A fun, refreshing take on monster raising and farming-sims! Worth every penny. If you are on the fence, buy it; you won’t regret it! If it has farming or monster raising in it, I’ve probably played it, so when I say Ova Magica is one of the better iterations of the genre I’ve got about 30 years of videogames behind that endorsement. The devs are clearly fans of genre and it shows in every corner of the game. Farming handles a lot like Paleo Pines down to multi-step ground prep and (eventually) a stable of pets that can do watering, plowing, and more for you. The handling is much, much smoother than Paleo Pines, though, so kudos to the devs for making a good mechanic in the genre even better. Combat mechanics play a lot like the Grandia JRPGs where timing your attacks or defense matter to juggle incoming damage and turn order; it’s a touch more complex than the typical turn-based RPG combat, but easy enough it still a casual-gaming experience. Personally I love it because it rewards attentive play and keeps you from spamming the same button presses every combat. It’s so good I’ve stayed up two nights in a row after purchase to keep playing! (I am writing this review right now instead of sleeping, it’s so good.) Also, there’s a dungeon/rouge-like mechanic a la Fae Farm’s dungeon crawls which shows great promise for longer-lived gameplay, and not everything in them is purely combat or smashing resource nodes to get stuff; you can encounter puzzles and more, which is a lovely change from the norm. Leveling up your monsters is a breath of fresh air in the genre. The game lacks concrete levels and XP thresholds. Instead, day-to-day care (in the form of feeding and mini-games) increases HP and Energy by a handful of points. Speed, attack, and defense stats are increased by a point here and there as you use moves in combat. Really, it handles more like the (terribly ancient) Digimon World, which I have been dying to see something emulate for 20 years now. Well, Ova Magica scratches that itch! It really makes the game feel more like you’re raising animal buddies with distinct wants and needs and not playing yet another an RPG. I cannot praise the festivals in the game enough! Participation earns you festival-specific currency to spend on food, recipes, items, and even new monsters, but unlike Stardew Valley and other Harvest Moon clones there’s no way you can earn enough to buy everything in one year. I’m already looking forward to when the events roll around again to pick up what I couldn’t last time! And, amazingly enough, I still managed to walk away with enough goodies each festival that I still felt like a ”winner” even though I didn’t have enough to buy even a third of what I wanted! That is a hard balancing act but Ova Magica does it very, very well. Town growth is directly tied to interaction/friendsip with major NPCs. I love this, because it makes the town feel alive and altered by your presence. Many games in the genre say “you’re making a difference around here” but don’t really reflect it in map design/changes and services available. Not Ova Magica! What you do makes a real and tangible difference over time that you will see every time you zoom into town on your fancy steam-powered skateboard. Graphics are colorful, simple, and cute, sporting a chibi-like aesthetic with high quality character portraits for major NPCs. Think Fae Farm or, if you’re an old-dog like me, Harvest Moon: Magical Melody. The colors are cheerful and uplifting, and the devs made toggling the saturation easy and upfront, allowing you to pick what works best for you on a scale from eye-poppingly bright to cooler tones. The blobs are surprisingly expressive in cutscenes given the limitation of the models. They also have a large variety of critters in the game so your stable won’t feel stale after a few dozen hours. Again, I’ve been playing games for about 30 years and this would rank up in my top ten most satisfying game purchases ever. Considering that this game is still only early access I am thrilled to see where it goes from here; I’d have been satisfied paying what I did for the content currently available. It’s an outstanding game that is far, far more than just another paintjob of Stardew Valley meets Pokemon. It plays like the devs love farm-sims/monster raising to death and set out to fix all the complaints leveled at every new iteration of the genre that’s come out in the past 10 years.
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