Project Hospital

Become an ace doctor, an aspiring architect and a successful manager at the same time. Design your very own hospital, tweak every detail or choose one of the prebuilt scenarios and just jump to the doctor’s duty.

Project Hospital is a medical sim, city builder and job simulator game developed and published by Oxymoron Games.
Released on October 30th 2018 is available on Windows, MacOS and Linux in 19 languages: English, French, German, Spanish - Spain, Czech, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Russian, Turkish, Ukrainian, Italian, Simplified Chinese, Dutch, Japanese, Hungarian, Polish, Korean and Swedish.

It has received 7,995 reviews of which 7,061 were positive and 934 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Project Hospital into these genres:

Media & Screenshots

Get an in-depth look at Project Hospital through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64bit
  • Processor: Intel i3 3210, AMD Ryzen 3 1200
  • Memory: 4 GB RAM
  • Graphics: Integrated Intel HD 4000
  • Storage: 1 GB available space
MacOS
  • Processor: Intel i3 3210, AMD Ryzen 3 1200
  • Memory: 4 GB RAM
  • Graphics: Integrated Intel HD 4000
  • Storage: 1 GB available space
  • Additional Notes: Mac Mini - there's a known issue, sound might stop working with Zoom installed on the same computer
Linux
  • Processor: Intel i3 3210, AMD Ryzen 3 1200
  • Memory: 4 GB RAM
  • Graphics: Integrated Intel HD 4000
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Really enjoy this game, however I wonder if it will get anymore DLC's??? Labor & Delivery, Prison Ward, Child Care, Food Services, Hospital Admin, just to name a few other departments.
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Aug. 2024
Taking the time to finally review this game. No matter what, I always find myself coming back to this game and having hours of fun! I really wish it had more expansion packs, a maternity ward pack would have been so entertaining! Overall great experience and it consistently beats other games when I'm deciding what to play.
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July 2024
Actually really fun to play and a lot more in depth than I expected. Some of the game mechanics are a little iffy like not having a generalised location of pain for someone you're overseeing so you just x-ray every part of them in hopes to uncover that 1 last hidden symptom. But this is by far the most detailed hospital sim I've played. It isn't cartoonish like some of the others. There's multiple departments to go through and the DLC additions have been awesome. You get full control of everything and can make some amazing structures unless you're like me in which case you'll have a brick wall blob for the external design. 10/10 will always recommend
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April 2024
Had this in my catalogue of 'to play when finished' games and decided to give it a run. I played mostly without the DLC, but I liked the base game enough to also get all DLC. Note: I work in healthcare, not clinical, but I have a fairly good understanding of the way hospitals and clinicks work. What is it: Project Hospital is a simulator that doesn't shy away from approximating realism. It is a 'typical' build and manage sim, but the depth comes from the large amount of different conditions, treatments etc. that are included. So... is it fun? Yes I think it is. I like this type of game in general, but with this game you get that extra juice that lifts it out of the stale competition that you also encounter in this genre. In sandbox mode (play the tutorials first, the interface takes some getting used to!) you build up from a basic emergency clinic to a full-blown hospital with all bells and whistles. The game follows a logical progression, emergency clinic, radiography department, clinical labs, A&E department, surgical departments... The process of starting to completing is engaging and can take days to get right, but when you get it right... It's bliss, there's constant emergencies, patients get misdiagnosed, using resources you could have done with differently and staff and patients have a wide and fairly realistic range of factors that influence them. Forgot to build that toilet block in your new ward? Waste staff time by having them track down the hallway to the next ward and clogging up the busy A&E toilets instead. Not enough catering available for your stuff? They get grumpy and irritable. Can it be better? Yes of course, there is no such thing as a 'perfect' game and Oxymoron is obviously a fairly small, but experienced, studio. Some things that annoy me most are down to the interface. At times it is unclear where you are placing things like doors, windows etc. or how objects get blocked by things you find innocuous. Building an entire floor on the second level without realising you are doing so could be considered a quirk of the isometric view, but really should just not be possible (having an entire ward float in the sky? Not a problem! what are foundations for?) I also constantly feel limited by the maximum 96x96 tile sandbox. It's possible to build a very good looking hospital, but as you are jumping through hoops to unlock further funding it is difficult to pre-plan your entire build nicely. What would you say is the strongest aspect? To me it is the linear progression that I just berated as complicating the build process. You get a sense that you are really accomplishing something as you progress. To reach the scale of a hospital that deals with hundreds of patients across all sorts of clinics and departments is very satisfying. It is also awesome to unlock that problem that was stopping you carrying out an operation or to realise that you can make some savings by balancing your staff better. The game has lots of layers of depth and complication. So, should I give it a go? If you like this type of 'build and manage' game, think Transport Fever, Theme Park Tycoon etc. then yes, it is a great game for folks that can sink entire days into finetuning a fairground ride or optimising the delivery of materials to a factory to optimise return for your railway. The added advantage is that this game is now just very complete. It is finished. Sure, it has quirks and odd bugs at times, but in general it plays really well. Give it a go, it's a good price and the base game gives you an excellent experience already, so you don't need the whole package to test your resolve.
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April 2024
Almost 100 hours into the game. Time to review. I am a simulation gamer. A junkie in fact. This is a top 15 simulation game of all time.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 15 November 2024 21:13
SteamSpy data 21 January 2025 20:17
Steam price 22 January 2025 20:48
Steam reviews 21 January 2025 03:49
Project Hospital
8.6
7,061
934
Online players
458
Developer
Oxymoron Games
Publisher
Oxymoron Games
Release 30 Oct 2018
Platforms
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