Otome * Domain on Steam - User reviews, Price & Information

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An inconveniently orphaned young man must attend an all-girls school just to survive in this comedy visual novel. His housemates took him in when he was in trouble, but now he doesn't know who's taking care of who...!

Otome * Domain is a adventure, visual novel and cute game developed by PALETTE-QUALIA and published by Shiravune.
Released on December 22nd 2022 is available only on Windows in 4 languages: English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 711 reviews of which 693 were positive and 18 were negative resulting in an impressive rating of 9.1 out of 10. šŸ˜

The game is currently priced at 24.50ā‚¬ on Steam.


The Steam community has classified Otome * Domain into these genres:

Media & Screenshots

Get an in-depth look at Otome * Domain through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista / 7 / 8 / 8.1 / 10
  • Processor: Multi-core 2.0GHz
  • Memory: 2 GB RAM
  • Graphics: 1280Ɨ720 display
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
  • Sound Card: PCM (DirectSound support)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
A pleasant, thoughtful romcom that manages to tug at my heartstrings! (8.2/10) (ā€¢Played with Johrenā€™s R18 patch) I think this was a pretty enjoyable ride. I may be overrate it a bit and take my appraisals with a grain of salt; since Iā€™m not jaded against / ā€œhave enough experience yetā€ in trying out a lot of Romance JPVN Galges, and my previous 2 delves into these spaces was for High-R18-VNs (in the cases of those, the bar for characterization and plot direction is low). Safe to say this blew me out of the water with feeling decently written in comparison. General anime gags aside and some occasionally questionable stuff re:consent (from the LIs, no worries) and Yuri vibes, I feel like Minato as an MC is more interesting than some. On top of being likeable and playing the straight-man routine pretty nicely, heā€™s very earnest and decently respectful that itā€™s hard to not want to cheer him on. Thereā€™s some relatable self-doubt and interesting musings from him, too. The LIs are also wonderful. I might be personally biased to favor Hinata just for her looks alone; on top of her chuuni antics and cute gap when she gets flustered for a second off it, but I can find myself appreciating Kazari as a character across all routes most times. Sheā€™s an interesting, fleeting presence that has some amazing moments. Yuzu also ended up being a lovely surprise for me, esp. near the start of her route, but I did find her route and characterization to be a bit weaker and muddy as things progress. I think the setting is also neat. I simply I appreciate the aesthetics of being set in a sophisticated, rich girlsā€™ school; originality aside (I wouldnā€™t know) Itā€™s not hard to make me tear up admittedly, but where most games manage x2, this easily made me go x4/5. In no particular order and not telling which LIs; but this game speaks to me on what it means to be yourself, to chase after your desires, to try your best, and re-affirms the importance of balance and transparency in relationships. I can admit these may be par for the course and generic, but I found these bits to be good enough. Of course, on top of that Iā€™m also simply indulging in my needs for comedy and warmth from 2D waifus, and it did well. Information: (ā€¢)Playtime: 39h29m53s . I fully listen to VAs & screenshot a lot so Iā€™m slower than most, but this is my cumulative time for Common Route (~7h) + time of the girl-exclusive routes @~10h x 3. Outside of that, took me an additional 3.5h for extras of the 3 girls, potentially +16m depending on whether or not you want to count Kazariā€™s extra alt-perspective-switch or not since itā€™s basically the same as her main extra. I reckon the store page info say 20h because Kazariā€™s isnā€™t here unpatched. Seems believable. (ā€¢)Route Order recommendation: Save Kazari for last and deny her. I think the other two are fine however you do them; though my bias still says Hinata -> Yuzu -> Kazari. I do think Yuzuā€™s route is pretty weak in comparison though, so if you want to work your way up thereā€™s reason for her 1st. But since I accidentally did K-H-Y, I can attest that once Iā€™m at the end of Y I keep thinking I want to replay Kazariā€™s route and ended up somewhat doing it. Maybe just because I have a ā€œsave-the-best-for-lastā€ policy, and being the poster girl almost qualifies her up there if not taking my bias into account. (+) Pros: (+) Thoughtful Writing (8.1/10). Standard, has decent continuity to details and callbacks from previous scenes. I think things flow nicely from one scene to the next, although some of the more dramatic strains can be a bit sudden. (+) Very Cute Art (9.2/10). Enough said. Just off the uniforms, the cute sprites and CGs I think they're all real nice. Although if youā€™re here for R18 stuff I guess there were times where I felt like some of the variants were modest (narration saying ā€œI go deepā€ but art is ā€œjust the tipā€) , but that maybe Iā€™m projecting & depraved. The sweeter, wholesome ones are quite pleasing though. (+) Great VA (9.0/10). To be expected from industry veterans probably, but itā€™s all lovely. I feel like Kazariā€™s voice exudes a very gentle warmth that is rare to find in her sweet scenes. I can practically feel the emotional impact of fleeting, sometimes bittersweet tones through it. (+) Decent cast (8.3/10). Their dynamics are fun, and even