Outpath

An experimental clicker base building game. Craft, gather & manage resources, build your base and buy more islands to exploit and expand!

Outpath is a simulation, base-building and crafting game developed by David Moralejo Sánchez and published by GrabTheGames and UpgradePoint.
Released on October 16th 2023 is available only on Windows in 20 languages: English, French, Italian, German, Spanish - Spain, Hungarian, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese, Portuguese - Portugal, Romanian, Spanish - Latin America, Czech and Polish.

It has received 2,394 reviews of which 2,273 were positive and 121 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 7.24€ on Steam and has a 51% discount.


The Steam community has classified Outpath into these genres:

Media & Screenshots

Get an in-depth look at Outpath through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 10 and 11
  • Processor: Intel Core i3 2.00 GHz or AMD equivalent
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GT 240 / AMD Radeon HD 4670 / Intel HD Graphics 4000
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2024
”This is just like Forager!” Welcome to Outpath. A game about making stuff after gathering stuff with stuff that you made with stuff from stuff that you gathered. If you play this game, be ready to do a lot of making and gathering one could say. Others might say “this is just like forager!” and they wouldn´t be entirely wrong. If you heard of neither Outpath nor Forarger, stay tuned, because here goes the review: It’s not just forager! Forager is a game that released in April 2019. It is a top-down 2.5D crafting adventure where you expand your starting island to different biomes with different resources and different goals. You do so by paying for the land with a currency called credits that you earn trough crafting and gathering the stuff mentioned in the beginning. You manage your hunger with early items like berries and oranges, improve on it with beets and wheat, craft basic tools from refined materials and unlock magic and much more through further crafting. Your endgoal is to defeat four dungeons and complete some collections of items. Outpath on the other hand released in Oktober 2023. It is a first person crafting adventure where you expand your starting… wait a moment! Okay, let’s jump in further into the text: You manage your hunger with early items like berries and…. Hey, this is getting redicoulus!... Ah, wait, here’s another difference: You goal is to complete a collection of items and gain enough credits to earn 4 shards of a broken item that you have to fix through crafting. See? I told you it’s not just forager! Jokes aside, yes, these games are VERY similar. Downright to the items, choice in sprite style and general mechanics, depictions of the skilltree and more. But this doesn’t take away from Outpath and at the same time solidifies, why Forager was a decently addictive game. Atomization, the feeling of constantly creating MORE and MORE stuff is exciting and… well… some people might get bored of it, but there’s actually a decent amount of systems to learn and service at all times. Aside from gameplay, how does it run? Outpath runs fine on most machines. The graphical needs aren’t too high and even weaker laptops will get a playable experience out of it if you play with the settings as usual. There are also a few assistant features that are nice and I highly recommend to widen your FOV to avoid nausea to do the increasingly faster gameplay and visual impact this game gets to towards the late game. The sound design can be quite penetrating on your ears and the music is going to get stuck in your head due to looping a bit more than I’d like, but overall this aspect is totally fine. So is it good? I’d say yes. There’s a relatively obvious gameplay loop and new content in just the right pacing which leads to a good and simply enjoyable time. I’d also say this game likely isn’t for everyone as the lack of directions can be sudden if you get stuck not knowing what the next step could be and the overall grind can become a slow endeavour, boring out some. The risk for motion sickness also is high with this game due to some camera movements and positioning, especially in case of “climbing” and other collision events. It also all feels a bit “just there” and less connected than it could be and the feeling of playing a 1st person close of Forager never fully goes away if you played that before. BUT, this also means in inherits most of the good trades that Forager had, like the crafting system, item variety, no hand-holding, on-and-off gameplay (pause and pick up whenever) and general survival system. So is this a recommendation? Yes. BUT be aware of the flaws and make sure to also pick up Forager if you decide to play this. Because in the end, this game lends itself so much from Forager, it would feel disingenuous to not recommend playing that aswell or maybe even first. The biggest difference really comes down to this: If you like “dungeons” and 2.5D with a bit more grid-based gameplay, Forager will excite you more. If you like 1st person stuff and the feeling of verticality in a game as well as being more “in there”, then Outpath will be for you. If you like these games in general, just play them both!
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Feb. 2024
This is literally Forager meets Minecraft. If that sounds good, you will like it. Only thing I don't see is enemies that can hit me. I just unlocked the 4th island so I've played for a bit. Would be nice to have real combat, but maybe it is still coming?
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Feb. 2024
Found this game via Josh from Let's Game It Out Youtube Channel and I have to say I am impressed with it's current version. Handled mostly well, but I feel slightly dissatisfied with the way you upgrade the skills. I wish there was an option to sell in the market specific items instead of the list for extra points/mana, but it may replace how to gain some via the idle skill for the market. The letters gave me a sense of confusion, along with some of the most relatable endings that I just, made me want to know more, made me emotional even. I love the idea of being able to play with or without survival notes, since does not affect your story/plot at all. I applaud the dev for this game, beautiful, funny at times and I love how some of the achievements have a comedic effect.
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Jan. 2024
Forager and Minecraft had a lovechild in the way that you would expect, and it does it near flawlessly. Great game, probably not a lot of replay-ability, but it's 100% worth it.
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Dec. 2023
The dopamine hits are just non stop in this one. The game describes itself well and you get exactly what it tells you. The exploration and resource management of something like forager. The (simplified) automation of satisfactory. And the progression and loop of an idle game. All this in a nice and cozy presentation makes for an incredibly enjoyable ride. This is one of those you sit to play for 20 minutes and soon realize it's been 5 hours already. The only negative that some people might find is that the game does not heavy any antagonists. There's no enemies or a way to loose, really. Progressing is the focus and it lets you do it at whatever pace you like. This is just what I wanted and I loved it, but your mileage may vary.
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Last Updates

Steam data 12 December 2024 00:56
SteamSpy data 21 December 2024 21:32
Steam price 23 December 2024 12:36
Steam reviews 22 December 2024 09:50
Outpath
9.1
2,273
121
Online players
29
Developer
David Moralejo Sánchez
Publisher
GrabTheGames, UpgradePoint
Release 16 Oct 2023
Platforms
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