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Primitive Society Simulator on Steam

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A colony-building game combined with grand strategy elements. Play as a tribal leader, guiding your people from the Stone Age to the Bronze Age. Survive, multiply, and compete for territory among ancient nations.

Primitive Society Simulator is a city builder, sandbox and early access game developed by YSH BigDove and published by YSH Games and The Bueno Interactive.
Released on February 26th 2024 is available only on Windows.

It has received 464 reviews of which 395 were positive and 69 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 18.49€ on Steam, but you can find it for 12.99€ on Instant Gaming.


The Steam community has classified Primitive Society Simulator into these genres:

Media & Screenshots

Get an in-depth look at Primitive Society Simulator through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: 64-bit Windows 10 / 8.1 / 7 with Service Pack 1
  • Processor: 4 cores Intel | AMD CPU
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 1050
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Additional Notes: choose 'Low Quality', lock frame rate to 30

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

107 hours played
Aug. 2026
This is a game that is similar to other city builders such as Dwarf Fortress or Rimworld in functionality. Its distinction is that it takes place at the start of the Bronze Age in Ancient China (there is talk about expanding the number of starting places in the future), and you can follow the path of the future Silk Road all the way to Mesopotamia through trade, raiding, or diplomacy. Like most of these types of games, there isn't a specific goal except to keep your community going. As your society advances culturally and technologically, you will go through many generations of villagers. A feature that the developers are very keen on is having family lineages and as I am writing this they are working on the implementation of these family trees. In addition to family lineages, you can also domesticate various animals (Dire Wolves that become dogs, Sheep, Chickens, Aurochs which become the first cattle, "Fishing Birds" or Cormorants, and even Sabre Tooth Tigers and Mammoths) and gradually improve their traits across generations. As it is a late Neolithic society, construction is limited to single-story structures, walls, and ziggurats made of clay. We will see if they add options for multistory homes in the future, but that leads me into the pros/cons section of this review. Pros: -Developers are very active with the community and frequently discuss future plans. They accept feedback. -Unlike Dwarf Fortress, this game can manage 200+ villagers without the framerate dropping. You can also directly assign villagers to handle critical tasks like building walls. -It's cool to feel like you're the one creating one of the first civilizations and one that is still around to this day. -Military squads level up across generations and gain access to different combat roles. Cons: -It is still in development and there are many opportunities for Quality of Life improvements. As an example, some stuff could use more automation like the education system for children or when to stop planting seeds for the year. -The graphics are not next generation, but most games in this genre use pixel art or even ASCII in the case of Dwarf Fortress. If you like the mechanics of the game, the graphics aren't the end of the world. -There are bugs, but they can usually be fixed by reloading a save. -Major milestones are not acknowledged by the game (first birth, first bronze weapon, etc.) -The music can get old after a while if you pay too much attention to it -There's not really a good way to keep track of which villager group is which because it displays the leader's given name and not the family name (which can go extinct). -Once you get into the late game and take in ludicrous amounts of tribute from neighbors, there's really not a whole lot left to do except steamroll the rest of the world and deport your old people to tributaries so you don't have to dig graves for them. All in all, it's a game I've enjoyed and I look forward to seeing what it becomes in the years to come.
349 hours played
Aug. 2026
this one is different, lots of variety, I really enjoy the town building but what definitely stands out is the progression as you develop and organize your population into social groups that directly effect your economy and military, the attention to detail is impressive, lots of little things like decorating individual bedrooms and it having an impact on birth rate/mood/workspeed to diet being a key factor in peoples "stats" and impacting their vitality over time, but you can also scratch that macro itch by then going and copy pasting those fancy rooms everywhere or casually throwing your workforce around as a jack of all trades instead of taking time to specialize the groups and their leaders, there's honestly not any other game like it from what i've seen. looks like a colony builder, and it has all that stuff, but im finding it to genuinely only be HALF of the game once you start figuring things out. managing the different groups is incredibly rewarding if you are meticulous and patient, even combat is heavily impacted by how loyal the person is to their squad commander, very fun spin on the genre i can't not give it a 10/10 for creativity. the updates are game changing too which is awesome while waiting for development to finish, that's also the only negative thing i can think of, it's not in a completed state yet, the global map needs some attention, more interactions with other tribes and ways to increase leader prestige, (maybe tea parties?) there are bugs the people occasionally get stuck and you'll be pinged to come draft/undraft them, mostly just annoying things like that, and the interface isn't the best so there's alot needed in the way of fleshing things out and polish but the bones are solid, having watched the pieces come together so far im incredibly satisfied with the purchase, would in fact, buy again.
29 hours played
July 2026
This game s not for the weak willed! you must play until your eyes have melded into the inside of your sockets and the neck beard gods of strategy have blessed your endeavor. please save me.
36 hours played
July 2026
I love the concept. Its a fun game. Still a work in progress but very playable. I have experienced no crashes. I love the generational population. I do hope they give me some more options with the slaves. Plenty of room to grow.
10 hours played
May 2026
Fantastic game. complex settlement builder with military and social systems that put it at the top of the genre event at this EA stage. The game looks and plays great and the systems and controls are intuiative so where translation isn't quite there yet, it's fine because you know what is meant. The building and tribe management is great, assigning leaders and sub-teams for scuedling and specialised work is something many have tried and PSS is maybe the first to succeed atleast in it's current state the system is great and it's nice to see a unique seeting, Ancient China isn't a games often go for outside of high fantasy and the game commits to that setting in tone and mechanics (matriarchal lineage, a cult tree alongside technology required to progress the game and megalithic altar construction.), only a few things still out of era being modern looking sheep and chickens (although that helps with legibility) and some modern politics with women being innately worse at military tasks (a social attitude which we have no evidence of developing until much later). The only other cons currently would be neutral rooms (storage, corridors, etc) not being paintable and a few minor bugs (which the team are very quick to respond to! and so far all have been fixed by resetting the game or PC.) The pros are too many to mention, fantastic game even in EA stage. If you love DF, Ostriv, Rimworld, Ancient Cities or oldschool RTS, this game combines and outmatches them in what it's doing specifically. I completely recommend it.

