Peripeteia on Steam - User reviews, Price & Information

Peripeteia is a first-and-third-person role-playing stealth game taking place in alt-history cyberpunk Poland. Inspired by immersive sims from Ion Storm and Looking Glass Studios, Peripeteia expands on the formula with new ideas and an original setting.

Peripeteia is a early access, immersive sim and dystopian game developed and published by Ninth Exodus.
Released on February 21st 2025 is available in English only on Windows.

It has received 982 reviews of which 898 were positive and 84 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Peripeteia into these genres:

Media & Screenshots

Get an in-depth look at Peripeteia through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Win10+
  • Processor: Really just about anything made after 2015
  • Memory: 6 GB RAM
  • Graphics: Dedicated GPU supporting Shader Model 4.5
  • Additional Notes: AMD GPUs will perform worse than Nvidia equivalents. Integrated GPUs will also struggle.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
A lot of the usual "tuber game reviewer" style comments in these other reviews. i know the devs are saying this is based on looking glass-styled games, but im not seeing it. i have no idea what this game is or what its supposed to be. i think ive managed to find maybe 5 NPCs in my 90 minute playthrough thus far. the rest has been spent trying to reach the bottom of the city. It seems like the devs purposefully made a lot of the in-game materials (whatever Unity calls them) ugly, and a lot of the building meshes are purposefully... wrinkly? Like you purposefully have to go out of your way to subdivide and then sculpt a surface that should be flat (look at certain windows closely). I think comparisons to other games and trying to categorize whatever this is kinda sells it short. It's unapologetic about deliberate design choices and kind of understands what it is. usually devs fall down the rabbit hole and end up trying too hard to be smart when its not always necessary. this whole thing kind of feels like a Serial Experiments Lain fan got a degree in graphic design, and then attempted to build an entire game without realizing they would eventually need to write custom code not covered by youtube tutorials. its a definite buy if youre looking for a game that doesnt seem to care if you entirely miss whatever point its trying to make, gameplay or otherwise. i cant remember the last time a game had the balls to let me run down a hallway or up a staircase for two minutes, completely gambling on whether or not there will be some kind of reward at the end of it outside of the general decency to make sure its properly textured/closed off. or sometimes its just a staircase that throws you out of the bottom of a skyscraper. i also killed a girl and unplugged her fathers iron lung or something at some point. sometimes i dont want to sit through cutscenes or feel like im "missing out on quests and content" by not checking the log. some of us want to be able to do what we want when "new game" is pressed. let me have my "Soulja Boy Plays Braid" moment. this probably all sounds condescending but at this point, if a game can keep my attention and surprise me like this, i cant *not* recommend it. its sincere- whatever it is.
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Feb. 2025
Being able to skip an entire section of the map by just walking for 20 mins instead of waiting for the train is peak user choice :D 10000000000000/10
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Feb. 2025
After playing the first and second demos for 23 hours, I can finally support the developer. This game is simply enjoyable to play. I don't fully understand why, because you will spend most of your time traversing the levels, occasionally shooting or engaging in some dialogues. I can't quite articulate it, as I'm not playing solely for the narrative (which is good), nor am I playing solely for the actual gameplay (which is decent). Perhaps the dystopian atmosphere is captivating, and the music is fire. It might be the level design, which you wouldn't find in any other game, where you feel completely lost, but after playing for 2 hours, your mind begins to connect the dots. Maybe it's the thought, "Am I even supposed to be on this roof?" or "What if I try to take this route?" when the path is just a random wire or pipe that can't be distinguished from the surroundings, as this game lacks decorations, and everything is climbable, physical, and walkable with almost no invisible walls. Perhaps it's the moment you watch someone's playthrough and realize you've missed 80% of the content, 10 alternative routes, 3 alternative solutions to objectives, and 2 alternative endings. Maybe it's the satisfaction that you've managed to beat the level in your unique way, when the game wasn't restricting you and wasn't treating you like a child by giving a map and quest markers. Or maybe it's everything combined. I don't know.
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Feb. 2025
I want autistic games with worse graphics made by people who are paid more to work less and im NOT kidding
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Feb. 2025
This game is really damn good. Not a fan of losing everything after finishing a mission, i'd at least like to keep my augments but other than that it's been really fun
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 March 2025 18:14
SteamSpy data 30 March 2025 19:06
Steam price 04 April 2025 04:37
Steam reviews 03 April 2025 23:48

If you'd like to dive deeper into the details about Peripeteia, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Peripeteia
  • SteamCharts - Analysis of Peripeteia concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Peripeteia compatibility
Peripeteia
8.6
898
84
Online players
33
Developer
Ninth Exodus
Publisher
Ninth Exodus
Release 21 Feb 2025
Platforms