Noun Town Language Learning

Gain new vocab while playing a game! Learn 1,000+ words & phrases in a world that regains color as you learn. Test your skills with mini-games and talk to the local villagers. Learn Japanese, Korean, Chinese, Spanish, & more…

Noun Town Language Learning is a early access, puzzle and logic game developed and published by SUPER HYPER MEGA.
Released on November 02nd 2023 is available on Windows and MacOS in 10 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese and Spanish - Latin America.

It has received 406 reviews of which 362 were positive and 44 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Noun Town Language Learning into these genres:

Media & Screenshots

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Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050 Ti / AMD Radeon RX 470 or greater
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
MacOS
  • OS: macOS 10.15 or newer
  • Processor: Intel Core i5 or Apple M1
  • Memory: 4 GB RAM
  • Network: Broadband Internet connection
  • Storage: 3 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
It's kind of addictive, I just want to keep seeing the new areas and unlock all the words. I'm on a 3 year streak on Duolingo and I feel like vocabulary is my weakest point. I'm about 6 hours in and I've learned a lot of vocabulary that I haven't learned in DL in 3 years.
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Nov. 2024
I enjoy learning Korean with the game so far, but I have only 'played' for two days in a row. I have leared Hangeul on my own for a bit, but it would be difficult without that previous knowledge. It would be great if the game had an option of learning alphabets of a language before actually learning vocabulary, e.g. for Japanese, Korean etc. On another note: the people you meet from the beginning on have very complex sentences. How about starting of with something more easy, like 'hello' 'good day' 'my name is...' 'how are you'?' I haven't played as far, but it would be great if there was an actual way to learn grammar along with the vocabulary and have mini games for testing the grammar.
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Aug. 2024
I just finished all that's offered for japanese, it took me about a month of 30m-1hr a day, that included 10 new nouns and 1-4 conversation/grammar lessons per day. I wouldn't recommend for a complete beginner in a language because the conversation lessons would be very overwhelming and honestly don't teach grammar in much depth at all so it'd very hard to learn it for the first time i imagine. However if you already know some grammar and some nouns but you just want something to expand the list of nouns under your belt than noun town is actually very good for that, enjoyable too. I'll just rapid fire some haphazard notes i have about the game - at the end i had 431/506 nouns completed, but theres no more to be found, im assuming its because they'll add a couple more areas in the future - a good bit (like probably half) of the nouns are borrowed words (ex: gorilla = γ‚΄γƒͺラ(go-ri-ra)) - occasionally using the wrong kanji in lessons, ζš‘γ„ (hot as in weather) instead of 熱い (hot as in touch) - some spelling errors regarding the romanji (ex: ηœ‹θ­·εΈ« being read as "kankoshi" instead of the correct "kangoshi") - using "γͺγœβ€ for "why" in a lesson (very unnatural for spoken japanese; more common in writing) as opposed to using either "γͺんで" or ”どうして" - missing dialogue audio for 2 lessons in the clothing store ("is a bit longer" audio missing in one, and the next lesson having no audio at all - very enjoyable characters and music through out the whole game - overall very little bugs for an early access instances of errors were pretty rare so don't be discouraged by that, as a non-native speaker it's difficult to know exactly how many things were wrong or unnatural but i think the games purpose is to supplement your learning with a bunch of nouns to learn so you have a better foundation in a more fun way, and in that case i think it serves its purpose very well.
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May 2024
I'm only a couple of hours into "playing" Noun Town, so I may extend this later, but... On the whole, i like it. I already speak *some* Japanese, so that's where I've started, to reinforce and expand on that... especially reading it. In general, I do really enjoy learning at least some aspects of other languages, so I'm definitely looking forward to checking out the other languages included in Noun Town. Pros: I like the inclusion of conversational sentences that go beyond "This is a book." I also like the inclusion of Kanji, but with a suggestion I'll note below. Cons: In construction mode, placing things seems inconsistent. Sometimes I can pick something up and set it down somewhere else, and sometimes trying to set it down again merely moves the avatar. I haven't figured out yet if there's a pattern to that. The enunciation of the numbers needs some work. For someone who doesn't already know how to say (e.g.) 1 through 20, listening to some of the spoken numbers will lead to incorrectly guessing what's being said, and will fail to repeat it correctly. Same with some other words. Some pronunciations are just wrong. CD, for example, is not "C D" in Japanese, but rather "shi di". It simply wouldn't accept that pronunciation (or even "C D") from me at all. Initial ideas for enhancement / improvement: Allow work done in the demo to carry over into the purchased game. Losing that wasn't the end of the world, but it seemed preventable. At least for placing flowers, it'd be nice to show a throwing-arc (or even just a landing-point), to allow for more intentional placement. Include a Hiragana-teaching component, and *always* include Hiragana, even if the player has requested Romanization. Romaji is fine for people who already know how Japanese sounds form words, but it can be misleading otherwise. With the exception of the 'N' sound, Japanese sounds consist of a stand-alone vowel or a consonant-sound with an attached (trailing) vowel sound, A, I, U, Ka, Ki, Ku, Ta, Tchi, Tsu, etc. An English speaker who doesn't aleady know that will almost inevitably mis-pronounce some/most Japanese words when reading Romaji. This is because of the (largely Latin-influenced) way in which English syllables are formed, which yields syllables that have trailing consonant sounds. e.g. A-ri-ga-to (γ‚γ‚ŠγŒγ¨..."thanks") is crystal clear when written in Hiragana, but an English-speaker seeing Arigato might be tempted to mis-pronounce it as Ar-i-gat-o. As for the inclusion of Kanji characters, I think that would benefit from also including Ofurigana with those, or perhaps including that as an option. Knowing how to pronounce a given Kanji character is a challenge for someone learning the language, and the small Hiragana (Ofurigana) written above Kanji characters removes any doubt.