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Frequently Asked Questions

Primitive Society Simulator is currently priced at 18.49€ on Steam.

No, Primitive Society Simulator is currently not on sale. You can purchase it for 18.49€ on Steam.

Yes, Primitive Society Simulator received 395 positive votes out of a total of 464 achieving a rating of 7.96.
😊

Primitive Society Simulator was developed by YSH BigDove and published by YSH Games and The Bueno Interactive.

Yes, Primitive Society Simulator is playable and fully supported on Windows.

No, Primitive Society Simulator is not playable on MacOS.

No, Primitive Society Simulator is not playable on Linux.

This information about Primitive Society Simulator is not available yet.

This information about Primitive Society Simulator is not available yet.

No, Primitive Society Simulator does not support VR.

Primitive Society Simulator is a single-player game.

No, Primitive Society Simulator does not currently offer any DLC.

No, Primitive Society Simulator does not support mods via Steam Workshop.

No, Primitive Society Simulator does not support Steam Remote Play.

Yes, Primitive Society Simulator is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Primitive Society Simulator.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 September 2026 14:04 UTC
SteamSpy data 07 October 2026 04:01 UTC
Steam price 11 October 2026 14:09 UTC
Steam reviews 08 October 2026 16:00 UTC

If you'd like to dive deeper into the details about Primitive Society Simulator, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Primitive Society Simulator
  • SteamCharts - Analysis of Primitive Society Simulator concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Primitive Society Simulator compatibility
Primitive Society Simulator
Rating
8.0
395
69
Game modes
Features
Online players
2
Developer
YSH BigDove
Publisher
YSH Games, The Bueno Interactive
Release 26 Feb 2024
Platforms
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