Pentiment

Step into a living illustrated world in a time when Europe is at a crossroads of great religious and political change. Walk in the footsteps of Andreas Maler, a master artist who finds himself in the middle of murders, scandals, and intrigue in the Bavarian Alps.

Pentiment is a historical, story rich and adventure game developed by Obsidian Entertainment and published by Xbox Game Studios.
Released on November 14th 2022 is available only on Windows in 11 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Japanese, Korean, Russian and Simplified Chinese.

It has received 6,914 reviews of which 6,581 were positive and 333 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 9.99€ on Steam and has a 50% discount.


The Steam community has classified Pentiment into these genres:

Media & Screenshots

Get an in-depth look at Pentiment through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (SP1) 64bit
  • Processor: Intel Core i3-3225
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 650 Ti
  • Storage: 12 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
"Be a medieval artist," they said. "See the funny margin doodles," they said. I was NOT PREPARED for the emotional and intellectual sucker punch this game inflicted on me. It had deep conversations on art, life, loss, self-fulfilment, religion, language, culture, society, and more - but they were all weaved beautifully through the game, and never felt preachy or cumbersome. I truly felt that I was making meaningful choices in the game, while also coming to meaningful decisions in my own views on the world. I can't think of many other games that made me think so deeply - or cry so often. In terms of execution, the choices made by the team are just perfect. The art of the world and characters aptly evokes the styles of medieval books and murals, and even in its simplicity has just enough personality and animation to make the characters unique and come to life. The typography design - my goodness, how clever; using captions - a necessary UI element that is usually taken for granted - to say something about the people speaking them and about the world they live in, is just a stroke of genius. The sound design that accompanies those captions is also wonderful, as are the few poignant pieces of music that accompany some powerful scenes. And all of this is built on a foundation of a really interesting plot, that had me hooked, gasping, agonising at choices, and eventually satisfied, if emotional. I would say that most of Act 3 felt a little drawn out and out of pace with the rest of the game, but it was absolutely worth powering through to get the full experience. As a professional illustrator I related to so many bits in the game, and felt so seen (and occasionally personally attacked), so I deeply recommend this game to anyone who considers themselves an artist. But also to anyone who doesn't mind a lot of reading or being an emotional wreck for a few days. I think the payoff is more than worth it.
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June 2024
Just an insanely well-written game. I don't even want to talk about the story too much because it should just be experienced first hand. The fact that Josh Sawyer went from New Vegas to this is George Miller-esque in genre shifting. The comparisons to Disco Elysium are apt, but almost unfair, as this game completely stands on its own and isn't merely "Disco Elysium in the HRE." God bless you Andreas Maler.
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Feb. 2024
From a story perspective, easily one of the best games I've played in years. All told, this is a mature game for people not looking for a quite thrill, but who are willing to explore a complex world and pay attention to details. I don't think I'll ever play it again, but I'll probably remember it for years to come, and will recommend it liberally. The story itself was very compelling. Getting to know each of the villagers and their histories was quite the treat. Seeing them change and be affected by the events of the story was even better. It was obvious that the writers took care to depict the characters' emotions honestly, including trauma of war, famine, and other maladies that could befall a medieval person. Also, the joys, simple pleasures, and hopefulness that people can have; especially when they band together. The gameplay is lackluster, but that's not why you're playing a detective story set in the late Middle Ages. I grant that this game fell closer to the visual novel end of the spectrum than anything else, but as someone who loves text heavy RPGs, I have no problem with that. Lastly, but most importantly to me: the attention to historical detail. As someone who practices medieval art, I found the attention to detail gorgeous, including the various historical scripts used to depict the class and position of various individuals. When a character early in the game had their dialogue depicted in moveable type instead of handwritten text, I whooped in joy, discovering that this little detail was meant to show us this character was a printer. The inclusion of an Ethiopian monk at a monastery, traveling eastern Europeans, and various languages helps dispel unfortunate tropes about whitewashing and samefying the European middle ages. If you're at all interested in history as a series of human events and not just a bunch of dates, wars, and Great Men, give this a look.
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Jan. 2024
Gotta love a game with a bibliography at the end of the credits. If you have any interest in history, this game is an absolute gem - incredibly immersive experience with amazing art direction.
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Jan. 2024
Pentiment is a brilliant narrative point and click adventure game set in 16th century Bavaria and it is both one of the best games I've ever played while also being near impossible to recommend without caveats due to the extreme nicheness of the setting. Obstinately, a murder mystery, this is a game that is more of a thematic exploration of how history is made and how layers of cultures, religions, and customs intersect and bury one another like sedimentary rock. This is a place governed by the baffling Holy Roman Empire's dense and illogical web of conflicting fealty, where the Catholic Church supreme reign is starting to crack under the dawn of reformation, seasonal pagan customs still hold strong even as the gods they honor are wiped from living memory, and the printing press is transforming books from rare artifacts of the elite into something that is actually accessible to the masses. The setting and the colorful inhabitants that populated this small alpine town is the reason to play this game, and if any of the above intrigues you, then you should give it a try. There are some things to be aware of. The game autosaves after every location change which means that any missed persuasion check is lost until the next playthrough unless you save scum immediately. And once you pick your character's background, which you do without really knowing how it will affect the future, you are stuck with it for the rest of the game. Completionists might be miffed that there are mutually exclusive achievements that require multiple playthroughs with no way to speed through the dialogue. One also might expect from a murder mystery type game to get some validation if they named the right suspect, but the results are left purposely ambiguous with your character left to deal with the consequence of their decision. There is eventually a satisfying conclusion at the end, but not all questions have definite answers. I found the 20 hours I spent with the game to be a luxurious front row seat to an underrepresented place and time. Quite frankly, it really makes the average generic fantasy setting stand out with how shallow and stale the world building is when compared to the real thing.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 15 November 2024 22:11
SteamSpy data 17 December 2024 21:49
Steam price 23 December 2024 12:26
Steam reviews 21 December 2024 21:59
Pentiment
9.2
6,581
333
Online players
129
Developer
Obsidian Entertainment
Publisher
Xbox Game Studios
Release 14 Nov 2022
Platforms