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April 2024
Welcome to Noun Town! Population: you (with a better vocabulary) and a cast of fun characters This game has a lot of promise, and I feel comfortable saying that with time this could be a great language learning resource. I have enjoyed my time, learned a lot, and I would say I got my money's worth out of it already. It is very charming, relaxing, and I think it accomplishes what it sets out to do quite well: to teach you about 500 nouns in your target language. That said, it is very much an early access game, and if you are not the sort of person who affords games like that the patience it expects, I suggest you wait until a later release. For context, I have used the Chinese (to review a language I know well), the Ukrainian (to try a language I know a little bit of already), and the Italian (to try a new language I don't know at all). I plan to use it with French in the near future as well as Portuguese, should they add that in. Great Things -- At its core, the focus is on visually simple-yet-stylish nouns you pop out of boxes that you must say the word for in your target language. In combination with its built-in spaced repetition system (SRS) vocabulary review, this makes learning a lot of nouns approachable and easy. I've learned a lot of vocabulary much quicker than if I had just done my usual handmade flashcards with no pictures. -- Likable conversation partners around the town to chat with and improve your speaking and listening. They all have little quirks and relationships with each other that are fun to learn about, as well as cute designs and personalities. -- Relaxing music and simple visuals that make learning and reviewing feel less like "studying" and more like a "hobby" to unwind with. -- Learning Rush mode, which allows you to quickly review the vocabulary of each individual area, is great and useful. I'm a big fan, and I wish you could do multiple areas' vocabulary at once to further challenge yourself. Good Things -- Including grammar lessons to expand your understanding of the language at a mechanical level instead of just a "word collecting" level. They aren't particularly comprehensive, but they are short, fully-voiced, and a welcome supplement to the core. I would like to see the included explanations for grammar points expanded and the tests more comprehensive (perhaps a Cloze system?). Mixed Things -- The quality of the courses varies pretty substantially between languages. For example, the Italian and Chinese are fully voice acted with a diverse range of voices, both male and female, each with slightly different pronunciations and intonations so that you can hear a sample of the differences in native speech. While in the Ukrainian, the primary voice is text-to-speech for the noun boxes, though there are still actors for the grammar and conversations with characters. I would suspect, the languages with more learners like the Romances+Japanese are probably in better shape than the less popular languages. -- Personally, I wish there were more words included, though some learners might be overwhelmed by it, I would like to see a wider breadth of vocabulary. Were it possible for them, a full 1000 words per language would be wonderful and would be something I would purchase as DLC for an "advanced learners" pack or something like that. Questionable Things --Bugs. Yeah, there are a lot of them. The team does frequent fixes and patches, but there are many annoyances that pop up pretty much every time I pop in to use the game. Chinese: speech recognition struggles with single-character words. Italian: Speech recognition server errors are way too frequent, it's almost every third word (This was fixed in the most recent patch as of 4/29/24, works great now). Ukrainian: missing vocabulary in the dictionary page, often replaced with the Japanese word for "apple" (ringo); grammar is laden with bugs that cause the game to freeze or refuse to start lessons. There are others, but such is the early access experience. I genuinely dislike these things -- The numbers system. Having to scavenger hunt to learn the numbers out of order is frustrating and a little baffling. Throwing garbage at robots to do a speech recognition that stops them from littering up the place is also frustrating. Maybe a system where you have to bring/order items to numbered locations or characters, sort of like waiting tables or a reverse learning rush mode, might be better? -- The delivery robot system, in and of itself, is a good idea. Forcing you to actually use the vocabulary to navigate is a great way to gain practical experience using directions quickly, really helpful for travelers. However, the robot has very finicky controls that zip and crash into things easily; the vocabulary for directions/locations is very often not included in the dictionary tab, forcing you to go use a real dictionary to look up what word it somehow expects you to know and review; gating 50ish words behind playing this mini-game over and over and over again hoping to get the right words you are missing is probably the most frustrating thing about the game. I would love to get the last 30 or so vocabulary words I need in Ukrainian, but I can't because I keep getting "under," "above," "fence," and "stairs." Please just give me a terminal with a map that I can click on to learn these words or something. TL:DR This is a good tool that has the makings of a great, maybe even excellent, language learning resource in the near future. I have gotten my money's worth already. The developers seem engaged and committed to improving the game. I recommend you try it out if you want to learn a new language and would like a chill way to quickly expand your vocabulary base. I don't recommend you try it out *yet* if you are not comfortable being patient with bugs and flaws in its current state, but I do suggest checking back in with it in future. I plan to keep playing this game as part of my morning routine for the foreseeable future and look forward to how it improves with time.
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Last Updates

Steam data 10 January 2025 00:58
SteamSpy data 18 January 2025 01:38
Steam price 22 January 2025 20:48
Steam reviews 21 January 2025 05:59
Noun Town Language Learning
8.3
362
44
Online players
13
Developer
SUPER HYPER MEGA
Publisher
SUPER HYPER MEGA
Release 02 Nov 2023
Platforms