Obenseuer

Obenseuer is an urban survival RPG game, where you become a property manager of a rundown unfinished tenement building, in an isolated quarantine district of Obenseuer. Maintain and upgrade your tenement for rent, uncover the secrets of this infamous district and grow your wealth with your craft.

Obenseuer is a indie, rpg and early access game developed and published by Loiste Interactive.
Released on December 11th 2018 is available in English only on Windows.

It has received 652 reviews of which 604 were positive and 48 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 8.87€ on Steam and has a 40% discount.


The Steam community has classified Obenseuer into these genres:

Media & Screenshots

Get an in-depth look at Obenseuer through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Double core 3.0Ghz or higher
  • Memory: 4 GB RAM
  • Graphics: GTX 650/GTX 550ti/HD 5770
  • DirectX: Version 10
  • Storage: 5 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
This is, by far, one of the best games I've ever played. I thought it would be like, House Flipper but in a grim neighborhood. Nu-uh! This is an actual simulation of being thrown into a forgotten, abandoned district filled with people with problems. It has an entire simulation for basic human needs, addictions and everything. I kept playing and finding new things to do and I'm nowhere near the end of what's available publicly since I still need to renovate a lot more, but I already started wondering when new stuff will come out. Last update in March, I got worried a bit. But then I dug depeer and the devs are constantly updating the game on the playtest build, and putting logs on their github, they just want there to be a huge chunk of content for an update. Last time I felt this excited about an EA game was way back with Subnautica. I have just as much faith in this game and I recommend everyone at least gives it a shot. EDIT: After having made it to the closed playtesting session, I have to tell y'all that the devs are absolutely insane. There is so much new content that Bethesda would release happily as a bugged DLC, but they want to fix all mistakes and add even more content before officially updaitng it. ABSOLUTELY try this out. You will not regret it.
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Nov. 2024
Homeless drug addict Animal Crossing. Build your real estate empire by sucking the copper wire out of neighboring tenements. They cannot stop you. Game is still in Early Access and is kind of minimal in its current state but updates seem to be progressing well, you will get a lot more out of this game as it exists if you play INFRA, as they share the same universe and a lot of characters/story elements.
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Oct. 2024
I got this on a whim for $3 and would like to extend my sincere apologies to the dev as I feel as though I've robbed you. This game is so satisfying and well designed for what it wants to be. The early game is constantly just scraping by until you can start slum lording and committing burglary on a mass scale! I would be describe it as a hardcore survival tycoon sim, with a story that goes in a direction I truly was not expecting. Bear in mind, this game is NOT complete, and current content ends in a very odd place, where multiple questlines are telling you to go somewhere that does not yet exist. You even have a quest to pick up the key that unlocks the door to this place, the key does not exist. Also, optimization seems to be a problem. This game really heats up my PC after awhile when it shouldn't have any reason to be. Hopefully this gets some work, but optimization is extremely difficult so time will tell if that happens. Easy recommend at full price!
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Aug. 2024
This is a game from the makers of Infra , who seemingly decided “Hey, let’s take a break from eerie puzzles and just make a game where you’re a hobo with a renovation project and a drinking problem.” Gone are the days of deep narratives and mind-bending puzzles from Infra. In Obenseur the real challenge is trying to survive on a shoestring budget while fighting your addictions. You’re not just fixing up a whole building block, you’re doing it while constantly battling the urge to celebrate every minor success with a drink… or three. An enjoyable game, which I think can get some people really addicted to it. Ironic if you mind that you should get sober in the game itself… Anyway, a great but challenging game.
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Feb. 2024
Obenseuer is a little bit of a rollercoaster in its current state. I have only played the game post-Nov 23 major update / overhaul but I still believe that the game needs more time in the oven (and not just because its content isn't all accessible yet!) In terms of of the bad, and ignoring that some content is still on the way, the biggest issue is that this game starts slowly and does a poor job of convincing new players that they should stay. I feel this should be plenty obvious to developers by checking the game's global achievement rate, where 65% didn't achieve anything other than starting the game. The game could benefit from a more linear or involving on-ramp for new players. Additionally not all of the game's systems and functions are straightforward. Loading screens assure you that your skill levels will affect the way that you interact with different tasks, but there is no way to know what skill level you have in any respect until you've gained a level and get a little jingle for it. Renting out the tenement to people forces you to pick an apartment which fits their requirements, but for new players, identifying which requirements aren't met (or realising they are trying to offer the apartment that they themselves live in..) could be made smoother. In general, menus need more polish. And, finally, the game does unfortunately suffer from a few bugs and crashes. Mine crashed roughly once every few hours of play, I had a bug with the 'pointer' or target reticle disappearing and taking interaction HUD with it. One object appeared to be immovable from the player tenement. This sort of thing. But I really enjoyed playing Obenseuer up to this point, and was sort of stung and deflated when I reached the.. content gate?.. where more locations hadn't yet arrived into the game and tasks couldn't be completed. I was getting really into it, and more invested with every completed task, only to have to stop there. This is a good excuse for me to stop trying to progress the story and get more involved with the many side projects already available in the game, which slowly become more viable as your tenement improves. This game is clearly a project of love and has plenty of Finnish culture references, jokes, and generally a lot of character. It's also not especially scary, but the atmosphere is a strange and creepy affair. Indie games with heart and soul, like this one and INFRA before it, carry the industry these days. All in all I'm awaiting further development of the game eagerly, and I hope there's a regular update cadence now that a roadmap has been revealed. Keep going Loiste!
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Last Updates

Steam data 20 November 2024 20:13
SteamSpy data 23 December 2024 17:57
Steam price 24 December 2024 12:19
Steam reviews 23 December 2024 20:05
Obenseuer
8.7
604
48
Online players
58
Developer
Loiste Interactive
Publisher
Loiste Interactive
Release 11 Dec 2018
Platforms