Party Animals on Steam - User reviews, Price & Information

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Fight your friends as puppies, kittens and other fuzzy creatures in PARTY ANIMALS! Paw it out with your friends remotely, or huddle together for chaotic fun on the same screen. Interact with the world under our realistic physics engine. Did I mention PUPPIES?

Party Animals is a multiplayer, casual and funny game developed by Recreate Games and published by Source Technology.
Released on September 20th 2023 is available only on Windows in 10 languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil and Thai.

It has received 62,826 reviews of which 49,119 were positive and 13,707 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 17.99€ on Steam, but you can find it for 9.99€ on Instant Gaming.


The Steam community has classified Party Animals into these genres:

Media & Screenshots

Get an in-depth look at Party Animals through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 64-bit / Windows 11, 64-bit
  • Processor: Intel Core i5 / AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 750-Ti / AMD RX 550, 2GB VRam
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 12 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
My favorite party game! I play it daily nowadays. It's easy to pick up and jump right in. The matches are not that long either and dailies and weeklies don't feel grindy. While the fighting stays the same, different maps all have their own style and differ in mechanics. There is even a relatively new kart mode, which is really fun, even though it is still in beta and has just three maps yet. And I really love the characters, they are super cute and funny. Collecting new costumes is my favorite part. The only problem is the game chat which is quite limited (messages disappear really fast) and I can only barely understand people in voice chat. That's not really important in this game though. So far I got tons of costumes without spending real money on micro-transactions. You can even get some premium currency by continuous playing. So unless you want all the costumes or very specific ones, no need to spend more after the initial purchase.
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Sept. 2024
Long story short? πŸ€” The game is fun and justifies its price (I’ve paid ~$6.5) β€” it has a really slick and nice UI, UX is decent enough, the gameplay is tons of fun and some modes/maps are hilarious πŸ˜‚ There’s quite a variety of modes: β€’ Mario Kart alike gamemode β€’ Fighting maps β€’ Team based maps where you need to do various objectives (the most diversed mode) β€’ Smash Bros-esque 6 rounds fighting mode with roguelite (kinda) element! β€’ Also there’s a hub map (available only in Custom Modes) with 2 board games β€” one is, basically, UNO, but another one I didn’t try (needs more than 2 players). β€’ And so on… My main gripe with the game is that Party Animals desperately needs more content β€” and I’m not talking about cosmetics, but maps and modes. Currently, there’s quite little variety! While the game is fun for the first time which you can prolong by playing a few maps per one time, but you will consume all the content pretty fast. Actually very fast. The game will last way longer if you have friends/family/partner, but it still won’t last long. Maybe a few weekends, tops. The only solution I see is for the devs to drop one map/mode per month, at least. Okay, maybe per two months, which is hilariously bad, but still something. The game is paid but there’s such a huge amount of paid content, it’s baffling. Like so many paid currencies! Remember that hub map I’ve talked about? You can buy placeable stuff like swings and fireworks for ONE OF PAID CURRENCIES β€” and these placeables are CONSUMABLES, so they are not infinite. You can, somehow, earn this paid currency, but it’s very-very slow. There’s an in-game currency (which you can still exchange to via main paid currency), but you cannot buy much stuff for it. There are even loot boxes. I’m okay-ish with them, however you get very little currency for said loot boxes β€” though you can pay real money to get them, of course. Anyway, I wish the devs all the best, I really hope they will add more content reasonably fast. If they implement some sort of map/mode builder, then it’ll be a banger for sure! πŸ”₯ Well, that’s about it. Message to the devs βœ‰οΈ β€œYou are cooking a really good game, you already making something extremely fun and diverse β€” please continue making good stuff and do not abandon the game, neither flood it with microtransactions. Also, thanks a lot for the Friend’s Pass system β€” it’s amazing! We can invite one player for free and play with them in (almost?) all modes!” P.S: The game doesn’t have an offline mode (or so it seems). Please keep it in mind. I didn’t test local co-op, but, as far as I understand, it works. However, again, you need to have internet connection. I do not know any limitations of local co-op, but I do know that there’s split screen (not every map/mode has it!) and you can connect multiple controllers. Hopefully someone will make a handler for this game for NucleusCOOP πŸ’―
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Sept. 2024
