OTXO

Enter an inexplicable, abstract mansion to rescue a loved one in this fast-paced, brutal, and dark roguelite filled with precise but savage gunplay and time-bending slow motion. Face your inner demons and unveil the secrets of the Mansion.

OTXO is a action roguelike, top-down shooter and violent game developed by Lateralis Heavy Industries and published by Super Rare Originals.
Released on April 20th 2023 is available only on Windows in 7 languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese and Portuguese - Brazil.

It has received 3,148 reviews of which 2,932 were positive and 216 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 12.49€ on Steam.


The Steam community has classified OTXO into these genres:

Media & Screenshots

Get an in-depth look at OTXO through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 10
  • Processor: Intel Core i5 2500 or AMD FX-4350
  • Memory: 4 GB RAM
  • Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAM
  • DirectX: Version 11
  • Storage: 600 MB available space
  • Sound Card: Integrated

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2024
You can get drunk enough that you summon a dog to murder 50% of the enemies on the map. Edit: As it turns out you can also summon a drone to murder the remaining 50% of the enemies on the map.
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March 2024
A game that gets compared to Hotline Miami a lot due to it's violence and top-down combat but it really stands on it's own, all while offering a mysterious loose plot about a mansion that may be an afterlife or an otherworldly dimension. The reason it gets compared to HM so much is that it's a high-lethality, fast-pace romp throughout levels killing everyone in your way, all top down and picking up guns from the ground. Which is definitely inspired by Hotline Miami, but then the differences kick in, like both you and enemies being able to soak some damage instead of dying from single hit, and there's a very stylish and useful slow-mo mode you can use frequently that helps you dodge shots and aim better yourself, which makes it feel like a whole damn big load of cool movies. Another big but less obvious difference is that enemies here are so, so much smarter - they will run at noises you cause, but they will also take cover to fire at you from, or ambush you, provided you didn't jump on them by surprise, and even though you can soak up some damage, if enemies anticipate you they're going to shoot you as soon as they see you, so it's a very risky approach to jump at them head on instead of trying to find a flank or using dodge roll or slow mo to get an edge. Oh yes, there are dodge rolls here, but also you can make cool leaps over stuff like tables and sofas like in a movie, which also counts as making you immune, and some of roguelite aspect upgrades give you temporary bonuses for rolling or leaping over environment details. Talking about upgrade part, there's a variety, not too big but varied, of liquors you get at a bar, that in standard roguelite fashion you get to make a choice of after some levels, and there's some predictable boring stat boosts or super situational gimmicks, but also a lot of super handy heals and income boost effects, or damage increases, or even companions to assist you in combat, not to mention stuff like turning all of one-handed ranged weapons into dual-wield variants or extremely risk and rewardy ones that half your health but double income. Oh yes, income, nothing comes free here, the drinks cost and you gotta kill enemies quick and rack up combos for biggest payouts - which means taking risks, so you have to go all in on speedrunning individual levels and soaking up bullets if it means finishing everyone fast enough. But nothing stops you from buying multiple or all of them if you do well enough, especially later on, and there's also gachapon balls you can get useless toys or variety-increasing new guns for enemies you encounter ingame - and also yourself! Whole thing is build on playing safe or risking and gambling, like, you unlock new drinks by investing into them during a run, and if you die you won't get to use the money you got, but you may as well need that money for something else as you play - and same with gachapons, are you gonna get a toy or increase in shotgun variety that synergizes with your current build boosting shotguns? Or would it be better to not risk it and keep hard-earned cash for reliable barman drinks instead? Betting feels like a major plot in this game. Like, the place you're in is called a mansion but it feels more like a casino or some shady mafioso-run hotel sometimes, and the story implies you were a pretty bad person for your fate to bring you there, risking life again and again to save your beloved. And there's lots of tiny minutia details adding to the feel, like how you must drop a gun away before bartender offers you a drink. It creates a really interesting, auteurish feel to the mystery world and the mystery plot even if it's just a game about running around and shooting people for booze you'll take a sip at most of. Soundtrack is also a banger, very much so. So yeah, if you love running fast and shooting? Consider this. Don't get put off by big chunky pixel art style and seemingly derivative gameplay, this game rocks and has it's own vibe and really really nice flow.
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Feb. 2024
The brainchild of Hotline Miami and Hades. If you liked both of those games, you'll like this. It has the art direction and play "feel" you'll recognize from Hotline Miami. Plus the color palette of a newspaper, and an appropriately energetic soundtrack for its genre. The gunshot sounds are punchy, the enemies are stupid (but plenty lethal), and the level design lends to an impression that while you may die and die again, THEY are trapped in this labyrinth with YOU. The progression strongly reminds me of Hades, with boosters, challenging fights, and the goal to reach the other end of the underworld (mansion) without dying. Gripes so far: Characters and dialogue aren't great. The tutorial hand-holding and general "I guess I should introduce myself"/main character amnesia are a bit painful. But the gameplay makes up for that as far as I'm concerned. When you die you don't have the R to Respawn option immediately. You gotta wait, skip a screen, and choose where you wanna spawn back in at. This could be streamlined. Please let this be streamlined. PLEASE Gud game. Will continue playing
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Feb. 2024
It's funny how the biggest challenge in the game is not to drink alcohol, just like in the real life
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Jan. 2024
You already know that it takes inspiration from Hotline Miami, John Wick, Max Payne, and all that fancy gunfu media. HOWEVER, the main thing that got me into this game was Midnight Animal. For those that do not know the infamous Midnight Animal story to sum up, guy named Spencer Yen made a fanmod for Hotline Miami 2 that looked so good that even the devs of Hotline Miami gave it the seal of approval and wanted to help. But certain issues within Yen's life happened and the pressure built on him and lack of communication within the fandom lead to disaster and the death of Midnight Animal. Then OTXO came along where Spencer Yen himself assisted in the creation of OTXO where you can see certain creative liberties by him and even an easter egg was left as a way to respect Yen. OTXO is a fun game and surprisingly difficult where despite me finishing this game over and over, I still die at certain points in the game due to the fast pace combat. Overall OTXO are the remnants of Midnight Animal but is still a great game by itself. Story is kinda all over the place though.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 16 December 2024 00:38
SteamSpy data 20 January 2025 22:30
Steam price 22 January 2025 20:49
Steam reviews 21 January 2025 07:48
OTXO
8.9
2,932
216
Online players
7
Developer
Lateralis Heavy Industries
Publisher
Super Rare Originals
Release 20 Apr 2023
Platforms
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