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Onirism on Steam

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Dive into the dreamy world of Crearia in Onirism! Join Carol on a magical quest to find her lost plushie, Bunbun. Use quirky gadgets and wild weapons as you embark on a spellbinding journey through fantastical worlds, where you'll battle cunning and colorful foes in thrilling, high-intensity combat!

Onirism is a cute, funny and adventure game developed by Crimson Tales and published by Shoreline Games.
Released on October 23rd 2025 is available only on Windows.

It has received 534 reviews of which 477 were positive and 57 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 14.99€ on Steam.


The Steam community has classified Onirism into these genres:

Media & Screenshots

Get an in-depth look at Onirism through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 or later
  • Processor: 2,4GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060
  • DirectX: Version 11
  • Storage: 60 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

15 hours played
Aug. 2026
Came for the adventure mode, stayed for the amazingly well done Cod zombies game mode (tales mode).
57 hours played
Feb. 2026
Onirism is the prime example of the core mechanic carrying everything else on its back; the movement and combat are so good that I'm willing to forgive every blemish this game has, and trust me it has a lot. The toughest pill to swallow for me was an adamant decision from the game designer to directly reference Metroid prime 2 by using it's annoying dark world mechanics with an especially arduous and tiresome MacGuffin hunt in the last stretch of the game involving them. The levels are often too big for their own good as well, with sections that are seemingly unused but were still left in the game, so the level design sometimes feels like something out of the Cruelty Squad except done unintentionally. Onirism also doesn't seem to care one bit that the player will be able to get out of bounds or somewhere he isn't supposed to be, which is further exacerbated by a certain gadget you can use in game that will allow you to staight up clip through any geometry with precisely zero ♥♥♥♥♥ given if this will break the level or not. Speaking of gadgets: Carol only havs two slots for those and halfway through the game one of them was made exclusively into a jetpack slot by me, which left me with only one slot for an offensive option. And weirdly enough, I found kiddie scissors from the first level to be the best one throughout the whole game. So this aspect of Carol's kit leaves a lot to be desired in my opinion, as I found most of the other gadgets to be useless. This game is still quite buggy even after all the patches, but every annoying bug I've encountered I was able to get rid of just by touching and reloading a savepoint. Overall I do recommend Onirism if you like the style the game goes for, have some nostalgia itch for platformers and shooters from mid 90's - mid 2000's, like exploration or simply want to play a shooter with tons of guns to chose from. Just know that signposting and intuitive navigation through the levels is something this game lacks severely.
28 hours played
Jan. 2026
excessively violent child goes on a rampage to rescue her stuffed bunny rabbit. Honestly, this game is very slept on. It's like Hat in Time, except more violent and more French.
57 hours played
Jan. 2026
Onirism is Third or First Person shooting platformer action adventure game. Viewing the steam page for this game, I assumed this game was going to be a direct parody of Serious Sam, but in Third Person, but that has not been the case at all. Carol's stuffed rabbit has been stolen, so she's on a genocidal rampage to stop the mysterious "Corporation" to get it back by any means necessary. The games plot is bare bones, but it works fine and isn't trying to push anything in your face. Jokes may be hit or miss for you though, although, many cutscenes also reference other video games. Onirism has a lot of influences it wears on it's sleeve. Starting off, you may see some resemblance to classic PS2 third person shooters, like Ratchet and Clank. The first major combat encounters, jump directly into Serious Sam territory, with enemies spawning far away from you, and then coming to you. Multi-Colored Shirt energy projectile enemies, kamikazes, charging melee enemies, etc. There is def Serious Sam DNA in this game's encounters, especially in the wide open field style encounters where the game throws hundreds of enemies at you in a wave. Getting past the first major area however, the PS2 Third Person Shooter influence is worn more prominently, with enemies sniping at you from distances while you platform. Onirism goes back and forth between these action styles quite a lot every other level. The game parodies so many games, I couldn't possibly list them, but some of the highlights are as follows -3 segments of one level being a double parody of both Goldeneye 007's Dam, and TimeSplitters 1 -Several Bonus levels being Static Follow Camera Angle based Crash Bandicoot levels, like a 2D vertical platforming bonus level, or a classic run towards camera and platform to escape something level -A Giant battlefield level, where you have multiple objectives, capturing command posts, destroying giant turrets, and then getting in a plane and taking down a capitol ship, all to end in defending a bomb. All mirroring major Team Fortress 2 game modes, with the area being a giant Star Wars reference. While you are exploring these large expansive levels, you can find hidden secrets in the form of chests, Total Weapon Ammo Stock Upgrades, Stamina and Health Upgrades, and Easter Eggs and early free Weapons. Just like Serious Sam or Ratchet and Clank, these are hidden in obscenely crazy areas, some areas you might not even think you can reach, or you may have to come back to later, ala Metroid-Vania's. There are also bonus Teleporters that lead you to secondary optional bonus challenges, where you can earn more stock, and also acquire Dreamstones, which as of writing, have no real use at the moment, although I have to assume later on they will be used as some sort of currency. This game is chock FULL of content. As a shooter, there's 100+ weapons, each that handle differently, and a majority that also reference other games or media. You have pistols, smgs, shotguns, railguns, energy weapons, explosives, "Gadgets", which are side weapons like greandes, shields, a nuke you can call etc. They are all modeled well, and if you've played any other retro shooters, You will notice plenty of other games weapons here, lovingly recreated as toys, or water guns here. Weapons are also all varied. I was figuring almost all the weapons would not include magazine mechanics, ala classic Shooting games, but some weapons even do feature reloading, which happens when you stop aiming or empty the magazine. Every time I found a new weapon, I instantly wanted to try it out on something. I haven't felt that in a long while lol. There are plenty of cosmetic options to find, unlock , or buy. You can mix and match outfits with Accessories like hats or glasses, and all of them look real good. The game is quite long. If you are going for 100% item completion, this is def within the 55 - 75 hour territory. The levels are ginormous, and without using maps, you will be combing levels for collectibles until you get that 100% item collection in the current area. Along with the games main campaign, there is classic Multiplayer Modes, such as Deathmatch, Capture the Flag, King of the Hill and others, with a healthy selection of maps. There is also endless wave survival. The OST is stellar, and very addicting. It goes across vast different genres every level. All in all, Onirism offers an insane amount of content for a pretty cheap price. On sale, I grabbed this game for 17 dollars. For the amount of content in this game, disregarding the online multiplayer that is promised to "come soon", this game offers more content than most AAA games, for literally half the price. While online multiplayer is not out yet, there is 4 player split screen for the multiplayer modes, and you can even play the campaign in 4 player coop. That alone is fantastic to me. You should absolutely get this game, as it is a fantastic love letter to classic Third and First Person Shooters, and 3D platforming games, though there are some minor negatives you should know about. -Saving in this game is regulated to Metroid or Castlevania style manually placed Checkpoint save areas. This by itself is not bad. However, when you have a 15 - 20 min Serious Sam style segment where it's almost been half an hour since your last save station, and you get killed, you're doing that entire half-hour all over again. I have been playing on the "Restless" Difficulty, and this difficulty def makes you earn the wins in a lot of the medium to large encounters. I'd suggest playing on Wide Awake mode for your first playthrough, if you are not familiar with Serious Sam style action shooters. -The game runs on Unity and it's run just fine for me, however, it is decently crash heavy in specific levels, such as "The Borealis Sea". When you complete a segment, or collect another hidden item, I'd suggest heading back to save stations as often as possible. I'd say it's perfectly stable 88% of the time, although most of my crashes were on the above mentioned level. None of the others ever crashed. -Some levels in the game may seem obtuse to continue progression, i.e. you're following a normal linear path only to reach a seemingly dead end until you realize something that you didn't think you could jump on, climb up, turned out to be just that. It doesn't happen too often, but You may have some moments where you are running around looking at walls or tiny detailed props to find the way forward. -If you are too close to an enemy, your shots will just go straight through them. This doesn't happen often, and is only really annoying against slender fast melee focused enemies that get right up in your face and never try to leave there. I'm still not done with the games Campaign yet, and it's had me hooked! When online multiplayer comes out, this is an easy must have in your library.
123 hours played
Jan. 2026
The game has been updated and the main game is now complete and most of the nasty bugs have been terminated! as such, this is an updated review upon completion of the story. And what a story mode it is. It took me over 50 hours to beat it not counting restarts (and at points, i restarted a lot, game is not easy on the hard difficulty) for a game so low price that's a steal in content. and thats just one mode, you also have a CoD zombies esque survival mode, an arena survival mode, and a traditional multiplayer mode with the option of bots, even. It is an absolute steal for the asking price in terms of content. What I really liked about this game is just how soulful the design of the game is, you can tell there was a lot of love put into every aspect of the game. It really feels old school in that regard where things didnt have to be done but they went ahead and did it anyway. Thats the sort of thing I love. Carol is a character in spirit akin to a bubbly platformer, but the game itself is a shooter, platformer inspired by various classics all strung into one package. There are hundreds of guns and cosmetics, you can really play the game how you want which I appreciate. The story is very charming and the characters all endearing. The dreamy atmosphere always makes you want to go back and play more. Theres a lot ot search and collect in the rather large levels, most are compact enough to not feel like empty space (Borealis Sea aside, but its immense size has become a bit of a meme so it has its charm). finding or buying a weapon and falling in love with it is a feeling i havent felt in a long time, and feeling like someth you'll always slot on your journey really gives the game a personal touch. Meng dlc when?!