An absolutely amazing party game providing hours of fun for anyone, with some toxicity (propelled by the game itself) and basically zero offline support. The good I think Party Animals is an immensely fun game, I really enjoy playing it, especially with friends in custom games. Custom games have support for bots (with three difficulty levels), making games with even 2-3 human players fun and chaotic. There's a lot of variety through maps and the newly introduced Smash and Mario Kart-esque Nemo Kart game modes. The game supports local split-screen play, albeit it's a bit limited, see below. While there are micro-transactions, they are cosmetic-only, and the game allows you to earn some of its premium currency, too, through level ups and achievements, which I think is a very nice addition - I have been able to buy skins that cost premium currency only by playing the game. There is also a "friend pass", which lets anyone download the game for free, and play with you when you invite them, basically giving you two copies of the game for the price of one. They can do the tutorial on their own and then join a game you invite them to, and even progress. The not-so-good As for the negatives, which will be much longer, but not because I think the game is bad. I'm hoping that my review will not only help those looking at buying this game, but also the developers. 1. The game is still online-only , for which it has been criticized heavily. My biggest gripe with it is that even a supposedly local game in custom match mode, where I'm the only player, is still running through the internet: if my connection is shaky, my character will lag. We played with friends in split-screen through Wi-Fi in a custom game with bots, and it was unplayable. This can be a serious gripe for those looking for offline fun: you cannot play this game without a stable internet connection, not even custom games, where you cannot complete weekly quests (though you earn XP). I wish the developers leaned a bit more into making at least custom games offline-accessible, even if there was no progression while the game is offline. Also, you create a separate profile (account) in the game, which is a bit weird. Deep Rock Galactic did this much better with all data being in your save files (and thus tied to your Steam account), though that game has less micro-transactions and is also not competitive in any way. 2. Split-screen . It works, but not in every game mode, and it's a bit basic. For example, the months-old Smash and Nemo Kart game modes (at the time of writing) still cannot be played in split-screen. The game simply tells you that you cannot do that with local players. Second, since most maps are relatively small, it would make sense to do some dynamic split screen or even play on one big screen, but you are limited to always being split. This is a bit disadvantageous, as the screen is split horizontally in the middle (the two screens are next to each other), severely limiting horizontal view, which is essential to get a grasp of the (usually quite chaotic) situation around you (you don't look much up and down, but you do have to look left and right a lot). This is only an issue with 2 players, as with 3 or 4, you have your regular screen aspect ratio for your view. Playing with friends on a large screen works, though. 3. The (luckily not that huge) toxicity . I am happy that voice chat can be turned off as-is (I did so when first booting up the game), which from today, requires a verified phone number to use anyway. I wish we could disable text chat, too, or at least limit it to team only. While the occasional emote spamming and "ez" text chats aren't too common (luckily I encounter these in about less than 1 of 5 matches), I think the developers could greatly reduce the remaining toxicity by removing quests that require you to win games - especially since these quests are usually the ones that give you "regular" currency, and this is the only way to earn it besides progression. The other quests ("play X games as an animal that can dive" and such) are really creative, and if only these were left in, I'm sure it would ease the tension. It's a bit easy to get hooked and focus on just winning the game, and I think it's partly due to the quests that are tied to victory. 4. The (absence of) changelogs . The game is frequently updated, but patch logs are often not supplied with the updates. We've had one when the Nemo Kart game mode was introduced, for example, but for smaller changes, we usually don't get any. I've just found out that the previously Last Stand (4 teams of 2 players) "Ice breaker" map was changed to play out with 2 teams of 4 players, but I've never seen a patch log mentioning this. Verdict Buy this game if you're into party games and have at least one friend. Solo, and become toxic in quick matches. Great game, lots of cute animals (skins), fun, sometimes quirky physics-based mechanics and smooth gameplay.
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Aug. 2024
I immediately deleted this game because it has no local offline play. This would have been a great game to play with friends and family,m but, as is, just not suited to my poor wifi countryside home.
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Aug. 2024
---{ Graphics }--- ☐ You forget what reality is β˜‘ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Donβ€˜t look too long at it ☐ MS-DOS ---{ Gameplay }--- β˜‘ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good β˜‘ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- β˜‘ Kids β˜‘ Teens β˜‘ Adults β˜‘ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato β˜‘ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk β˜‘ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy β˜‘ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind β˜‘ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- β˜‘ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee β˜‘ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! β˜‘ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of β˜‘ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 β˜‘ 9 ☐ 10
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 April 2025 23:02
SteamSpy data 12 April 2025 03:55
Steam price 15 April 2025 04:48
Steam reviews 14 April 2025 19:59

If you'd like to dive deeper into the details about Party Animals, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Party Animals
  • SteamCharts - Analysis of Party Animals concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Party Animals compatibility
Party Animals
7.7
49,119
13,707
Online players
7,714
Developer
Recreate Games
Publisher
Source Technology
Release 20 Sep 2023
Platforms
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