PANICORE on Steam - User reviews, Price & Information

PANICORE is a survival horror game that mixes permadeath, AI monsters and a co-op experience up to 5 players (4 players in demo). Try to escape and don't get caught, but beware: they don't only hear your steps, but also your voice.

PANICORE is a horror, online co-op and multiplayer game developed and published by ZTEK Studio.
Released on May 31st 2024 is available only on Windows in 27 languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Simplified Chinese, Danish, Finnish, Greek, Indonesian, Japanese, Korean, Dutch, Norwegian, Polish, Portuguese - Portugal, Romanian, Russian, Swedish, Thai, Czech, Turkish, Ukrainian, Hungarian and Vietnamese.

It has received 10,095 reviews of which 8,143 were positive and 1,952 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 3.99€ on Steam with a 20% discount.


The Steam community has classified PANICORE into these genres:

Media & Screenshots

Get an in-depth look at PANICORE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 Bit)
  • Processor: AMD Ryzen 3 1200 / Intel Core i5-7500
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 470 with 4GB VRAM / NVIDIA GeForce GTX 960 with 4GB VRAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 13 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
fun game especially if ur playing with someone + sound design + insane lobby + good levels (not middle school) + a lot of potential with updates + scary - ai is a bit silly - getting stuck on a lot of objects - scary
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Aug. 2024
Great game, lots and lots of fun with friends, we finished all 3 maps. I will rate the game 8/10 - Why? The game needs more content - more jumpscares, more maps, more skins etc. Keep up the good work and hopefully more things will be added in the future <3
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June 2024
||=|| I only recommend this game because it costs £4.29 and there is a free demo to try ||=|| ||=|| - Graphics: Great but nothing you haven't seen before. (It's UE5 so I mean yeah it probably would look good unless it was your first time turning on UE) | - Audio: It does the job for the most part. My main gripe seems to be that you cant actually tell when something is above, below or on the same floor as you. This is a issue on both the first and second level, you could be hiding in a room and hear the monster near by. Unfortunately you have no way of knowing if its outside your room or stomping around up/downstairs. (granted at least in the hospital the monster shakes dirt from the ceiling.) Generally I think the audio needs more processing as things generally seem closer to you than they really are. This also all applies to voice chat. you can speak to someone like they are right next to you if they are directly below/above you on another floor. | - I like the premise, but of course its not the first game to do this, I think a reason to choose this over something like devour is that I guess this game visually looks better? | - The use of the microphone is great for a game like this. It gives you a reason to use the in game microphone as a more realistic option for a horror game. In games like Lethal-company which are great but other than a slight immersion increase probably would be about the same experience with or without using discord. Here if you don't use the in-game voice then the monster really is just a blind and deaf guard dog till you accidentally press the space bar or walk up and off a object by accident. Another question I have for the voice level it kind of feels like the monster doesn't actually hear you unless you're really really close to it even in the orange section. and the top of the bar seems to alert the monster no matter where in the map you are. | - The use of the microphone is great BUT as I stated previously the monster being nothing more than the hypothetical snail chasing you for your million dollar brief case you took a deal for, it doesn't really feel like staying quite matters. | - The objectives are simple and do give you incentive to explore the map of course and it works great for the first level in the house. The second level less so. Why? Well because like the first level there is 2 methods of escape, 1 the elevator, 2 the helicopter. My two buddies and I just did which ever