Pax Dei on Steam - User reviews, Price & Information

Quick menu

Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?

Pax Dei is a pve, sandbox and mmorpg game developed by Mainframe Industries and published by Mainframe Industries and New Tales.
Released on June 18th 2024 is available only on Windows in 3 languages: English, French and German.

It has received 5,831 reviews of which 4,067 were positive and 1,764 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Pax Dei into these genres:

Media & Screenshots

Get an in-depth look at Pax Dei through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5-7600K or AMD equivalent
  • Memory: 16 GB RAM
  • Graphics: GeForce RTX 2060 (12 GB) / Radeon RX 5700 XT | VRAM: 8 GB mini
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 80 GB available space
  • Additional Notes: SSD

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
First: I think it really needs to be said, that (in my opinion) this game is not for winning, but for playing. So I suppose a lot of misunderstandings about the quality come from trying to get the best stuff the fastest way and level "successfull" somehow. It reminds me a bit at the first attempts in Minecraft, where no objective had been given and it was completely your own choice, how to spend your time there. ...now just with absolutely amazing graphic and more medievilish XD In opposite to all the survival crafting games I have and where I just try to beat the algorithm of dying, this feels like something I could do long term: built up an existence, some friendships, live a decent life and enjoy all the experiences made, best of it share everything with your neighbors in your village. That means: I have no hurry to get through it in minimized time, I rather take the long road and enjoy the view ^.^ My current pros: - rich environment with loads of stuff to use already - the realism that crafting something of value indeed needs time and passion and that epic builts and crafts may need a whole bunch of people (even though it is very grindy...you have time, so let it be that way...) - amazing building system (prepare yourself for constant rebuilding something as it makes so much fun) - complex crafting systems with a huge amount of ideas (for an EA game) and with rather few unused od notimportant crafts and ressources - the people I met so far are really nice and the worst thing happened is that they are not thaaaat chatty. No absent base raids, no spawn killing with "I am just playing the game, it is allowed, so I will do it." and all the other funny stuff one may know by public servers of survival craftings - the freedom to find my own way for every day - food is for buffs or poison and there is no need to be online continuously in order not to starve - The opportunity to socialize, even as a solo player and with no interest in clan liabilities, there always is a chance of a good talk or a short companionship And my cons: - I think most player wait for update and so a lot of players are not aktive. That makes it rather dull in a global sense, even though my neighbors are active and great. Other dozens of people in my village I have never seen. Society interaction needs a society. - there is a lot to craft or levelling that you will never need again (because you then can do better) and so far you cannot recycle crafted things. Can't wait until that is changed because it feels like having tons of waste. - some things, like combat, is not very good balanced yet. - the price for all packs is an awful lot of money for an early access. But at least you can start with just one plot to see if you like it. So overall I think there is a lot of work to do and maybe even lots of updates in next future, but in many ways that game does not feel immature and not playable. It is definately worth the experience and at the beginning you can find very kind helping hands.
Expand the review
Aug. 2024
Completely hooked on this. Firstly, the most visually stunning game I've played in 30 years of gaming, it's beautiful. Now, is it perfect? No, but show me a game that is. It's in early access as of writing this so it is buggy but nothing that isn't a minor inconvenience that I've come across for a game that's a work in progress. There's a lot of comments and reviews saying that it gets boring very quickly and there's nothing to do which I don't understand at all. I will say that it is primarily about building a home/cottage/castle and crafting to unlock recipes and better equipment/construction elements. If you are a creative person who loves the medieval setting, you're gonna find a tonne to do. If you're not creative and prefer the combat element then yeah, you're gonna get bored very quickly and you're probably going to want to pass on this one. It's very forgiving, destroying a building element refunds you 100% resources, dying is a case of going back to where your body is and collecting your inventory back but it is very grindy so again, if you don't like that, you're going to want to pass on this one. It is a MMO although if I'm being honest the world is pretty empty of players right now. Might just be where I am but I'd say I probably come across 2-3 players a session. Honestly though, not a big deal for me although if you have more people in your 'clan' the less grindy it's gonna be and it's a lot of fun building and exploring the map and what other people have built in the world with someone else. By far the biggest downer for me is the price. To get the maximum (only 4) relatively small plots and a pack of the nicest furniture set/clothing it's gonna set you back £100 . To me, that is already outrageously expensive and when you tie that with the developers talking about moving to a subscription model on release... I can't justify an ongoing monthly outgoing on a game when I've already paid £100 for the game and out of principle alone, I won't be playing it anymore if that happens. Which would be incredibly frustrating because it has the potential to be a top of all time for me. You'll probably like this if you enjoy: Medieval Dynasty - Time Period + Decorating/Building Homes/Towns + Map + Visually Minecraft - Designing + Builiding Houses/Towns/Castles + Creativity + Decorating Kingdom Come: Deliverance - Time period + Map Mount & Blade - Time period + Visually Going Medieval - Castle/Town Building + Time Period The Sims - Designing + Building + Decorating Red Dead Redemption - Being out in the wilderness + Hunting You won't like this if you're not a fan of: The grind Being creative, the most enjoyment I've had out of it is the designing/building of my home/town. Games with no 'direction' or missions Games with no 'ending' i.e. no final boss or end credit mission. The game just keeps rolling on. Games with no main objective i.e. there's no end goal, you just keep on levelling and building your home/town