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Frequently Asked Questions

Onirism is currently priced at 14.99€ on Steam.

No, Onirism is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, Onirism received 477 positive votes out of a total of 534 achieving a rating of 8.34.
😎

Onirism was developed by Crimson Tales and published by Shoreline Games.

Yes, Onirism is playable and fully supported on Windows.

No, Onirism is not playable on MacOS.

No, Onirism is not playable on Linux.

This information about Onirism is not available yet.

This information about Onirism is not available yet.

No, Onirism does not support VR.

Onirism offers both single-player and multi-player modes.

Onirism offers both Co-op and PvP modes.

No, Onirism does not currently offer any DLC.

No, Onirism does not support mods via Steam Workshop.

Yes, Onirism supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Onirism is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Onirism.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 September 2026 02:01 UTC
SteamSpy data 01 October 2026 02:30 UTC
Steam price 12 October 2026 13:36 UTC
Steam reviews 09 October 2026 18:08 UTC

If you'd like to dive deeper into the details about Onirism, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Onirism
  • SteamCharts - Analysis of Onirism concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Onirism compatibility
Onirism
Rating
8.3
477
57
Game modes
Multiplayer
Features
Online players
27
Developer
Crimson Tales
Publisher
Shoreline Games
Release 23 Oct 2025
Platforms
Remote Play
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