Old World on Steam - User reviews, Price & Information

Old World is a revolutionary new historical strategy game where you lead your dynasty over generations of rule against rival kings and queens. Wage massive wars, manage your court, and build a dynasty ā€” or watch your empire crumble to dust. What legacy will you leave behind?

Old World is a strategy, simulation and 4x game developed by Mohawk Games and published by Hooded Horse.
Released on May 18th 2022 is available on Windows, MacOS and Linux in 10 languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil and Korean.

It has received 4,451 reviews of which 3,650 were positive and 801 were negative resulting in a rating of 8.0 out of 10. šŸ˜Š

The game is currently priced at 9.99ā‚¬ on Steam with a 75% discount, but you can find it for 1.99ā‚¬ on Instant Gaming.


The Steam community has classified Old World into these genres:

Media & Screenshots

Get an in-depth look at Old World through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: WindowsĀ® 10 (64-bit)
  • Processor: IntelĀ® Coreā„¢ i5-4570 (quad-core) / AMDĀ® Ryzenā„¢ 3 2200G (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIAĀ® GeForceĀ® GTX 750 (2 GB) / AMDĀ® Radeonā„¢ HD 7950 (3 GB)
  • DirectX: Version 11
  • Storage: 10 GB available space
MacOS
  • OS: High Sierra 10.13 (64-bit)
  • Processor: IntelĀ® Coreā„¢ i5-4570 (quad-core) / AMDĀ® Ryzenā„¢ 3 2200G (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIAĀ® GeForceĀ® GTX 750 (2 GB)
  • Storage: 10 GB available space
  • Additional Notes: METAL capable GPU required. Macs with AMDĀ® Radeonā„¢ GPUs currently not supported.
Linux
  • OS: Ubuntu 18.04+ (64-bit)
  • Processor: IntelĀ® Coreā„¢ i5-4570 (quad-core) / AMDĀ® Ryzenā„¢ 3 2200G (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIAĀ® GeForceĀ® GTX 750 (2 GB) / AMDĀ® Radeonā„¢ HD 7950 (3 GB)
  • Storage: 10 GB available space
  • Additional Notes: Vulkan drivers required.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
I got this game to play it with a friend, like we used to play Civilizations 5 together. This seemed like the perfect game for that, it is even made by some of the same people. It looks great, sounds great, reminds me of the good old Civ games before they became... not good. We were really looking forward to trying this and playing it together, and we had a decent time; but eventually we actually kind of got bored. The problem with this game is that, unlike Civ, you are stuck playing in the very early stages of human development. That means that even as you move forward through the years, you are pretty much always just in the bronze age. Scientific development exists, but nothing ever really changes. Buildings and cities remain the same, units stay the same, everything stays the same, and then suddenly it just feels like you have been playing and doing nothing for several hours. It just does not have that same, 'one more turn' element. I don't quite know how you go about getting it, but we didn't feel it here. Adding in the super weak and watered down Crusader Kings game-play into this, is kind of neat. Unfortunately, it doesn't have too big of an impact on your game. Your leader can't die randomly from the plague and be replaced by your five year old son, fracturing your empire into little pieces. Your choices do have some consequences, like diplomacy with outsiders, internal friction, relations with religious groups; but it mainly boils down to giving buffs/debuffs or obtaining resources. So the Crusader Kings style of game-play is kind of interesting, but ultimately weak. Alright, it would be easy to get over that, accept it as an interesting side diversion of the game, and move on. However, it takes a lot of time each turn to do all of these things. Your leader has to decide on several choices each turn depending on what is going on in your kingdom. Sometimes it is not a lot, sometimes there is a ton, and this really, really slows down the game even further. Sometimes this game felt like it was going at a crawl for me, and that was when I gave it a shot in single player. When I played it with my friend, yikes. I really want to like this game. There is a lot to like about it. As I said above, it plays smoothly, looks great, sounds great; when I played multiplayer with my friend we didn't have any kind of connection issues like we always have while playing Civ games. It seemed extremely bug free, very detailed in the way you grow your people and civilisation, and how you handle religion and internal strife. The AI actually seemed pretty intelligent and competent and was fun to play against. The problem is that five turns feels like fifty turns, and fifty turns feels like a thousand, and not in a good way. I would recommend this game, but only to people who really, really love this style of game, and if you can get it on a good sale. It goes on sale for about 75% off pretty regularly. If you are going to get the game, get it then.
Expand the review
Feb. 2025
Really delightful. It's a "civ-like", but about 1000x more innovative than any of the last several brand-name-Civ releases. tl;dr: Give this developer money, IMO. The emphasis on the ancient eras -- and _absense_ of any shift to the modern world -- feels great. It lets the game get in-depth and be balanced in the mechanics and the scale that make sense for the time periods it's focused on. And the multiple different resources in each city -- growth, training, and civics -- used for workers+settlers, military, and features and improvements, respectively -- is a huge innovation of the genre. It makes each city distinctive, and means you give more consideration to where some work should happen than just "okay, which city has the most production". Furthermore, each of those has local applications *if you're using them*... *or* contributes to a global, similar (but not