Per Aspera

Make Mars your own! Take control of the world’s most sophisticated AI (AMI) and terraform the surface of the Red Planet for a city-building experience on a planetary scale. Transform this barren world into a lush paradise and explore the surface for any ancient secrets that may be waiting.

Per Aspera is a online co-op, real-time and management game developed by Tlön Industries and published by Raw Fury.
Released on December 03rd 2020 is available only on Windows in 8 languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 5,321 reviews of which 4,028 were positive and 1,293 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 9.89€ on Steam and has a 67% discount.


The Steam community has classified Per Aspera into these genres:

Media & Screenshots

Get an in-depth look at Per Aspera through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-7400 / AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050ti / AMD Radeon RX 570
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX Compatible Sound Card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Great space city builder/Management game! Very chill to play. - Space theme! Not many games have this kind of theme. - Cool story but some of them have quite bad timing. - No bugs so far, I haven't seen any. - Have a lot of buildings to build. - Fun gameplay and good mechanics. - Good presentation and have a voice acting. - QOL could be better, but it is forgivable. - Quite short for this kind of game.
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Aug. 2024
Per Aspera is a colony management simulation game that has a story containing multiple possible endings, allowing for replay ability. It took me about 20 hours to complete the game's story mode and understand each mechanism. I absolutely loved the playthrough. I felt like the Blue Mars DLC should have been included in the base game, since it includes mechanisms that just make sense, and I also feel as if the game itself is in need of further performance optimizations. Outside of those two cons, I think this is a great game that eases you into each stage, and eventually requires precise resource management and allocation of structures. Don't get overwhelmed by the idea of that though. The game does a great job at making the whole experience fun.
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June 2024
This is a base building game where you are an AI tasked with terraforming Mars. You build workers, mines, factories, colonies, utility buildings. The first thing that impressed me about the game was the world map of Mars. The topology is very well done and it was interesting just scrolling around and looking at all the features of Mars, especially after having recently read the Mars series by Kim Stanley Robinson. The formulas for resources and buildings are very simple and easy to understand - it is a very basic system compared to Factorio. Other reviews complain about the dumb workers, but unless you are a min-maxer you can just build a bunch of workers and forget about them. By the end of the game I had over 200 and my base was humming along just fine. I had my food producing buildings on priority the whole game which seemed to work well for keeping colonists happy. Some parts of the game are quite tedious. I had to build over 200 oxygen capture plants one by one because all the plants were making too much oxygen. Rising water levels will destroy your water treatment plants and so you have to constantly destroy them and move them back as water levels rise. Drone combat is very annoying, thankfully there isn't too much of it. I quite enjoyed the story and it gave me a reason to keep going with the game. I don't think the replayability is very high - I don't see myself coming back to the game now that I've finished it. Overall I'd definitely recommend getting the game if you like builders. However if you like your builders very complicated, have high replayability or want finely tuned control over production it might not be for you.
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Feb. 2024
A Flawed Gem Per Aspera is a thoroughly unique game, and I both really enjoyed my time with it and was frustrated by it. Good news first, it's a city builder on an even bigger scale. You really feel like you're colonizing Mars when you can view the whole planet and spread your base out across entire continents while watching the red planet turn blue and green from your terraforming. The campaign story carries its weight too and keeps you engaged in what's happening. The frustrations mostly come down to lack of polish. I could talk about simplistic worker AI causing bottlenecks, or character introduction events not firing properly, or an unbalanced tech tree that doesn't mesh with campaign progress, but the truth is I love this game and even with issues you'll get your money's worth out of it.
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Jan. 2024
Pretty unique survival strategy similar to Surviving Mars, though far better execution in my opinion. The terraforming feels very rewarding and I like the story elements, havent seen those in other building games. (Playing with Blue Mars)
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Last Updates

Steam data 09 December 2024 00:33
SteamSpy data 17 December 2024 07:28
Steam price 23 December 2024 12:41
Steam reviews 22 December 2024 13:46
Per Aspera
7.4
4,028
1,293
Online players
117
Developer
Tlön Industries
Publisher
Raw Fury
Release 03 Dec 2020
Platforms
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