Orcs Must Die! Deathtrap on Steam - User reviews, Price & Information

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Orcs Must Die! Deathtrap combines chaotic third-person combat with devious trap-laying strategy. Enjoy endless replayability as your War Mage grows stronger through roguelite progression. Repel relentless orc hordes solo or with up to 4 players.

Orcs Must Die! Deathtrap is a tower defense, third-person shooter and co-op game developed and published by Robot Entertainment.
Released on January 28th 2025 is available only on Windows in 15 languages: English, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian, Spanish - Latin America and Thai.

It has received 3,338 reviews of which 2,388 were positive and 950 were negative resulting in a rating of 7.0 out of 10. 😐

The game is currently priced at 28.99€ on Steam, but you can find it for 7.42€ on Gamivo.


The Steam community has classified Orcs Must Die! Deathtrap into these genres:

Media & Screenshots

Get an in-depth look at Orcs Must Die! Deathtrap through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5 6th Gen
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1080 / AMD Radeon RX 570 8 GB
  • Storage: 15 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
I will start by saying that I have completed every single achievement in this game and am only 2 bonus thread tasks away from having nothing else to get so obviously I like the game. Having said that 3 was much better game to me than deathtrap, even though it barely had any content. While deathtrap multiplayer is much better and scales much better with difficulty levels. I really miss the intuitiveness of being able to look at individual trap type damage and having elements affect the orcs and ogres more. Previously damage types mattered a lot more than they do now and they used to track how well each trap type did so you could really pinpoint what worked best outside of just running combinations until you win "easier" which is how it is now. Overall deathtrap is a fun game that made party play much better imo. But is missing a lot of fun detailed features that previous orcs games had. I now plays when I'm bored or doing some game nights with a buddy, as I don't really have anything left to accomplish other than self pushing higher level skull tiers - I hope they start including some additional endgame achievements as I'm starting to stale out now that I've 100% them.
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July 2025
I wish there was a neutral review. I don't want to say yes, I don't want to say no. But I respect the attempt to branch out and try something new, so I'll put it on positive. Can the game be fun? I'm sure of it. It's still OMD. It's still orc killing goodness. With some more time I'm sure it will get more fun. Though I haven't put too much time into the game yet but my first impressions are very clear. I'm an avid fan of the OMD series with 60+ hours in each game, having completed on max difficulty multiple times. And MAN am I missing some introduction. You start off with a dozen traps, dozen enemies and maps that make my brain hurt. It's big, open, difficult to make fun trap combinations or kill boxes and it is just.. so.. much. The maps are huge and mostly open. No walls, no roofs. Just floor traps, which are barely effective because the space is so big. The only small corridors are stairs where you can't place them. Floor traps are also significantly more expensive (spikes being 800 instead of 300), though income is higher. With the lack of a simple introduction having a few traps and a small area, even though I have so much experience, I felt so lost. I feel a lack of progression being thrown in with so much stuff against so much stuff. Also your starting traps don't match the starting levels (wall traps without walls, ceiling traps without ceilings, etc) but this is more a level design issue. The missions are also very long without an option to save. Starting a full run means either playing for 1+ hour. Enemies have different hp scalings than I'm used to. Those trolls are dead in 4 hits while earth elementals take an incredible beating. It all went from being VERY easy to handle to being overwhelmed in one wave. I don't understand why quite yet. This is something to get used to but it amplifies that lost feeling. I think if the current starting point later on after a few levels it would've been fine. Now I just feel like joining a new survival game world where your friends already passed the early game, you know? I'm sure I'll have much more fun later on.
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May 2025
I'm having a lot of fun with this, I definitely recommend it. They've taken a bit of a new approach for the franchise which is releasing a half-priced game from the get go that has a bit of a limited feel to it, but they are growing it over time. I suspect the idea is releasing a game that is feature complete enough to be a full game, but with the hope that it gets enough support that it can be a continual growth process. I think we'll see more of this model from the AA studios as time goes on. Pros: - More of an emphasis on traps than OMD3, which I quite like. - The heroes have quite different playstyles and I think there is something for everyone here. You can be the bear and stand in the path of the orcs and smash them, the blue dude and snipe them afar, etc. - Continued development with new heroes, maps, and traps being added as times goes on. - I really like addition of the roguelike elements. The threads and drawbacks you get as you keep playing can really shape an individual run in different ways. If anything I would like to see the impact of these choices get even more extreme to make the variation moreso as well. - The new barricade system is a big improvement. Having to choose between traps and barricades in the older games where was most of the tedium came in and that's just gone now which is a big breath of fresh air. Cons: - The maps are quite large and beautiful, but you'll only see a few parts of them because the best killboxes are in one or two obvious spots. If you ever just wander around the maps between waves you'll see all sorts of beautiful spots but there's no reason to do this unless you're curious so the work is wasted on most. - Lack of a campaign mode is kind of a bummer. I hope we see enough success that this gets added at some point. - Some of the thread achievements are tedious and RNG dependent with no way to focus on them. - I want more costumes. :) Overall I think this is a very worthy and fun entry into one of my favorite franchises, and I hope to see it keep growing in the future.
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March 2025
Now, is it a typical omd game. No, not really. Its is still an okay game. Yes. Its still enjoyable. If your expecting this it be like omd 1, 2 or 3 you won't be getting that. I would recommend any of the 1, 2 or 3 games if you haven't played them yet (especially 2) over this but as someone who has 100%'ed all the other games, I will still recommend this game.
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March 2025
Always been a huge Fan of Orcs Must Die Franchise. If you're expecting this to be like the other Orcs must Die you're going to be rather upset it's missing a lot compared to 2 & 3. My overall opinion of this game is good although it feels partially released and is missing replay value big time. Main "story" doesn't really have a story you're just climbing through waves and upgrading like a roguelike. However unlike other Orcs games there isn't really a seamless endless mode or challenge mode. Once you unlock everything there is no additional upgrades to continue powering up so you end up with thousands of extra skulls with nothing to do with them. The gameplay is overall pretty fun though. I wish there was more anti flying traps as that seems to be the worst part of the game and if you end up getting a bunch of flyers at higher difficulties the scaling doesn't really work for character damage so you end up getting over ran. The game feels like it should be in early alpha since it doesn't feel like a fully finished game. 6.5/10 in current state.
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Frequently Asked Questions