Expand the review
Aug. 2024
Definitely a good game, but there are caveats that any buyer should be aware of before getting into it. 1. Building is fantastic 2. Visuals are fantastic 3. Social interactions are great. Downsides: 1. The game costs $40 but says you will have to pay a sub after early access. Subs for small game studios almost always end in a dead population. Plus they dont even tell you how much it will be, so you are basically gambling on the hope that its not expensive. Note: Devs did say that you will be compensated even when the sub starts. So based on the pack you buy, you will get a decent amount of free sub time for owning a founders pack. It should be buy to play OR a sub, not both. 2. While building and social stuff is great, combat is poor at best. Its not that it doesn't work, it does work. It just has basically no depth. Swing swing, block. Thats it. The combat overhaul claims to make it a far higher skill ceiling later on. 3. **EXTREMELY GRINDY**. When the devs say its designed for large social interactions, they actually mean it. This game works best if you either join or live near a large group, then you can choose a role that is in demand and grind that to make a living and get everything else you need. Note: Its not impossible to solo. Its just slower. I play in a 2 man group and we do alright just taking our time. There is no open PVP (pvp is only in specific zones that you opt-into entering).
Expand the review
July 2024
OK, I have quite a few hours on the game now, and I can say with consideration why I have enjoyed the game and hated aspects of the game. My Perspective: Retired software/IT dude. I am sort of the game tester in my group, 5 brothers and several other nephews and spouses and friends. I build servers for those games that allow private servers and early test others like Conan, PalWorld, Enshrouded, Soul Mask, Valheim with Mods etc. The Great: Beautiful game, bugs are getting sorted, and we do not mind the EA necessary work arounds. We are a casual PVE group, and this looks really promising, getting randomly killed by a wizard dude is interesting. Crafting experience: With only 2 playing for now, we appear to have the biggest Castle in US East/Selene/Llydaw so far. The Very Very BAD: The crafting is deep and complex, that is ok, (even good), but the random craft failure mode and the skill level crafting gates are just terrible, especially for consumables like iron arrows, if that stays in the game, I doubt I can get the rest of my planned clan to even join. The Weird: The Plot feature appears to be account based, but the characters are not account based, I.E. the characters share the plot numbers bought. The cost of the EA game would be much more appropriate, if the plots were by character, I.E. $40 1 plot account would have 1 plot per character (2 plots), and a Master account would have 4 plots per character, I would very much value such a change and would use it! So I am making a qualified “Recommended” for now, but not sure we will stay around for the long haul unless major focus changes are not implemented. Edit: 6/29/2024 Removed all references to my personal purchase DLC issues, mostly poor communication by Pax Dei and poor investigation by myself. Still disappointed, but not all blame is on Pax Dei. I have noticed a large usage decrease just based on my in game observations, hope that's a transitional thing until Pax Dei delivers on all the changes promised, I too will decrease my play time awaiting upgrades and changes, I have failed to get 50% of my family game tribe to even try the current version. Edit 7/20/2024 Have finally got most of my crew into clan. Have made a few issue notices to Pax Dei, and surprise they have been responding directly to me, not always helpful, but they are trying, so two points for effort, and lots of game improvements, minor, but better, still waiting on removal of trees from my foundations, and it appears doubtful that they will change the things I dislike the most, so FYI.
Expand the review
June 2024
I'm 54 years old and have been gaming most my life. This game has reminded me of the fun I had during my 1st MMO which was Ultima Online. I like to think if UO was remade today this would be it. Of course this is a EA game so things can changes and the launch was rough. What appeals to me is the immersion, the building, and the crafting. The slow paced grind is fun for me playing solo. Oh did I mention the game is simply beautiful! Combat is a bit simple but they say they have big plans for it. I just hope they don't over complicate it. Right now I really enjoy going hunting for animals with a bow. I have not tried the PvP but with how this game is setup now it isn't anything to worry about if you're not into that. Even though I have not yet done PvP I will give my thoughts on it. There is no base raiding here!. Sure there is full loot if you get killed but you will most likely have enough resources to replace everything many times over back at your base. This was what I remember from PvP in UO as well. I had fun fights all over but no fear of losing it all while doing real life stuff. Alot of people including Devs have said this is meant for clans but solo can be enjoyable. This is true from my experience so far. I do not care if I cannot solo a boss in a dungeon and would never expect too. I just want to feel like I am accomplishing something and I prefer that to be my own personal goal in game not some stupid quest to go gather or kill something. Maybe I want to add to my house or setup a special craft area or personal relaxing spot to enjoy the scenery. When trade and the economy releases I may focus on getting rich! Bottom line is the choice is mine. Ok the elephant in the room is a potential monthly sub. My thought is worth it! I don't even know the price yet but I'm sure it will be reasonable. For a game like this and to preserve your stuff online like they will be doing they have to make some kind of money. No different than someone hosting a website for ya and I would rather pay than have ads. I am on the fence if they added a cash shop or battle pass cause those can quickly go wrong. If you like to do your own thing or team up along side or fight against 1000s of other players this is your game!. I can see myself playing this one for years to come.
Expand the review

