Ostranauts

Ostranauts is a hardcore noir space-sim. Manage life aboard your ship, and beware the cost of every decision you make. Scavenge and explore the boneyard. Create, build, and customise your ship. Hire a crew to help but remember, nothing is more certain than death and taxes.

Ostranauts is a early access, top-down and cyberpunk game developed by Blue Bottle Games and published by Kitfox Games.
Released on September 10th 2020 is available in English only on Windows.

It has received 1,496 reviews of which 1,163 were positive and 333 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 15.60€ on Steam and has a 20% discount.


The Steam community has classified Ostranauts into these genres:

Media & Screenshots

Get an in-depth look at Ostranauts through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1+
  • Processor: Dual Core 2 GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
  • Storage: 500 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
I CAN'T STOP PLAYING THIS GAME! PLEASE SEND HELP! I bought this game 15 days ago and already have over 170 hours on my clock... talk about "just one more turn" even though there aren't really turns. Ostranauts easily made into my top favorites after a very short time - here's why: - if you like The Expanse, you're going to love this one as you start out as an unskilled inexperienced teenage Beltalowda who has nothing to their name but the great ambition to get a star ship by any means. - the character creation is fantastic. Even if you keep rerolling to min max it to get your perfect spacer - it WILL create the backstory for you while you go through it. It gives your character more than just stats, it gives life. - I just love games where you go from rags to riches and this is one of them - I already loved Hardspace: Shipbreaker and this game is also all about ship breaking (at first) - Cassette Futurism - if you liked the optics of Alien, 2001, Bladerunner, etc. you're gonna enjoy this one. The UI when navigating or interfacing with your fusion reactor is just awesome. All the buttons work! - You have a lot of creative freedom when it comes to building your ship by incorporating parts of the various derelicts you come across. - This game made me genuinely afraid of the vacuum of space! There is but a thin layer of aluminum and steel that keeps you from dying a rather unpleasant death - and the expression of your character definitely hammers that home. - The first time you come across something unknown or a new kind of danger it gets quite exhilarating - death is always an inch of insulated space suit away! Fight or Flight! (there is no space combat though) They say this game is very hard - howver I have plenty experience with Kerbal Space Program and docking ships while only having to pay attention to two axies is a piece of cake. However there is a ton of things you need to watch out for: Oxygen, Pressure, Temperature, Food, Water, Exhaustions and the inevitable need for sleep and social interaction (however you can satisfy a lot by going full gremlin mode with your PDA) Grab this game and become a licensed ship breaker, a trader, a dodgy scavenger or even a pirate!
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Sept. 2024
My hours probably speak for themselves. Before I get into it - This game is very janky, very early access, and the learning curve can feel like a cliff, especially if you haven't done a more realistic space sim before. And with that out of the way, I can gush about all the things I enjoy about Ostranauts. Probably first and foremost, it sticks to Neo Scavenger's gritty, ascent/descent of human civilization - High tech, low morals, with humanity having spread throughout the solar system and life generally not being good for the average person. The lore is remarkably deep, with a great deal of allusion to different settlements, organizations, and stranger things that haven't actually been implemented yet - You'll see most of it in ingame 'datafiles' you retrieve from the wrecks you pick over. The gameplay loop as it is also leans into the setting - You're just another shipbreaker, feeble and unfit from a life of neglect living in 0G, and unless you spend precious time ironing out your flaws in character creation, you're just as fragile as anyone else. As the player, there's some cheesing you can do to be an action hero, but one wrong move (or just getting too tired to fight back, or deciding to do a 10G burn for more then a few seconds) can maim or kill you. Speaking of the gameplay, it mostly consists of picking over the bones of derelict ships in Ganymed's boneyard in the current version of the game - You'll start underwater on a mortgage, and you'll have to do whatever it takes to pay off your ship, and likely will be upgrading and retrofitting your ship to better suit your playstyle as you go. There's a number of other options - Chasing gigs, and with the new beta version, trying to make some money on hauling cargo - But the meat of the game is aboard derelicts and the often-tense moments of navigating the boneyard. I've probably written more then most people will read, so I'll wrap it up with this - The game oozes character, the setting and the actual gameplay line up, and your progression (as of the latest version) is several-fold - Improving your skills, your ship, and with enough time and money, gradually mitigating and removing the scars that 0G living have left on your body. It's an exceptionally fresh, close-up take of living in a dystopia science-fiction future, and I'm looking forward to seeing the finished product.
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Aug. 2024