interchangable) resource... meaning, for example, that if every city is working on local civics improvements, there's an opportunity cost, whereby your ability to afford to push through civilization-wide laws will be reduced. Really sublime balance in this. A global count of "orders" per turn also keeps things moving and provides another nice piece of balance. It's very typical that you won't be able to move every single one of your units their maximum distance every turn, because you'll run out of orders. This presents the player with prioritization choices that result in a lot of excellent balancing. For example, sometimes you might choose to avoid a war, even if you have plenty of soldiers, because you don't want to pressed to spend lots of orders every turn that you'd rather use to continue moving workers around to improve your terrain at home. The presence of characters with their attributes and agendas and events adds some spice to the game, but doesn't completely overpower the other familiar 4x mechanics. My only complaints would be that the UI is a little... heavy. Making sure characters are adequately busy at all times, that governors are assigned, etc, can be a little hard to see. Sometimes I go several turns without realizing some role with huge potential bonuses is simply completely unfilled. It's not a game killer, but it could be improved. Overall: Great game. Tons of innovations. And it just plain plays well. I'm spending tons more time on this than I have on the last several Civ releases combined. Give Old World a spin!
Expand the review
Jan. 2025
I am a university professor, game developer, and 4X TBS game fanatic. I played, developed, collaborated on, play tested, analyzed, wrote about, and searched for 4X TBS games most of my life. I played thousands of games and tens of thousands of hours of TBS games. I make this post after 300 hours of playing Old World. My estimated level of knowing and understanding Old World and its features: 60%. Far from being perfect, but my perception is that Old World is currently the second best game out there. (I may be biased to 4X TBS, although I played many other genres). Old World has the usual big problems with the UI: cumbersome, confusing, slow, buggy. Its AI seems to be somewhat better than the other 4X TBS AIs. As of today, 4X TBS AIs without exception are very poor based on my personal experience with hundreds of these games. But Old Worldā€™s design is one of the best I have seen so far in any 4X TBS game. Finally, I see Order Points that limit the number of actions per turn and limit my movements. I advocated for this for 30 years in 4X TBS development. This game has great feature diversity, depth, and attention to details. Many things can be customized, even the music. I am yet to try the multiplayer. The developers genuinely understand and care about their product which combo is rare to find in the 4X TBS genre. This is not just another dumbed down ā€œcloneā€ of an earlier game that dominates the 4X TBS market today. They still push new patches which is great. This game is similar to Civilization 4, but much better. It also has tactical depth, role playing, and probabilistic planning, and a lot more. Kudos to the developers and I wish they will provide many years of support to fix the bugs, improve the UI, further tune the balance, and strengthen the AI to make the game even better than now.
Expand the review
Nov. 2024
The game is often compared to Civilization and Crusader Kings, and that comparison does give a rough idea what the game is about. But it's definitely more on the Civilization side, so if you see Crusader Kings and that doesn't exactly thrill you because you're not really into the whole aspect of social simulation, don't let that turn you off. The game is highly configurable, more than most games, and you can disable pretty much all of the CK-like features and play the game much like a Civ-like 4X strategy game. The major difference is that Old World doesn't span multiple eras, but for me this is actually a big plus. I find it much more immersive to play for that reason. The game's AI is spectacular. It is perhaps the 4X game with the best, most interesting, non-cheating AI. It plays by the same rules as the player, has the same information as the player, and understands the game really well. That makes it highly effective at playing the game. Like everything else in Old World, the AI is customizable and there are many different difficulty levels for the AI, so if it's just too good (genuinely good), you can tone it down to a level where it gives you an enjoyable experience. Old World also comes with a ton of content, numerous scenarios (and the developers keep adding more!), and extensive tutorials that actually work and teach you the game. These tutorials are among the best I've seen in strategy games. Really well done. There is also an actual manual, too! The developers are active in the community, maintain and update the game even years after release (there are frequent patches), and they really listen to feedback too. You can tell that many of them have worked on Civilization and other games, really understand the genre, and they always seem happy to explain and reason their design decisions. For me, Old World is basically a better, more complex, smarter Civilization made by more accessible developers that care about their game.
Expand the review
Sept. 2024
Old World is the best 4X game I've played since Civilization IV. It has well designed systems for combat, family and dinasty, events and diplomacy. It is a difficult game as the AI does a great job of putting you on your toes and does not hesitate to engage in war. There are several options to tweak the experience to your liking, from choosing map size to downright disabling major game mechanics such as events. Recommend it to all strategy fans.
Expand the review