Similar games

View all

Wurm Unlimited

Wurm Unlimited is the standalone version of the fantasy sandbox world Wurm Online, the MMORPG where the players are in charge! A pioneer in the ideas of player influence, crafting and adventure, it is now one of the most deep and feature packed true sandbox experiences available.

Similarity 73%
Price 27.99€
Rating 6.9
Release 21 Oct 2015

Inferna

Inferna is a player-friendly, free-to-play open-world MMORPG with unique combat system and a game world that sets no limits to the game experience.

Similarity 71%
Price Free to play
Rating 6.1
Release 20 Dec 2019

Mortal Online 2

A persistent sandbox world. No classes or levels. Train the skills you want for your own unique build. Player-driven trade, economy, and housing. Millions of crafting combinations. First-person immersive combat. Exploration. Bosses. Full loot, full PvP. The world of Nave is yours - who will you be?

Similarity 69%
Price 33.99€
Rating 6.0
Release 25 Jan 2022

Day of Dragons

Day of Dragons is an online creature survival game set in a large, beautiful, sandbox open world with multiple biomes and distinct creatures. Rule the world as one of several dragon species, or play as an elemental.

Similarity 68%
Price 19.50€
Rating 6.5
Release 04 Dec 2019

Towers of Aghasba

Explore a stunning open-world filled with majestic creatures and quirky characters. Nurture the barren land into vibrant ecosystems and flex your creativity as you build a thriving civilization in balance with nature. Visit other player’s worlds in an evolving online CO-OP experience.

Similarity 67%
Price 28.99€
Rating 6.7
Release 19 Nov 2024

New World: Aeternum

Experience a thrilling action RPG set on the supernatural island of Aeternum. Forge your destiny on an adventure filled with danger and opportunity.

Similarity 67%
Price 59.99€
Rating 6.8
Release 28 Sep 2021

Albion Online

Albion Online is a fantasy sandbox MMORPG featuring a player-driven economy, classless combat system, and intense PvP battles. Explore a vast open world full of danger and opportunity. Grow your wealth, forge alliances, and leave your mark on the world of Albion.

Similarity 66%
Price Free to play
Rating 7.8
Release 16 May 2018

Kingdom of Atham: Crown of the Champions

"Kingdom of Atham: Crown of the Champions - Embark on a medieval fantasy survival odyssey. Reclaim the stolen Crown, battle dark forces, and explore diverse lands. Uncover secrets, wield magic, and craft your destiny. Will you become the true champion of Atham?"

Similarity 66%
Price 13.79€
Rating 7.3
Release 12 Jan 2024

Enshrouded

You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival action RPG for up to 16 players.

Similarity 65%
Price -10% 27.00€
Rating 8.6
Release 24 Jan 2024

The Lord of the Rings: Return to Moria™

The only survival crafting game set in the Fourth Age of Middle-earth™. Embark on an epic journey to reclaim the Dwarven homeland of Moria, and explore, craft, and build in procedurally generated worlds. Play as a solo adventurer, or join friends in co-op gameplay for up to 8 players.

Similarity 62%
Price -36% 15.68€
Rating 8.1
Release 27 Aug 2024

Last Oasis

Nomadic Survival MMO. Build wooden walking machines to travel to new lands. Create clans and fight for territory. Resources deplete fast, so take your sword and scavenge, pirate, and trade to stay alive.

Similarity 62%
Price 24.99€
Rating 6.1
Release 26 Mar 2020

Xsyon - Prelude

Xsyon is a player driven apocalyptic fantasy sandbox MMORPG, set in a living and evolving environment. Players create the world they want to live in as they form tribes, construct towns, shape landscapes, create quests, hunt, farm, gather, build societies and develop a New World.

Similarity 62%
Price 27.99€
Rating 6.9
Release 29 Dec 2014

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 April 2025 11:07
SteamSpy data 07 April 2025 19:33
Steam price 15 April 2025 04:48
Steam reviews 14 April 2025 21:49

If you'd like to dive deeper into the details about Pax Dei, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Pax Dei
  • SteamCharts - Analysis of Pax Dei concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Pax Dei compatibility
Pax Dei
6.8
4,067
1,764
Online players
655
Developer
Mainframe Industries
Publisher
Mainframe Industries, New Tales
Release 18 Jun 2024
Platforms