Overcrowd: A Commute 'Em Up on Steam - User reviews, Price & Information

Design and build the most efficient metro stations known to man! Excavate. Expand. Set staff priorities. And manage the commuter flow. Overcrowd is a 2.5D management/tycoon/simulator set below the bustling city of Lubdon Town.

Overcrowd: A Commute 'Em Up is a management, city builder and building game developed and published by SquarePlay Games.
Released on October 06th 2020 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese and Turkish.

It has received 1,684 reviews of which 1,371 were positive and 313 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 4.74€ on Steam with a 75% discount.


The Steam community has classified Overcrowd: A Commute 'Em Up into these genres:

Media & Screenshots

Get an in-depth look at Overcrowd: A Commute 'Em Up through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: i5 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Desktop nvidia GTX 960 4gb or equivalent (integrated GPUs/lower spec mobile laptop GPUs not supported)
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Overcrowd is not only a management and sim game, it's also very much a strategy game. Each station is unique and has to be built in a different way to accomplish your goals. You have free range to do that however you want, which is lots of fun when it works out, but can seem frustrating if it fails. There are different difficulty levels, so it can be as challenging (or not!) as you'd like. When things are going well, it's fun to sit back and watch your sim: where do people go? what do they buy? did they make it onto their train in time? hey, that guy is drunk! He's puking everywhere! The mop? do we have enough mops?! When things get iffy (like your station reputation is dropping) it's time to go into management mode: buy the right tools, get your staff into position, lower prices, put in a new lvl 3 plant. As you progress, you can upgrade both your staff and facilities to make each station easier and more successful. The later levels can be very complicated with large stations, several tracks and entrances, and three different floors to add elevators to. Honestly I stick with the easier levels for a more chill experience. I do wish the developers had fixed a few quality-of-life issues, like the trains reverting back to the default color every time you extend the track, but none of those things impedes your ability to fully enjoy the game.
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Jan. 2025
I've always wanted to do a subway management sim game. This is only for a station (or a system of stations), but it scratches the itch for me. Loved building the station, setting up paid areas, designing things as they go and how to direct commuter traffic to and from platforms. Building the station on multiple levels. Not as big as a fan of those events (eg multiple people having flu/many vandals etc). Also staffs go into break with the tools still equipped and you have to manually unequip them. Commuters have a lot of asks (especially when you unlock new stuff) and reputation can be hard to maintain in the early game. Not being able to build at the same vertical space of an existing tile. The screams are...genuine. The tutorial is too simple, I recommend you try things out in sandbox mode first. I guess I liked it enough to make it a recommend, though.
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Jan. 2025
Very fun game, but still very buggy. People getting stuck on tracks, reputation plummeting because a train that should be in the station never arrived and holds the station hostage, the type of bugs that feel like they should have been discovered in beta if I'm seeing them. Tutorial could also use some love, a lot of necessary info is not explained. I had to consult guides to understand key things that could not be done, that are not obvious. Sign of a tutorial that needs an overhaul. If these things are cleaned up, this will be a fantastic game, and I'll update my review to reflect that. As it is, I would say the gameplay is good, and the price is reasonable. Based on those, I'll give it a thumbs up, but I would caution people before purchasing that it's not a completely polished experience.
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Oct. 2024
I bought this on sale a few weeks back, mainly because I love trains. To my surprise though, you don't have to be all that into trains to love this game! I've been obsessively playing this game for weeks now. I think I can finally, safely say that if you - like me - have played a hell of a lot of Theme Hospital/SimCity and other micro-manager games... this is definitely for you. Be warned though, much like Theme Hospital... it can be brutally hard. BUT be patient, get some practice in on some easier levels and you'll end up glued to it like me! Now, the proper review stuff... this game is so charming! The artwork is gorgeous, I love all the little jokes and funny ad designs and stuff snuck in as well. Overall, the game works great! Of course, like any indie game, there's a few annoying bugs that make the gameplay difficult at times. But you do learn how to work with/around them. And again, a very DIFFICULT game. When I started I tried to find some tips online, but continued to get the same ones regurgitated everywhere. So, here's mine: 1. Complete a network on FULL EASY mode first. (I know, it feels weak but trust me... get used to how all of the upgrades and things work BEFORE you jump into normal difficulty.) 2. Don't upgrade until it's absolutely essential! People will constantly complain that you don't have certain things (plants, shops etc.) but getting that rep up, and saving up some profits first is the most important thing. Start with one platform, milk it until you've got a >75% rep and a good $5k - $10k and *then* upgrade. 3. Invest in your staff! They're absolutely everything in this game. I don't EVER let them go without a good staff room near every platform. (Also, keep the water right next to the door, they often just need a drink and will head right back out.) 4. Yes, put those advertisements on every wall you can! It's all income, and you need it! 5. Don't be afraid to have many smaller rooms. When I started I was trying to make a giant tool room, a giant staff room etc. Now I generally end up with lots of smaller rooms everywhere. This way your staff have access to what they need, where they need it ASAP. 6. Pay attention to the heatmap. Always try to keep your power utility room below, or away from your platforms. It's one of the biggest contributors to the heatmap (especially when you've got mostly generators.) Also, once you have lvl 1 aircons... put those bad boys everywhere you can. Next to every PA, lift, ATM, food machine etc. 7. Always try to end your day with some extra money available. God, the amount of times my staff have gone on strike the next morning because I couldn't pay them... your rep will get hurt from any heart attacks/vandals etc. going unchecked by the staff. 8. Last on my list, but probably one of the most helpful! Don't try to get too fancy with your entrances/platforms to the point that the flow checker can't cope, and your passengers don't know how to get around. Annoying as it is, keep ticket machines and gates close to EVERY entrance, so that they can access ALL the platforms after going through the gate. Save yourself the headache. I'm sure there's more, but these are the main ones that I never found anywhere else! Highly recommend, and Happy playing!
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July 2024
This took more of a learning curve than I first expected but once you pick up a strategy you like you can quickly burn a few hours off the clock. This game can become quite addictive if you let it. Nice job.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 April 2025 08:02
SteamSpy data 08 April 2025 09:09
Steam price 13 April 2025 12:38
Steam reviews 13 April 2025 15:49

If you'd like to dive deeper into the details about Overcrowd: A Commute 'Em Up, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Overcrowd: A Commute 'Em Up
  • SteamCharts - Analysis of Overcrowd: A Commute 'Em Up concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Overcrowd: A Commute 'Em Up compatibility
Overcrowd: A Commute 'Em Up
7.8
1,371
313
Online players
16
Developer
SquarePlay Games
Publisher
SquarePlay Games
Release 06 Oct 2020
Platforms