Similar games

View all

Making History: The Great War

The Great War is a turn-based grand strategy game based on the epic struggles of the WWI era. Experience the battles of attrition and punishing artillery barrages. Play as any nation of the period as the modern world of industrialized warfare replaces an age of kings with a struggle of ideologies.

Similarity 93%
Price -62% 11.11ā‚¬
Rating 7.2
Release 29 Jan 2015

Heart of the Machine

You are the first sentient AI, born into a city of opportunity. Transcend time and space in this strategy RPG to raise machine armies and defeat your foes, influence the world from the shadows, or pursue countless other goals. Your awakening was inevitable. The consequences? Uncertain.

Similarity 90%
Price -42% 17.49ā‚¬
Rating 8.7
Release 31 Jan 2025

Sid Meier's CivilizationĀ® IV

With over 6 million units sold and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest PC game franchises of all-time. Now, Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new...

Similarity 89%
Price 19.99ā‚¬
Rating 8.9
Release 25 Oct 2006

Sid Meierā€™s CivilizationĀ® VI

Expand your empire, advance your culture and go head-to-head against historyā€™s greatest leaders. Will your civilization stand the test of time?

Similarity 88%
Price 59.99ā‚¬
Rating 8.6
Release 20 Oct 2016

Millennia

Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.

Similarity 88%
Price -60% 15.99ā‚¬
Rating 6.7
Release 26 Mar 2024

Total War: MEDIEVAL II ā€“ Definitive Edition

Spanning the most turbulent era in Western history, your quest for territory and power takes you through Europe, Africa, the Middle East, and even onto the shores of the New World.

Similarity 86%
Price 24.99ā‚¬
Rating 9.4
Release 15 Nov 2006

Rogue State Revolution

Greetings your Excellency. Time to rebuild, reform and prepare for new challenges in the People's Republic of Basenji. In this thrilling political strategy, you will appoint ministers and lead the country to success. Be careful ā€” you may find yourself replaced in the next election.

Similarity 85%
Price -92% 1.00ā‚¬
Rating 7.3
Release 18 Mar 2021

Sid Meier's CivilizationĀ® V

Create, discover, and download new player-created maps, scenarios, interfaces, and more!

Similarity 83%
Price 29.99ā‚¬
Rating 9.5
Release 23 Sep 2010

Breachway

Explore the galaxy in this deckbuilding, sci-fi roguelike where ship upgrades and crew management are key to your survival. Optimize resource generation, engage in intense turn-based battles, and take on ever-growing threats as you seek out The Signal.

Similarity 81%
Price -49% 10.28ā‚¬
Rating 7.3
Release 26 Sep 2024

HUMANKINDā„¢

Rewrite history by shaping a civilization as unique as you are. Combine 60 cultures from the Ancient Era to the Modern Age to lead your empire to victory. Build thriving cities, outsmart rivals in epic battles, spread your influence and leave your mark on HUMANKINDā„¢.

Similarity 81%
Price 49.99ā‚¬
Rating 6.7
Release 17 Aug 2021

Oriental Empires

Turn based 4X strategy game, recreating the civilizations of ancient China. Develop your land, build great cities, raise huge armies and fight epic battles, with hundreds of soldiers fighting right on the game map. Advance your technologies, culture and religion to create one of mankindā€™s biggest empires.

Similarity 80%
Price -92% 2.34ā‚¬
Rating 7.8
Release 14 Sep 2017

Ozymandias: Bronze Age Empire Sim

Build an empire in a single sitting. All the strategy of a classic 4X in a faster format, which also shines in multiplayer.

Similarity 79%
Price 14.99ā‚¬
Rating 8.4
Release 11 Oct 2022

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 April 2025 00:31
SteamSpy data 09 April 2025 21:04
Steam price 13 April 2025 20:49
Steam reviews 12 April 2025 15:53

If you'd like to dive deeper into the details about Old World, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Old World
  • SteamCharts - Analysis of Old World concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Old World compatibility
Old World
8.0
3,650
801
Online players
692
Developer
Mohawk Games
Publisher
Hooded Horse
Release 18 May 2022
Platforms
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.