Potion Permit on Steam - User reviews, Price & Information

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Moonbury's residents need healing, and you're the best chemist around! With your trusty tools, a brewing cauldron, and a canine companion at your side, you'll need to diagnose symptoms, gather ingredients, brew potions, and cure ailments in this open-ended sim RPG.

Potion Permit is a singleplayer, colorful and jrpg game developed by MassHive Media and published by PQube.
Released on September 22nd 2022 is available on Windows and MacOS in 11 languages: English, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Indonesian and Traditional Chinese.

It has received 4,606 reviews of which 3,683 were positive and 923 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 2.86€ on Instant Gaming.


The Steam community has classified Potion Permit into these genres:

Media & Screenshots

Get an in-depth look at Potion Permit through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i3-2100 or AMD Phenom II X4 965
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTS 250, 1 GB or AMD Radeon R7 240, 2 GB
  • DirectX: Version 10
  • Storage: 2 GB available space
MacOS
  • OS: macOS Sierra: 10.12
  • Processor: Dual Core 1.4 GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 5000
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
3/5 Stars Romance lite, friendship and story focused, a little bit of grind, fun potion mechanic. Overall, a good game. I found it to be fun and cozy, just wishing there was more to it. Liked: *Friendship events, the events around town and regarding each character story makes the town feel more alive! Love this feature. *Only 3 friendship bars before max *Moonclove as a standard gift for everyone. Takes away stress of tracking loved items and keeps me from having to give up valuable materials as gifts. *Potion mechanic was interesting and well done! Like that I could set my own recipes after crafting a few times. *Sign post teleportation was really convenient! Want to see in the future: *More clothing options *Marriage option *Unique relationship dialogue and interactions (hug, kiss, hand hold, etc.) *Seasons with seasonal foraging items and fish *Seasonal events or festivals to participate in *Townsfolk/PC Birthdays *A mount or a way to move faster
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Oct. 2024
I have relatively mixed feelings about this game. TLDR: If you like cozy games and you aren't looking for anything too new and innovative, it's a good game. If you're looking for something new or a little more interesting, I would say skip. If I had to give it a score, I'd say a 3/5, maybe even 2.5. The potion mixing aspect was fun, and even the material gathering was quite fun. The monsters are not too hard or too easy to fight. I do feel that the tool progression doesn't feel as good as I would like it to... When I chop down a more tough tree and then get a better to tool to improve chopping, it doesn't feel like it helps much. It's just not as satisfying getting a new tool. I think the point of the final tool is that it's a god tool. It just doesn't feel like that. A bit spoilery: The story is some what interesting at the beginning, I think I had anticipated a more dark ending and that Mateo had done something wrong to the community. It kept me interested for a moment, but then it kind of fell off with the ending. I think the character stories are pretty bland as well. They just... talk so much... and there are so many characters... I think the problem is that the market for cozy games has been so oversaturated and this is just another cozy game that doesn't really provide anything outsanding. Combined with the fact that I think I just had too high of hopes for this game due to all the hype on tiktok. In conclusion, I think it's a fine game. I can definitely see the heart that went into it. I think that maybe more content would improve it. The game play loop is fine and the story is fine. Overall, just a fine game -- as I've said. I'm gonna say reccomend because I think most people interested in this type of game will enjoy it.. I think the odd exception may find it boring.
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Sept. 2024
