Screw Drivers

Crazy physics and high-speed races! Craft vehicles cleverly by combining building blocks and mechanical parts to create powerful drivetrains. Unlock new parts, race for the gold, and challenge your friends in multiplayer.

Screw Drivers is a automobile sim, free to play and simulation game developed by Creactstudios and published by Headup.
Released on June 20th 2024 is available only on Windows.

It has received 3,223 reviews of which 2,846 were positive and 377 were negative resulting in a rating of 8.5 out of 10. 😎

The game is free to play on Steam.


The Steam community has classified Screw Drivers into these genres:

Media & Screenshots

Get an in-depth look at Screw Drivers through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64 Bit
  • Processor: 3.1 GHz quad-core
  • Memory: 4 GB RAM
  • Graphics: GTX 980
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 18 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
I really want to like this game. The building is currently far more time consuming than need be, hopefully parts will be able to be selected and shifted around without deleting them at some point. The actual driving leaves a lot to be desired, and the career track design on the races was obviously done by a sadist. There are all kinds of roads and dirt tracks on the map, but the career races will be like, "Nope, don't follow this road you've been on around the curve to the right. Instead, do a hard 90 degree left hand jump off this cliff right here. What do you mean, you didn't see that coming? On the next race, we're going to make the first checkpoint face directly into a wall. Good luck!"
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June 2024
It's cute, it's fun, and can be challenging. I'm only a few hours in, but for the price tag (FREE), the $7cad support felt good.
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June 2024
Cool game, even cooler people behind it. Currently the game has some quirks and questionable decisions BUT they are listening to the community and making changes based on that. That also means the old tech tree is also coming back! They are testing with different ideas so expect some odd changes but never take them as permanent.
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June 2024
This game is sort of a middle ground between Trailmakers, which I feel is quite simplistic in vehicle design, and GearBlocks, which is very advanced. Screw Drivers strikes a great balance between extensive customization and creativity but not requiring an engineering degree to make a basic vehicle. The building system is very much like playing with Lego Technic, and in a good way. There are some restrictions as blocks can usually only be attached to on one side, so getting the correct combinations of 90 degree joints can be a bit of a finagle, but in my mind this increases the diversity of builds vs just simple boxes slapped together. This game gives me serious flashbacks to Lego Racers 2 in particular, it's only missing powerups and AI players to zap with powerups. Definitely recommend this game to anyone who thinks the trailers look fun. The game is in early access, but it's easily worth the $5 for the supporter pack already. I put about 9 hours into the Demo and had plenty of fun there. I look forward to the future of Screw Drivers Feedback for the Devs: -I like the separation to air controls vs driving. I see that people with 10-keyless keyboards are upset, maybe controls could be set to IJKL or a toggle in the menu to put them back where they were, I'm not sure -Air Brakes. I think the air controls really needs this. in numpad controls "5" should dampen/stop car's rotation and slow it down while mid air. -I don't like the way the motors "clunk" into reverse. If I'm driving the half-pipe and come down facing backwards, it seems reasonable that I should be able to continue driving in reverse. As it is the car has to come to a complete stop before starting accelerating in reverse which doesn't make sense to me. -Some courses really struggle with blind corners, You can't see them as you are climbing or there's a rock or otherwise. There needs to be some sort of Arrow signs before/behind more than a few corners throughout the campaign to indicate upcoming corners. -I know there is only so much you can do about the dreaded Unity Bounce(tm), but it is a real problem sometimes. Getting gold on Hill Climb is difficult because even with the long travel suspension there is almost no hope of making it through the terrain at the speeds required without getting yeeted (or suddenly slammed to a stop) by the tiniest bumps. -When pressing "r" to rebuild during a race, obviously resetting speed to 0 makes sense. Holding me in the air for 2 seconds is punishing enough, but more than a few times I am reset FACING BACKWARDS to the track. This is NOT OKAY. I'm not sure whether resetting facing the checkpoint is the right idea or what, but there's gotta be a fix for this.
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June 2024
This is the most fun racing game I've ever played. The building mechanics and the way you unlock stuff through races and exploration have me interested in cars for the first time in my life, and looking up what planetary gears are and how a transmission works. I don't understand why people who played the demo are so upset, they made this a much more complete game, and the devs are super open to player feedback and are working on implementing lots of requested changes. If anything, the open world exploration element is better than the tech tree because I get out in my car more and just drive looking around and see how the car performs in different terrains and elevation changes
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Data sources

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Last Updates

Steam data 13 December 2024 00:45
SteamSpy data 18 December 2024 06:16
Steam price 13 December 2024 00:45
Steam reviews 23 December 2024 11:57
Screw Drivers
8.5
2,846
377
Developer
Creactstudios
Publisher
Headup
Release 20 Jun 2024
Platforms