Prince of Persia: Warrior Within™

Enter the dark underworld of Prince of Persia Warrior Within, the sword-slashing sequel to the critically acclaimed Prince of Persia: The Sands of Time™. Hunted by Dahaka, an immortal incarnation of Fate seeking divine retribution, the Prince embarks upon a path of both carnage and mystery to defy his preordained death.

Prince of Persia: Warrior Within™ is a action, adventure and parkour game developed and published by Ubisoft.
Released on August 27th 2009 is available in English only on Windows.

It has received 3,304 reviews of which 2,765 were positive and 539 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Prince of Persia: Warrior Within™ into these genres:

Media & Screenshots

Get an in-depth look at Prince of Persia: Warrior Within™ through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum:
  • Supported OS: Windows® 2000/XP (only)
  • Processor: 1 GHz Pentium® III, AMD Athlon™, or equivalent
  • Memory: 256 MB (512 MB recommended)
  • Graphics: NVIDIA GeForce 3 or higher, ATI Radeon 7500 or higher, Intel 915G (NVIDIA GeForce 4 or ATI Radeon 9500, or higher recommended)*
  • Sound: DirectX 9.0-compliant sound card
  • DirectX: DirectX 9.0c
  • Hard Disk Space: 1.5 GB available space for minimum installation, 2.2 GB available space for full installation
  • Supported peripherals: Windows-compatible mouse (required), Dual analog gamepad
  • *Note: For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game at: .

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
The Prince is edgier, the world more brutal, and the whole game has this intense vibe that hits different. The metal soundtrack amps up the action, making every moment more thrilling. But man, facing the Dahaka was pure nightmare fuel. Every time it showed up, my heart raced—I could feel the panic. Warrior Within really cranked up the intensity, and that’s what makes it unforgettable.
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June 2024
I used to play this game a lot as a kid, shutting the T.V. off for that ass shot in the first cutscene and shake in my flip flops when the Dahaka shows up. Good memories, good game, passionate team, and a great vision. Also... They have sex at the end, like, what else would I ask for!?! This is the best, not to forget that, Kaileena is hot as hell, like wtfff! Ma'am, please, CHOCK ME WITH THOSE THIGHS!
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May 2024
Ah, revisiting Prince of Persia: Warrior Within is like unlocking a treasure chest of childhood memories. The darker, more mature tone and intense combat were a stark departure from the previous Prince of Persia titles, but they added a thrilling new dimension to the series. I distinctly remember spending hours navigating the beautifully crafted environments, executing daring parkour moves, and engaging in exhilarating sword fights. The ability to rewind time was like a magical lifeline, allowing me to conquer challenges and puzzles with a sense of mastery. The storyline, with its themes of destiny and redemption, resonated deeply with me at the time, sparking my imagination and sense of adventure. While some aspects of the narrative may have been divisive, the overall experience of Warrior Within remains a nostalgic highlight of my gaming youth—a reminder of the joy and wonder I found in exploring virtual worlds during those formative years.
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Feb. 2024
The Good: Sountracks in this game absolutely rocks! The metal vibes in it really set up the feeling of a dangerous adventure. Parkour is also quite nice. Prince can shimmy on ledges, run across walls, jump like a frog and do all sorts of amazing acrobatics. Combat here is alright, it has enough depths to not bore you during the playthrough, although it is not without flaws, which I will come back to in a minute. Playing as Dark Prince felt great. Health drain isn't a problem since you have unlimited sands. I wish I could keep it until the very end, cause it felt great to use. Lastly, the designs here are awesome, from flourishing/abandones castle to hideous monsters and the lovely ladies. I wish games didn't shy away from these kinds of designs nowadays. The Bad: May be I am stupid, but didn't quite understand the plot. All those back and forth runs between past and present, the grandfather paradox with "Sand wraith" left me confused and wondering how it makes any sense. Even though this game came to consoles and is clearly designed for them, Steam version had no controller support. I had to use Steam Big Picture to brute force it, and even then my right stick did not work at all. This game is full of jank. From not being able to remove target lock from enemies (when you want to just run past them), to jumping when you want to dodge (both are the same button) and not being able to skip cutscenes (only fast forward them). It's and old game and it shows. Sometimes it's hard to tell what to do. I remember being stuck in a big room because exit requied you to run up the wall in specific area, but camera never suggsted it. The bosses are also kind of cryptic. I didn't know how to counter Empress time slow once my sand runs out so I had to cheese her with a ledge. The Ugly: Prince's biggest enemy is not Empress or Dahaka, it's the cameraman. Camera often takes stupid angles that either disorient you or leave you wondering where to go. You often have to use cinematic camera to get a better view of surroundings. This is especailly the case when you need to run fast and can not afford to stop and check your surroundings. Nothing feels worse than failing a chase because cameraman suddenly changed the angle to show you this cool shot. Backtracking extends the duration of the playthough by what feels like 80%. From going to and back from 2 towers, to running though every location at least twice (or even more times) to fucking retracing your own steps as Dark Prince. I just started to runs past every enemy once I realised I'm essentailly running in circles. Final Thoughts: Despite all my complaints, I think it is a solid game, although definitely not great. The Bad didn't affect my opinion too much, but the Ugly made me wonder if everyone's love of Warrior Within in just rose tinted glasses. Let me know what you think!
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Jan. 2024
Ive beat this game so many times and it will never get old. The graphics, music and game-play are phenomenal. 20/10 I cannot wait for the remakes.
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Data sources

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Last Updates

Steam data 17 November 2024 04:05
SteamSpy data 21 January 2025 07:04
Steam price 22 January 2025 20:46
Steam reviews 20 January 2025 20:01
Prince of Persia: Warrior Within™
8.1
2,765
539
Online players
25
Developer
Ubisoft
Publisher
Ubisoft
Release 27 Aug 2009
Platforms