OK/NORMAL

OK/NORMAL is a short, experimental third-person horror experience, inspired by early 3D console games of the 90's. Journey through a dark, disjointed, dreamlike dimension with your cloud companion! Remember a good diet, take your medicine, and you should be fine!

OK/NORMAL is a indie, adventure and surreal game developed and published by 98DEMAKE.
Released on June 18th 2018 is available in English on Windows and MacOS.

It has received 597 reviews of which 486 were positive and 111 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 0.74€ on Steam and has a 75% discount.


The Steam community has classified OK/NORMAL into these genres:

Media & Screenshots

Get an in-depth look at OK/NORMAL through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista SP1 or higher
  • Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
  • DirectX: Version 10
  • Storage: 250 MB available space
  • Sound Card: Yes.
  • Additional Notes: This game is extremely light to run due to how it handles the resolution and graphics. You do not need a mouse to play, everything is controlled with a keyboard or a controller.
MacOS
  • OS: macOS 10.11+
  • Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
  • Sound Card: Yes.
  • Additional Notes: This game is extremely light to run due to how it handles the resolution and graphics. You do not need a mouse to play, everything is controlled with a keyboard or a controller.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Медикаментозное прерывание беременности, по-видимому, будущего шизофреника, который пытается спастись от смерти, но, согласно вердикту, обретает статус "выкидыша", попадая в рай. Уровни - это внутриутробная система. Мы наглядно видим, как плод (статуя) поглощает питательные вещества в виде воды, пищи, таблеток (вероятно, это те самые таблетки, которые принимает носитель для разжижения эмбриона), умирая при этом. Загадочное облачко - это пуповина, которая сопровождает плод до точки невозврата. Вы знаете, слишком жизненно, я в будущем обязательно попробую повторить в случае форс-мажора домашний "кулачный аборт".
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Oct. 2024
This may very well be the first time I’ve played a game where I didn’t enjoy it - and yet, that was the POINT of the game. This psychedelic game is unlike no other I’ve played - making it tough to finish in a way I haven’t seen another game try. It’s indescribable.
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Sept. 2024
Lots of fun! A really good game if you're looking for something simple, but with a lot of character, definitely would recommend.
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July 2024
OK/Normal is an “LSD Dream Simulator” developed by 98 Demake, aka Toni Kortelahti, released in June 2018, a couple of months before the release of SEPTEMBER 1998. 98Demake is a developer whose mostly known for creating short form trailers of modern games and what they would be like if they were made in the style of Playstation 1 which I loved when I was younger. Again, there isn’t really much I can say as they’ve mostly kept a pretty low profile (though through reading a review he had attempted to make a similar game called Bvoid?) but I learned about this game through paying attention to the 98Demake youtube channel and wishlisting it before buying it in 2019 and streaming it for a friend in October 2020. Only recently have I put it on the list to stream it for my usual Saturday person, playing it alongside Eschaton and That Which Gave Chase which I both bought around Christmas time last year. How does it fare up compared to SEPTEMBER 1999? Well, it’s more of a game compared to the last title but how effective is it? What’s the plot? The hell do I know. You play as a floating statue and you get followed by a cloud who sometimes encourages you and sometimes spouts off depressing lines like “You know I don’t need you right?” and “It’s the Spinal Fluid”. Screw it, tying this into the atmosphere section, the whole vibe gives me this sort of analogue for drug use? Perhaps it’s saying that the internet is a drug? Perhaps it’s saying nothing and the PS1 style graphics mixed in with the G-Mod pink missing texture stuff is just an excuse to create an LSD Dream Simulator styled game. It does some meta stuff as well like digging through your computer folders and addressing you by your PC name as well as converting whatever time you’re in to military time for a section. Atmospherically it’s insane and somewhat incomprehensible, though in an ironic twist you can sort of maybe see what 98Demake is trying to do? Like the color palette is freaky as hell; sometimes it goes with a pink tile and a blue background with various shapes, and then it’ll switch to dark blue and just cut out all the music for this depressing atmosphere, before switching to straight up red and black for this 3D styled