Orcs Must Die! Deathtrap is currently priced at 28.99€ on Steam.

Orcs Must Die! Deathtrap is currently not on sale. You can purchase it for 28.99€ on Steam.

Orcs Must Die! Deathtrap received 2,388 positive votes out of a total of 3,338 achieving a rating of 6.97.
😐

Orcs Must Die! Deathtrap was developed and published by Robot Entertainment.

Orcs Must Die! Deathtrap is playable and fully supported on Windows.

Orcs Must Die! Deathtrap is not playable on MacOS.

Orcs Must Die! Deathtrap is not playable on Linux.

Orcs Must Die! Deathtrap offers both single-player and multi-player modes.

Orcs Must Die! Deathtrap includes Co-op mode where you can team up with friends.

There are 2 DLCs available for Orcs Must Die! Deathtrap. Explore additional content available for Orcs Must Die! Deathtrap on Steam.

Orcs Must Die! Deathtrap does not support mods via Steam Workshop.

Orcs Must Die! Deathtrap does not support Steam Remote Play.

Orcs Must Die! Deathtrap is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Orcs Must Die! Deathtrap.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 March 2026 03:18
SteamSpy data 27 February 2026 20:35
Steam price 04 March 2026 12:52
Steam reviews 04 March 2026 09:55

If you'd like to dive deeper into the details about Orcs Must Die! Deathtrap, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Orcs Must Die! Deathtrap
  • SteamCharts - Analysis of Orcs Must Die! Deathtrap concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Orcs Must Die! Deathtrap compatibility
Orcs Must Die! Deathtrap
Rating
7.0
2,388
950
Game modes
Multiplayer
Features
Online players
134
Developer
Robot Entertainment
Publisher
Robot Entertainment
Release 28 Jan 2025
Platforms
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