Project Highrise

Project Highrise is a skyscraper construction and management sim...

Project Highrise is a simulation, management and building game developed by SomaSim and published by Kasedo Games.
Released on September 08th 2016 is available on Windows and MacOS in 10 languages: English, French, Italian, German, Spanish - Spain, Russian, Polish, Simplified Chinese, Japanese and Traditional Chinese.

It has received 4,470 reviews of which 3,796 were positive and 674 were negative resulting in a rating of 8.2 out of 10. šŸ˜Ž

The game is currently priced at 19.50ā‚¬ on Steam.


The Steam community has classified Project Highrise into these genres:

Media & Screenshots

Get an in-depth look at Project Highrise through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or later
  • Processor: Core i5
  • Memory: 2 GB RAM
  • Graphics: Integrated video (Intel HD 4000 or later), 1 GB shared memory
  • Storage: 500 MB available space
  • Additional Notes: Display: 1280 x 720
MacOS
  • OS: OS X 10.11 or later
  • Processor: Core i5
  • Memory: 2 GB RAM
  • Graphics: Integrated video (Intel HD 4000 or later), 1 GB shared memory
  • Storage: 500 MB available space
  • Additional Notes: Display: 1280 x 720

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Project Highrise is essentially a Sim Tower remake from the 1990ā€™s, albeit rebuilt for new generation of computer hardware. Seeing as Maxis, the developers of the original Sim Tower/Sim City were dissolved after being bought out by EA, this left a creative gap to be filled in the genre, of which Project Highrise succeeds, further building upon its historic predecessor Sim Tower. I can tell that this is a true passion project by the new developers SomaSim, with full mod support allowing for multiple play-through scenarios. If you enjoy city builders, this game is a must have. This lil-niche tower management game will compliment your city building itch on a micro scale, with pleasant background music when you just want to zone out after a hard day. I would also recommend the Las Vegas DLC for hotels and casinos and the London/Berlin DLC for better offices, as they add extra depth while furthering the replayability of Project Highrise, without requiring as many workshop mods.
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Nov. 2024
Overall, I did enjoy the time I spent playing Project Highrise. Managing a skyscraper full of residential, shops, and offices is fun, but after the skyscraper gets to a certain height, the grind becomes less interesting and more repetitive. While the game has its flaws, it offers an enjoyable experience. Grab it when it is on sale.
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June 2024
If you loved SimTower because it let you carefully plan elevator patterns and schedules, well, I've got bad news for you. This game has essentially none of that and you probably won't like it. Okay, now that I've addressed Carl above, I can talk to everyone else who loved SimTower for literally any other reason than elevators: SimTower is quite a bit worse than you remember it, but Project Highrise is as good as you think SimTower was.
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April 2024
Started playing this to satisfy a Sim Tower craving. I really enjoy this game, but there are a few annoying issues/bugs. Pros: Itā€™s aesthetically beautiful, with a whole 1960s mid-century vibe. The music is pretty chill, no complaints. Gameplay is very reminiscent of Sim Tower, I enjoy the geometric placement puzzle of it all, and the increasingly challenging room unlock requirements. Relaxing, soothing, and has enough content and complexity to keep you interested for a while. Cons: As for the issues, the manual placement of utilities is irritating. The main frustration is that there is no auditory way of alerting you when a room is missing a key requirement, e.g. power, or a service. Sometimes an angry face appears over the room, but in a tower of 50 floors, you are not always going to notice that appear on floor 10 when youā€™re zoomed in up at the top of the building. I have no idea why they wouldnā€™t add in some kind of sound alert or pop up, especially since every time a tenant vacates, it plays this extremely annoying and very loud ā€œtire screechā€ sound. The second main issue is around lobby placement. You can place two or three story lobbies, but unlike Sim Tower, in this game you have to place empty building tiles before you can build anything over them. This means that if you already have a two story lobby and want to extend it sideways, your construction workers cannot reach the second story to build out those tiles. There is also an annoying aspect to making elevators and utility closets ā€œmergeā€ into the lobby (you must have an empty tile on either side of the item, otherwise you have 2 or 3 elevators on top of each other which looks very dumb in a lobby. This means no elevators at the outer edge of the building, or in a row right up against the utility closets.) However, the above issues have not stopped me from thoroughly enjoying this game. How does this compare to Mad Tower Tycoon? Project Highrise looks cleaner and crisper, and aesthetically reminds me more of Sim Tower, with a major upgrade. The Mad Tower Tycoon gameplay is more similar to Sim tower however. It has elevator management and no requirement to place utilities. Mad Tower Tycoon already includes hotels, whereas that is a DLC for Project Highrise. Music is better in Project Highrise, itā€™s more like soothing background tunes. Overall, I seem to prefer playing Project Highrise.
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Feb. 2024
i feel like the way i played it was a really good way to play it. You can start off just full sending what you want, being most likely an apartment building with some offices. Then after that i feel it's appropriate to specialize in one thing like i just made a full apartment, then i made an office building, then i did what's probably the hardest one to do starting off but can get you the most money which is the hotel. All of these needing things like stores, facilities, restaurants etc to attract and keep you're clientele. This is the way i recommend playing this way you get to know and experience the most out of what the game has. Remembering that the little deals you can make to meat some quota and getting money from it, both up front and upon completion, it vital for something like the hotel. I've been pulled out of holes i dug for myself from these also probably the reason i was in the hole in the first place by forgetting it lmao. That being said, very nice game with a unique and for me a sought after genre personally. Scratches that itch of wanting to just chill out and run an apartment building. I've yet to see an apartment built diagonally irl but hey i haven't traveled a whole lot so there's still a chance xd. Law's of physics be damned. 7.5/10 For someone looking for an apartment sim then its a must have. But i feel there's something lacking in the late game.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 05 December 2024 00:32
SteamSpy data 21 January 2025 12:27
Steam price 23 January 2025 04:46
Steam reviews 20 January 2025 22:03
Project Highrise
8.2
3,796
674
Online players
71
Developer
SomaSim
Publisher
Kasedo Games
Release 08 Sep 2016
Platforms