EA Review for 15-AUG-2024 A hard science based survival simulation based on a horribly dystopian future full of corporate indentured servitude, violence and you. You trying to figure out a way to make it happen, with the odds squarely against you. Follow the rules and be a slave, or find your own way. Fair warning, this game takes a lot of thinking and a moderate amount of luck. It has a steep learning curve, but the adventure can be unusually rewarding. I don't generally give star ratings to early access games but if you're like me, which we both hope you aren't, you'll get a big kick out of this title. I recommend it for smart and probably autistic people.
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March 2024
I started my playthrough broke as hell, with a ship littered with trash and numerous systems in disrepair. I didn't have time to fix anything though, the clock was ticking and I had a mortgage to pay, so I hopped in that baby and haphazardly darted towards the nearest derelict ship I could see floating in space. I docked "successfully" (almost killing myself in the process), put on my spacesuit and headed inside to be greeted by a dead body laying on a bed. After examining the body and determining that this particular spacer had been poisoned to death, I began the demanding task of searching the ship for valuables. I found most systems completely intact and by the grace of god I discover that the reactor was still in good working order. After several hours in game and playing some inventory tetris on my half destroyed ship, I had loaded up on valuables and headed back to the station for my first big payday. Once back on the station I paid a visit to my black market friend in the local bar, who didn't want my reactor but was very keen on getting her hands on the nav station I had pulled and paid me a little over $10,000, which was more than quadruple the amount of money I had to my name at that point. With those funds I went and bought a proper license from the authorities (all my actions up to this point having been incredibly illegal) and began hauling scrap to the kiosk to be sold. Altogether I found myself with about $80,000 and was able to sigh a breath of relief for the first time since starting the game. With a bank account flush with funds and bankruptcy no longer looming over my head, I was able to finally cleanup and fully repair my ship. Additionally, I was able to invest in some better tools along with some bins and lockers to increase my overall inventory space, and once everything was installed I couldn't resist feeling a tinge of pride about how well everything had came together. I then spent an entire playthrough scrapping ships out in the great unknown, slowing accumulating funds, paying off my mortgage and having numerous close calls with death along the way. Sometimes there would be pirates I would panically burn to death with my laser welder, other times the power of the derelict ship I was salvaging would shut off and I would find myself locked in, several powerless doors away from functioning life support systems as the CO2 indicator on my helmet began flashing. Ostranauts is amazing in its delivery. It hits exceptionally well and I found it to be some of the most fun I've had playing a game in a very long time. I ended my playthrough once I bought the rights to a mostly functional freighter I had discovered while scavenging that only needed a swapped O2 tank, and fully pimping it out to the nines. My mortgage had been paid off, I had luxurious living quarters, and my ship could haul the scrap from more than a half dozen scavenged ships at a time. My character could functionally retire and live the rest of their life doing the odd scrap job and chilling out in the lap of luxury: I had made it. I loved every minute of my playthrough and left feeling satisfied but sad that there was really nothing else to do. This would be my only gripe with Ostranauts; the early and mid game are phenomenal but as of right now there is a severe lack of end game content or any excuses to keep a game going. Perhaps I'm greedy, but with such gripping gameplay I just wanted more. Maybe increased difficulty options would help, along with more options during character creation that would allow for more varied playthroughs. With this game being early access, I hope that it only continues to get better. It's a little bit janky in some areas (particularly the social system) but I have thoroughly enjoyed it and recommend this to anyone looking for a roleplaying experience that's unique, challenging and rewarding.
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Feb. 2024
-go loot derelict ship -signal detected -tries to run -police board (i do not have a license) -commandeer police ship, abandon my own -brutally murder officer with his own gun -out of fuel -requests help, returned to station -door is broken, i cannot leave the ship -disassembles half of the ship in hopes of materials to the fix door -shoot down broken door -odd jobs until i can buy a ticket out of there -goes to what i thought was new station -arrives at literal satellite, now broke -plays video games until asphyxiation really though, i love the depth and gameplay of Ostranauts, but currently some things are clearly early and a little awkward to use and interact with, especially some stuff with NPCs and other ships (and both of their AI), but in general it is a really good foundation for something that will be truly great with time. you didnt fail me with NEO scavenger, blue bottle, dont fail me now.
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Last Updates

Steam data 17 November 2024 07:19
SteamSpy data 19 December 2024 01:35
Steam price 23 December 2024 20:28
Steam reviews 22 December 2024 03:55
Ostranauts
7.5
1,163
333
Online players
210
Developer
Blue Bottle Games
Publisher
Kitfox Games
Release 10 Sep 2020
Platforms