Ms. Nanami has her moments in driving the plot with some considerate push here and there. Seeing their many sides and motivations are entertaining enough. I do feel like Kazari in Yuzuā€™s route is very fluctuating between being slightly one-dimensional and then suddenly surprisingly lovely, and Yuzu can seem pretty oddly distant in otherā€™s routes; on top of her early ā€œplayful tomboyā€ personality not seemingly upheld as often as it could be in her own route, but I donā€™t have many issues outside of these. (-) Cons: (-) Typos & General grammar oddities. Quite a lot of them. I have to say they can sometimes be pretty odd to read, either having an extra word thatā€™s unneeded, or missing words. Saying "reach" when it meant "each", etc. Some can be pretty major and clearly meant the opposite of what they say (ā€œThis should be possibleā€ instead of ā€œshouldnā€™tā€; a bit after Kazariā€™s first Route-specific CG). At worst sometimes theyā€™re only spaced ~20 lines apart that it annoyed me. Feels too frequent to my liking. On average maybe an error every 30-50 lines, but I could be wrong. I really wish ā€œBig Studio VNs translated in Englishā€ could step up their game and do better proofreading and grammar check. This time Iā€™m not making a meticulous word doc to report with, I guess Iā€™ve come to terms with the fact that itā€™s easier to not bother. But it still annoys me. I guess itā€™s an inescapable fact. (-) Kazariā€™s Route Lock. Itā€™s very easy to accidentally to fall into her route for me and I found it a shame. I wanted to save her for last. Itā€™s just funny. Basically the game went 3 times on giving me choices on ā€œChoose A or Bā€ for (what I thought) would be minor relationship growth, then suddenly I get a ā€œAccept / Reject Girl Cā€™s advanceā€ once. C, ofc being her. I thought there would be some leeway in what this ā€œchoiceā€ entails due to the previous amount of prompting for the other girls being spread, but I chose ā€œacceptā€ here once just to see the H scene, thinking I would have at least 2x or 3x more times before Iā€™m locked. It turns out entering her route seemingly only requires this singular choice and then you get instant-locked out of the rest, which to me seems like an odd design. Whatā€™s even worse is that it took me around 4 hours of playtime before realizing this is the case, because in Plot and Dialogue, Kazari went all like (minor) ā€œI want to increase my chances of being chosenā€ a few times and showed promising change in her habits due to it. That almost signals ā€œ*you can still choose another girl*ā€, but it turns out they were just creating a slowburn. (-) VA sometimes has oddly long pauses. This might be subjective but there were times where I thought a line finished, so I clicked, but then VA says a syllable and then I realize I cut them mid-speak. My clicking isnā€™t exactly a snap-decision, since sometimes these pauses can be ~3 seconds long. I would recommend using the auto when trying to advance while VA plays due to this; which conveniently can be quite easy to enable/disable on the next line due to the button being on the textbox. An indicator for when VA is done would be nice tho. [Review partially redacted to comments due to a lack of space] Overall, I still think this makes for a fun, interesting read I could recommend!
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Jan. 2025
the opening music is worth it by its self. also get the patch.
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Sept. 2024
100/10, Highly recommend. Good art reminiscent of older VNs and light novels/anime a little bit. The music is good and they even provide the name of the track playing in a little corner of the screen so you can play it in the main menu if you want. There's also additional scenes for each of the characters from the main menu, sort of like side stories that are available to you after enough progress with them. Only negative I have is that it doesn't include the R18 patch which has a good bit of contextualization for stuff in the story. Very good story for each of the routes. Makes me want to look into other games by the developer. Thankful that Steam is the first download I got for the game that actually worked. Tried multiple JP stores before and all of them had problems. Haven't had a single issue with Steam's version.
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July 2024
oh what have I got myself into? would be the sentence that perfectly describe my first impression on this title. However, at it's core is actually a laid back relaxing wholesome story that plays around the identity crises and naive nature of the characters. While this game is perfect for having no thoughts, head empty, I still think back about this game from time to time .
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June 2024
Takes omorashi out of the realm of fetishism and makes it into something heart warming and romantic. That is the power of great story telling.
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Last Updates
Steam data 12 April 2025 04:09
SteamSpy data 13 April 2025 22:57
Steam price 15 April 2025 04:33
Steam reviews 13 April 2025 10:08

If you'd like to dive deeper into the details about Otome * Domain, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Otome * Domain
  • SteamCharts - Analysis of Otome * Domain concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Otome * Domain compatibility
Otome * Domain
9.1
693
18
Online players
19
Developer
PALETTE-QUALIA
Publisher
Shiravune
Release 22 Dec 2022
Platforms