees into freakish cyborgs. Some still look vaguely like people, others are so far from human they've been reduced to a brain in a vat. You'll wind your way through a bunch of not too dissimilar looking industrial arenas and corridors blasting Strogg and not much else. This game lacks even a 'use' button and is focused almost 100% on combat. Run, jump, shoot. Besides a little swimming, that's it! There's some key-hunting and switch-pressing just to pace things out properly, but not much in the way of challenging puzzles. In fact, there's none. Good stuff. While the visual style of the game is in keeping with the idea of moving thru an industrialised planet purely focused on making weapons of war, it still doesn't save it from looking a little monotonous. That said, the aesthetic of this game is something I keep coming back to and I enjoy it quite a lot. Is that a contradiction?! Yes. Yes, it is. The weapons in this game are plentiful and with just a few exceptions, VERY fun to use. Their sound design is on point, the updated weapons models look a lot better without being overdone, and the game does a good job giving you just the right amount of ammo to keep having fun without it getting into survival-horror territory, or on the other end, Serious Sam. The starting "blaster" laser pistol has infinite ammo but it's a chore to use. The story is thus: "Go to planet. Blow up alien guy. Blow up their stuff." Perfect story for this type of game 10/10 give 'em a fucking Emmy. If you're into FPS games at all, this is definitely worth playing, even just to get a good look at where a lot of the modern conventions of the genre started. This is a pure shoot-em-up experience and it's really fun even to this day. Rating: Old but GR8/10
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Sept. 2024
It's a very good, director's-cut style remaster of the classic FPS with a lot of new features and an amazing campaign by Machinegames. Seriously, just let the guys make a new Quake, id. It doesn't even have to be on the latest id Tech, put it on id Tech 2 or 3 for all I care.
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May 2024
It's refreshing to play Quake II again with uncapped framerate. You have to use D3D11 in Windows to avoid very slight input lag caused by Vulkan (if you're on Linux, Vulkan will be snappy instead). If you want to directly host a game with a client-server connection (without lobbies), you can do that by opening a LAN match and then letting your friend connect using "connect IP" from the game console. Replace IP with your public address. The inbound port you need to forward is 5069 UDP. This game gets an easy 9.5/10.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 April 2025 05:11
SteamSpy data 11 April 2025 05:57
Steam price 15 April 2025 04:45
Steam reviews 14 April 2025 11:46

If you'd like to dive deeper into the details about Quake II, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Quake II
  • SteamCharts - Analysis of Quake II concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Quake II compatibility
Quake II
9.3
8,688
401
Online players
108
Developer
id Software, Nightdive Studios, MachineGames
Publisher
Bethesda Softworks
Release 03 Aug 2007
Platforms