objective we found parts for. in this case it was the helicopter. Now unlike the first level in the house there is a FUCK TON of drawers/cupboards to open. so all in all you spend 90% of your time running from room to room trying to remember where you put the fuel tank because instead of that you carried around 5 keys to god knows where, all because you don't want to leave behind a tiny hard to see key which may or may not be how you get into a room with a necessary item. (I think you get a bunch of redundant keys? I might be wrong here) so your game play will consist of cod zombies training the monster around the map while your buddy looks for a tiny emergency switch on a wall somewhere in the huge ass hospital to activate the helicopter as a last step (What even is this? it makes no sense.) | - The use of the microphone is great BUT as I stated previously the monster being nothing more than the hypothetical snail chasing you for your million dollar brief case you took a deal for, it doesn't really feel like staying quite matters. | - Cosmetics are Cosmetics, not much to say about them. I guess you have a reason to play the levels more than once. (or twice I guess if you care about finishing both escape options) | | TL;DR - Scary for the first 5 minutes, until you realise the monster is slower than you, and all you need to is get its attention and run circles around the map till your buddy finishes the objectives. | - There is is no consequence to getting heard as again you just hold shift and win. | - The objectives after the first level are just tedious and that's about it | - Audio overall needs work | I think with more work the developers have a pretty good game on their hands. But I think with the way trends move with horror games these days its better that this is finished sooner rather than later. Games like dead by daylight were all the craze for quite a while and then people moved on. Now we are in a era of run around a map and complete objectives to escape (basically dead by daylight but the monster is AI instead of PC) ||=||
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June 2024
voice chat is horrible but the monster being cheeked up makes up for it.
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June 2024
× ═=====<ᴅɪꜰꜰɪᴄᴜʟᴛʏ>=====═ × 🔲 4 year old kids could play it 🔲 Easy 🔲 Normal ✅ Hard 🔲 Extreme 🔲 Harder than Dark Souls × ═=====<ɢʀᴀᴘʜɪᴄꜱ>=====═ × 🔲 Very bad 🔲 Basic 🔲 Graphics don't matter in this game 🔲 Good ✅ Perfection 🔲 Beautiful 🔲 Masterpiece × ═=====<ᴍᴜꜱɪᴄ/ᴀᴜᴅɪᴏ>=====═ × 🔲 Bad 🔲 Not special 🔲 Good ✅ Perfection 🔲 Beautiful 🔲 Masterpiece × ═=====<ꜱᴛᴏʀʏ>=====═ × 🔲 This game has no story ✅ As in the Low Budget movie 🔲 Not bad 🔲 Basic Story 🔲 Very cool 🔲 Legendary 🔲 Better than The Walking Dead × ═=====<ᴘʀɪᴄᴇ>=====═ × 🔲 Free ✅ Underpriced 🔲 Perfect Price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money × ═=====<ʀᴇqᴜɪʀᴇᴍᴇɴᴛꜱ>=====═ × 🔲 You can run it on a microwave 🔲 Average ✅ High end 🔲 NASA computer × ═=====<ʟᴇɴɢʜᴛ>=====═ × 🔲 Very Short (0 - 2 hours) 🔲 Short (2 - 15 hours) ✅ Average (15-50 hours) 🔲 Long (50-90 hours) 🔲 Extremely long (90-175 hours) 🔲 Does it end? ( 175-750 hours ) 🔲 No ending × ═=====<ꜰᴜɴ>=====═ × 🔲 I'd rather watch paint dry 🔲 Hard to enjoy 🔲 Repetitive 🔲 Actually pretty amusing ✅ The kind of fun you'll remember 🔲 Ride of your life 🔲 Unforgettable entertainment × ═=====<ʀᴇᴘʟᴀʏᴀʙɪʟɪᴛʏ>=====═ × 🔲 It's a one-time experience 🔲 Only for achievements 🔲 If you wait a few months/years ✅ Definitely 🔲 Infinitely replayable × ═=====<ᴡᴏʀᴛʜ ʙᴜʏɪɴɢ>=====═ × 🔲 No 🔲 Wait for sale ✅ Yes 🔲 Yes, but wait for sale × ═===<ʜᴏʀʀᴏʀ ᴇxᴘᴇʀɪᴇɴᴄᴇ>===═ × 🔲 It's not a horror 🔲 Comedy 🔲 Not Great Not Terrible ✅ Perfect with friends ✅ Maybe a crying matter 🔲 Jesus my pants × ═=====<ᴀᴛʜᴍᴏꜱᴘʜᴇʀᴇ>=====═ × ✅ Action 🔲 Sandbox 🔲 Relax ✅ Stressful ✅ Tense
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 April 2025 12:11
SteamSpy data 06 April 2025 01:48
Steam price 13 April 2025 12:48
Steam reviews 12 April 2025 16:04

If you'd like to dive deeper into the details about PANICORE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about PANICORE
  • SteamCharts - Analysis of PANICORE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck PANICORE compatibility
PANICORE
7.9
8,143
1,952
Online players
374
Developer
ZTEK Studio
Publisher
ZTEK Studio
Release 31 May 2024
Platforms