Okay, so... If you're in any way interested in an actual alchemist/chemist simulation game where you can deduce what ails the inhabitants of a small town, discover the effects of many ingredients and gather them from different biomes... Then you'll have to look elsewhere. Potion Permit is a busywork simulation game covered in a coat of fantasy alchemy, but the potion making and the patient treatment parts of it, both halves of what makes the premise of the game, are dealt with through completely unrelated minigames. Sure, I do like the potion making puzzle, but if I can craft the same potion using totally different ingredients, then what's the point? If the patient's sickness is told to me, instead of giving me the chance of reaching a diagnosis, then what's the point? At the very least, you can go out and gather ingredients. You'll notice that I still recommend this game, mainly because I did read other reviews and I knew what I was getting into. I DO enjoy the gameplay loop that Potion Permit offers , I'm getting what I wanted from it now that I know what to expect, but the game DOES fail on keeping its promise and delivering its premise . I like having my dog follow me around, petting him and feeding him daily, it's super cute, and I like most of the cast. Because there's no friendship decay, I can talk to them whenever I feel like that, spacing out the dialogue so it doesn't feel repetitive. I also got the game on discount, but it would be an absolute no-no full price. I love the bespoke animations and the NPC side plots, like the detective Russo one, and the nasty eye that the super handsome with doctor gives me whenever I give him a gift and when I found his notebook. I also appreciate that the town is not friendly to the protagonist at the start. On that, the game does deliver. The mayor, looking to cure his daughter, went against the town wishes, and I wish that the town also turned against him and we both had to work together: me, to gain their trust, him, to regain it. As such, it would have been ideal to have that premise translate into the game in the following manner: have the mayor and his wife already be friendly to you, not starting from zero like the rest of the NPCs. Potion Permit's main draws could work with a little tweaking - make a couple of NPCs allergic to some of the ingredients, that way you have to put some thought into what goes in your potions besides filling up empty spaces with whatever shape fits them. Don't reveal a patient's condition outright, instead give us a list of symptoms and let us choose which potion or combination of ingredients works best for that. Use the minigames to reveal the symptoms, the better you do at them, the more symptoms are revealed to you. So, on a discount? Sure! 100% yes! Come get your cute AF ye olde fantasy small town busywork sim with cute NPCs, beautiful artwork, enchanting music, dog companion game. Come gather flowers and fight monsters, fish some fish, play arcade games and romance a grumpy witch doctor (or the undertaker, or the pirate queen). I AM having a good time, it does feel cozy, but mindless. There's a lot of grind until you upgrade at least both the axe and your mallet, but gathering materials gets super fast (in comparison) after that. But there's little customization and almost no decorations. Don't come here for that. Also, no divergent story paths. This is no farming or business managing sim, so don't come here for that. If you want actual deduction games, try Mystia's Izayaka (you actually have to deduce what the best dish and drink combo is for your special guests), and Strange Horticulture (a horticultural focused lovecraftian plant identification game, no time limits, very replayable thanks to different choices), both 10/10 experiences. for more reviews of games that are cute and cozy, that are creepy and have some crawlies (or both!) consider checking my curator page out: https://store.steampowered.com/curator/44079361/
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Sept. 2024
Fairly small and short game. The characters don't interest me much (I think the most interesting characters I find were Dan/Dev). It lacks dialogue variation for the NPCs and character customization. There's barely any challenge in the game (both in combat and treating patients) so it can get pretty boring/repetitive. If you're a completionist you may end up spending most of your time post-game collecting resources (trees, rocks, plants, enemies). It was ok :) Maybe buy it on sale
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May 2024
Good: + Character stories are mildly interesting + Solid gather and potion crafting doctor sim Bad: - A bit on the easier side/no difficulty selection - Get a bit repetitive after a few hours - Lots of padding due to lack of content - Relationship system is not really in depth - Low replay value Rating: 3/5 Dial soap bars
Expand the review

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Last Updates
Steam data 09 April 2025 19:09
SteamSpy data 07 April 2025 05:25
Steam price 15 April 2025 04:36
Steam reviews 13 April 2025 13:47

If you'd like to dive deeper into the details about Potion Permit, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Potion Permit
  • SteamCharts - Analysis of Potion Permit concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Potion Permit compatibility
Potion Permit
7.8
3,683
923
Online players
89
Developer
MassHive Media
Publisher
PQube
Release 22 Sep 2022
Platforms
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