Virtual Boy looking segment mixed in with segways to corrupted walking sections or hallways covered with doors. It’s trippy as hell and I enjoyed it, and mixed in with that sound design? Madone it’s good. Between the Animal Crossing styled gibberish speak, the sounds of chewing everytime you chomp down on some pills or a bucket of water or the jumping sound that feels like it comes straight out of a retro arcade machine is amazing. The soundtrack is tight too, with the main menu theme and the actual theme itself (links below) being highlighted though I haven’t seen anything in terms of playlists or compilations for this game. I haven’t even heard of the musicians before (ex. Karma-Ron and hello_flowers) but what I can say is that the seven musicians that contributed to the game created a cohesive vaporwave 90s sound that I love. The gameplay is very minimalist, the basic gist being you collect a bunch of items (ranging from food, water and also what looks to be drugs) before moving onto the next stage. You could say that it’s sort of a walking simulator except you play as a statue that floats, and also there’s a platforming section or two. Sometimes you have to dodge enemies as well or else you die, though in these sections you don’t really lose anything in the way of time so it’s not a huge deal. The only real section that I could complain about is the section where you have to find six keys over a large space, which since you can’t really see that far ahead it’s a bit frustrating retracing your steps and trying to find whatever the hell key that you missed. Other than that, the most interesting thing about the gameplay are the controls. For the most part it’s simple if you play with a controller like I did. I moved forward with the left thumb stick and move sideways with the right thumbstick so in essence I’m using both to move my character. It’s a bit awkward at first but it takes a bit of getting used to, though I didn’t even know ‘til more than halfway through the game before realizing pressing Y gives you a first person mode to look through. It’s a nice touch and luckily if there’s any difficulties with controls you can check it out in the pause menu I’m pretty sure. The only other thing I can think of for this section is that once you beat the game, it kicks you back to the pause menu with the option “Continue?”. This isn’t a real option as it says you have no save in your memory card, it’s a bit of a funny troll as this game is honestly moreso one of those “play it once” kind of games, along with the fact that it ties into the game corrupting itself. OK/Normal is a short and sweet horror game inspired by the likes of LSD Dream Simulator (hence the reference) and violent depressive acid trips with a minimalist gameplay style and a sweet retro sound design. The game is something that I’ve seen dubbed a “vaporwave nightmare” and honestly while I don’t feel the game is “scary” enough to be a nightmare, it’s certainly unsettling enough between the visuals and the sound design to give you a memorable experience. The game costs around 3 dollars or so to buy for a 30-40 minute experience that while maybe a tad bit confusing, provides a smaller horror vibe that I personally felt was worth the time even if I didn’t feel much of anything by the end. 98Demake himself would go on to disappear for a long time after releasing SEPTEMBER 1999 before releasing one last video which I liked. I also said that I was in his discord but it disappeared and that he hasn’t been around too much but I hope that he makes a comeback soon because he’s someone who I think could really flesh out the concepts that he’s already created into something even bigger than before. Links: https://www.youtube.com/@98DEMAKE/videos https://store.steampowered.com/developer/98demake https://www.youtube.com/watch?v=hk0vsWVs9QA&ab_channel=98DEMAKE https://steamcommunity.com/sharedfiles/filedetails/?id=1653646878 https://98demake.itch.io/oknormal https://www.youtube.com/watch?v=afPXS6Y2aWw&ab_channel=98DEMAKE https://www.youtube.com/watch?v=68FI8QGpcBc&ab_channel=ArtLover.2077 https://www.youtube.com/watch?v=aZbc7guPxwg&ab_channel=Nocturno https://www.rockpapershotgun.com/horror-game-bvoid-draws-out-the-playstations-demons https://indiehellzone.com/2019/04/24/ok-normal/ (possible plot interpretation/review)
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May 2024
An abstract and atmopsheric game that is very crptyc, but aesthetically interesting. Really shows that you can create dense atmosphere with relatively simple, yet effective methods. 4/5
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Last Updates

Steam data 21 November 2024 03:24
SteamSpy data 18 December 2024 19:16
Steam price 23 December 2024 20:20
Steam reviews 23 December 2024 21:59
OK/NORMAL
7.7
486
111
Online players
0
Developer
98DEMAKE
Publisher
98DEMAKE
Release 18 Jun 2018
Platforms