Pax Augusta on Steam - User reviews, Price & Information

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Pax Augusta is probably the most authentic ancient city-building simulation. Build flourishing cities and look after your citizens. Earn gold with production and trade of goods and build impressive monuments. Strengthen your influence and become a Roman emperor!

Pax Augusta is a simulation, strategy and rome game developed by Roger Gassmann and published by Senatis.
Released on April 17th 2025 is available only on Windows in 5 languages: English, German, French, Italian and Spanish - Spain.

It has received 326 reviews of which 245 were positive and 81 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 24.99€ on Steam, but you can find it for 10.99€ on Instant Gaming.


The Steam community has classified Pax Augusta into these genres:

Media & Screenshots

Get an in-depth look at Pax Augusta through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-6402P or AMD Ryzen 1300X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 4 GB or AMD Radeon R9 380 4 GB
  • DirectX: Version 11
  • Storage: 35 GB available space
  • Sound Card: Integrated or dedicated DirectX 11 compatible soundcard

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Firstly, I do enjoy the game, I didn't want to leave a "Do Not Recommend" and discourage the solo dev that is always in communication with his community. This is a really in depth, interesting game. When it works and runs properly, it's nice to look at and I really love watching my city come together and change as my population grows and changes. The forum aspect is intriguing, the buildings feel like they fit the game nicely, the lack of a military side is honestly refreshing. However, the game does not run well AT ALL most of the time. It is possible it's my PC, but I can run similar games just fine on medium graphics settings, and others have also reported the extreme memory requirements of the game that slowly take up more memory as you play. My only solution was to play at 1x speed zoomed in maybe 2 scrolls above the action; forget using camera mode to see my city from different angles, as anytime the majority of a sizable city is in view, the game stutters or outright stops until I leave camera mode. The world map feels like a neat idea, but doesn't serve much purpose, at least not yet. A menu would work just fine. I also don't enjoy having to go through a loading screen, and "travel" to the nearest mail post to see about promotions, but I understand this dev is going for realism in that regard. Going from the city map to world map and vice versa take upwards of 1-3 minutes at a bare minimum, and greatly disrupts the flow of the game. Those critiques aside (the stuttering and load times have currently turned me away from the game for the time being) I have faith in the dev to continue to fix and deepen this game. I do recommend the game. Try it out, support the dev, let him make this game into the game he wants it to be.
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April 2025
I'd agree with UX complaints others have, but I'll start with my fav things about PaxA: nerdiness, pacing, modularization, solo dev's passion. This game does a lot of things better than Caesar 3. You can go harder with micromanaging here, but *chefs kiss* you don't have to do more than the basics if you don't want to. Dozens of stats/benefits are perfectly communicated IMO: it trusts your agency as a player without overly babying you. The pacing of this game is genius. I feel like I can just chill and enjoy my city, yet still can add things at my own pace which inject difficult challenges. So I go hard. And then I can enjoy the fruits of my hard work. The freecam isn't graceful but it's enough to enjoy up-close immersion in the streets... *People-watching in this game is my favorite thing to do.* It encourages organic approaches and immersive building. I can add an extra little 1x1 garden to some dude's house that they'll actually manage & bring to market. I can build a forum in the shape of a heart, then put a taberna in that awkward alleyway it made, or delete 2 squares to add a rostrum to the center. There are a handful of kinks at time of writing (release day), but I think they are very minor things (eg. not a lot of UI descriptors yet, some menus close at weird times) & most negative reviews I feel are making mountains out of molehills. UX optimizing has a ways to go, but I'm not disgusted by lack of professionalism if that makes sense. I think it exceeds expectations at release day, and would recommend this gem today, especially if you felt something missing from other city builders you've played. It's a complete, deep experience.
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April 2025
In general I recommend this game. As an archaeologist and classical philologist I admire the extensive attention to (historical) detail. PxA is a fantastic way to imagine what a (Gallo/Germano-)Roman city would look and feel like. Although marble buildings exist, they won't be the bulk of your city. Do not forget that the avarage building in the Roman Empire was built using wood, mud and brick. You cannot exspect to only see splendor. Roman cities (just like modern ones) were dirty, wheatered and human. The game does feel like a classic city builder from the early 2000s. At first the mechanics feel a bit overwhelming, but after some time (and rereading the tutorial pop-ups) you'll get the hang of it. The developer even made video's explaining the more difficult mechanics. The learning curve is a lot less steep than Paradox games like HOI4 and CK3. The city asks for some planning in advance; things like the necropole (cementery), forum (central square) and general axis of the city are not changeable. Buildings only have 4 ways to rotate. I've read some commentary on this game mechanic, but it doesn't bother me. Filling gaps between your houses with gardens, (work)shops and brothels feels really satisfying. In a way resembeling Tetris in the proces. However it is important to notice the problems at this moment (19th of April, 2 days after release)! There are bugs and a crash once in a while. The game has not the best optimalization and often runs around 15-30 fps with drops to 5-10 fps. (I have a GTX1080 and 32gb of ram) Some mechanics don't work reliable yet. In general it still needs polishing. Pax Augusta has an active community on discord and the developer is very open about his work. Because of his livestreams, open communication and general love for his work I trust him to improve the state of the game.
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April 2025
Great game! 9/10 For a one man job most of the triple A studios should look at this and re-evaluate if they are heading in the right direction. I mean paying 70 euro's for games for mostly poor optimization and a lot of bugs these days. Wonder if the upcoming anno 117 could even match it and that game will probably also cost 70+ and will be labeled Quadruple A. But enough about that. This game transported me back to the countless hours I poured into CivCity: Rome I like the slower building time and not just place a building and be done with it The map mode is enjoyable. And the dynamic of trading with Roman villas and cities creates a genuine sense of interdependence, forcing you to rely on external relationships rather than solely focusing on your own growth a mechanic that deepens as your settlement expands, just as it should. A minor thing I miss or maybe it's just a custom from other games, but when pressing escape it would be great to get the menu to go to main menu or exit the game, it's really just a minor thing though Haven't played the story yet but will do later on. Many thanks to the developer for working 7 years and hope it will be updated for many years to come !
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April 2025
It's hard to imagine that this great game was developed by one person over these many years. Unlike some other games, this game gives me the feeling that I'm actually building a historical Roman city. ps: I'm definitely not alluding to Anno
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Frequently Asked Questions

Pax Augusta is currently priced at 24.99€ on Steam.

Pax Augusta is currently not on sale. You can purchase it for 24.99€ on Steam.

Pax Augusta received 245 positive votes out of a total of 326 achieving a rating of 7.08.
😊

Pax Augusta was developed by Roger Gassmann and published by Senatis.

Pax Augusta is playable and fully supported on Windows.

Pax Augusta is not playable on MacOS.

Pax Augusta is not playable on Linux.

Pax Augusta is a single-player game.

Pax Augusta does not currently offer any DLC.

Pax Augusta does not support mods via Steam Workshop.

Pax Augusta does not support Steam Remote Play.

Pax Augusta is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Pax Augusta.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 April 2025 10:27
SteamSpy data 26 April 2025 20:01
Steam price 27 April 2025 12:30
Steam reviews 26 April 2025 03:45

If you'd like to dive deeper into the details about Pax Augusta, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Pax Augusta
  • SteamCharts - Analysis of Pax Augusta concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Pax Augusta compatibility
Pax Augusta
7.1
245
81
Game modes
Features
Online players
232
Developer
Roger Gassmann
Publisher
Senatis
Release 17 Apr 2025
Platforms
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