Perennial Order on Steam - User reviews, Price & Information

Perennial Order is a 2D plant horror boss rush with challenging one-hit-death combat. Set in an atmospheric Dark Age world plagued by nature-infested horrors, explore a lore-filled and eldritch land alone or in two player co-op, all in a realistic painterly style.

Perennial Order is a souls-like, boss rush and dark fantasy game developed by Gardenfiend Games and published by SOEDESCO .
Released on September 05th 2024 is available on Windows and MacOS in 14 languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Turkish and Portuguese - Brazil.

It has received 510 reviews of which 473 were positive and 37 were negative resulting in a rating of 8.6 out of 10. šŸ˜Ž

The game is currently priced at 19.99ā‚¬ on Steam.


The Steam community has classified Perennial Order into these genres:

Media & Screenshots

Get an in-depth look at Perennial Order through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Dual Core 2.4Ghz
  • Memory: 8 GB RAM
  • Graphics: 1GB Video RAM
  • Storage: 11 GB available space
MacOS
  • OS: OS 10.13.6+
  • Processor: Dual Core 2.4Ghz
  • Memory: 8 GB RAM
  • Graphics: 1GB Video RAM
  • Storage: 11 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Perennial Order A true hidden gem, a masterpiece among indie soulslike games. To those who complain about dying in one hit given the game's boss-rush genre, there's only one thing to say: skill issue. https://steamcommunity.com/sharedfiles/filedetails/?id=3368257209 The game simply wouldnā€™t be as hardcore and engaging if it werenā€™t for its design. Considering that the primary gameplay revolves around boss battles, the challenge is essential. Each boss is genuinely unique and memorable (this becomes especially apparent during the final confrontation), and this is the gameā€™s core feature-miss a hit, and youā€™re back to square one. https://steamcommunity.com/sharedfiles/filedetails/?id=3371627441 I must say, playing in co-op mode was quite entertaining, though my partner was more skilled and ended up finishing off most of the bosses. https://steamcommunity.com/sharedfiles/filedetails/?id=3369581779 The gameā€™s atmosphere, music, and level design quickly make you fall in love with it. I highly recommend it to anyone who enjoys hardcore challenges, especially with the added fun of co-op mode.
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Sept. 2024
One of my favourite games I've ever played. Artstyle and music are fantastic, lore is fascinating and the gameplay is challenging but satisfying. I almost feel the moniker of "souls-like" does it a disservice as i'd consider Perennial Order a gorgeous work of art all its own. Out of the 15 bosses offered, only 2 i would say were not fantastic (being the literal meme boss and the tutorial). I cannot recommend this game enough, it has stolen my heart and I couldn't be happier.
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Sept. 2024
When I first played the demo for the game I knew it was special. It took the elements I had seen with a lot of souls-likes but both in its presentation, I mean plant horror is very unique, and the mechanics it already set itself apart. Precision charged attacks as well as limited dodges (represented by wisps) that also act as a consumable resource for special attacks is such a unique wrinkle to add complexity to a pretty explored genre of games. I was eagerly anticipating the release of the game, and while I have yet to finish it I can confidently say this is one of my new favorite games. Not even for this year, just in general. I've played a lot of indie games where a part of the charm is the feeling behind a small studio coming together and producing a game, but this goes beyond just indie charm. Gardenfiend Games have created a game that truly stands on its own and is a great worthwhile experience solely on its own merits due to the design, personality, and artistic flair behind it. I could gush endlessly about the creativity of the character designs, the drip feed of lore through characters and journal entries, the atmospheric music, and especially the balanced tone. It is so refreshing to see a game in a dark setting still make room for goofiness and calm moments. It presents a world full of strange distorted life while keeping the environments feeling varied and the characters meaningful, I'm loving how fun and attached I'm getting to the cast of this game. And the boss battles, they are the capstone of showing how creative and masterful this design team is. Each one feels unique from its presentation and the mechanics it stresses. Playing with the lighting, pace, spacing, and even core functionality of what your basic kit is used for. If you are a fan of souls-likes, hell even just metriodvanias do yourself a favor and play this game. It's so much more than just a boss rush and it deserves your attention.
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Sept. 2024
I could really feel the effort put into this game. From the music, art, lore, to each boss being unique and having interesting challenges to overcome. To allowing you to pet the dog, and having a training dummy to test your build. I could see the hollow knight inspiration (and many references) most notably a boss very akin to the Mantis Lords. And a Knight with a Nail sitting on a bench lol Also, I played Co-op from Japan, my partner in the US. And we had no issues at all with the multiplayer. So wow, good job whoever did the multiplayer work. It doesnt usually go this smoothly for us. Big Bonus. Now for two gripes, One, we did complete the game in 10 hours. Shorter playtime than I would want. I didnt 100% the game though and will squeeze possibly another couple hours...and two, the foreground scenery to add atmosphere seemed a little heavy handed at times, where like 70% of my screen was blocked off to random shrubbery while navigating the overworld. Overall, I think it is a great buy, as it is a fun challenging game of high quality imo.
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Sept. 2024
controls are super crisp, the art and animation are beautiful and the soundtrack is stellar, but already expected that after trying the demo. what i was not expecting was the amount of cool npcs, little sidequests and lore that i'm finding. will update after i'm finished and try the co op. but it's looking like a banger.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 April 2025 14:22
SteamSpy data 10 April 2025 19:23
Steam price 12 April 2025 20:38
Steam reviews 10 April 2025 19:54

If you'd like to dive deeper into the details about Perennial Order, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Perennial Order
  • SteamCharts - Analysis of Perennial Order concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Perennial Order compatibility
Perennial Order
8.6
473
37
Online players
8
Developer
Gardenfiend Games
Publisher
SOEDESCO
Release 05 Sep 2024
Platforms