No Rest for the Wicked on Steam - User reviews, Price & Information

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From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.

No Rest for the Wicked is a early access, open world and souls-like game developed and published by Moon Studios GmbH.
Released on April 18th 2024 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese and Russian.

It has received 50,533 reviews of which 39,563 were positive and 10,970 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 39.99€ on Steam.


The Steam community has classified No Rest for the Wicked into these genres:

Media & Screenshots

Get an in-depth look at No Rest for the Wicked through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce GTX 1080 / AMD Radeon 5600 XT
  • Storage: 46 GB available space
  • Additional Notes: SSD Required. Intel Iris Xe Integrated Graphics is not supported.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Normally, I don’t write reviews—this is actually my first one. Not because I haven’t played great games, but because truly good games usually get the attention they deserve, so I never felt like my opinion would add much. However, with NRFTW, I’m genuinely surprised by how little recognition this game gets compared to how amazing it is. That’s why I decided to finally write a review—because this game really deserves it. The game has a very solid foundation for an Early Access title and is clearly moving in the right direction. Most importantly, the developers actually listen to the player base. Sure, there are things still being polished and not everything is perfect, but people often forget that this is Early Access. Making a game takes time—and making a potential Game of the Year takes even more time. And honestly, I believe NRFTW can earn that title once version 1.0 is released. Cheers to Moon Studios and everything they’ve achieved so far!
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Jan. 2026
The artists, animators, and game designers deserve a standing ovation atp. It's been a long time since a game impressed me this much with its visual identity alone. The game is a joy to watch, play and explore. BUT man, that inventory system is straight-up ♥♥♥♥. Devs throws mountains of loot at you, chests everywhere, gear everywhere - YET YOUR INVENTORY SPACE IS TINY. Upgrading it requires a rare resource and only upgrades ONE SPECIFIC section, so you're constantly drowning in trash, sorting items for 20 min... For me it is restrictive and absolutley at odds with how smooth the rest of the game feels... the worst part is that it actively breaks immersion, instead of enjoying the world, im' stuck micromanaging a tiny backpack. If this system is staying, then at least give us more slots by default or make upgrades more generous ( One more thing. I'm reallyhoping the upcoming profession system helps fix the progression flow) I am excited for the full release, feels like a real contender for GOTY IMHO
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Dec. 2025
This is my 3 hours of play, game review. Game is great so far, story and artstyle is fanastic. Really like it. My most immediate issues I faced in this game is: KEY MAPPING CONTROL CONFLICTS: I'm not a controller player when it comes to this top down view camera angle. So I use a keyboard and mouse for controls, but when I remapped my controls, and then restart the game, I faced issues with the remapped keys not working properly. whatever the default keys for keyboard and mouse will conflict the new remapped keys and cause control problems in the game. I literally have to reset the keys and remap the keys again for it to work properly which is a hassle. Here is the example of this problem: I remapped RUN/SPRINT to my SHIFT key(default: Use Offhand), when I tried to launch the game another day, when the remapped control. when I was holding a shield, my character wouldn't run when I pressed the SHIFT key and would block instead. but when I took off the shield, I was able to RUN/SPRINT again. The way I fixed it was to reset the keys to default and remap it again. I know the devs have said the game was design to be played with a controller, but I say this is not an excuse for poor coding for controls in the game. whether you like it not, this is game is available on steam, that means you have to deal with PC gamers that use keyboard & mouse. To any devs seeing this, please look into it. I really like this game so far and want to play more. I will continue to update my review as time goes by.
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May 2025
I’ve played this game since its initial release, on the Steamdeck. Even then, in its very unoptimized state I couldn’t put it down. With the crucible, and now Breach update the game has gotten even better! Once you play the game you’ll see why it’s taking so long. The amount of artistry being put into this game is just incredible. Let Moon Studios cook. When this game launches into 1.0 it’s going to be something special. I hope this helps. I hate writing reviews.
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March 2025
Coming on the store page and I'm genuinely surprised to see so many negative reviews, I cannot express how much I adore this project.. Played through everything Early Access at launch, completed the Crucible and had a blast with the combat and exploration. The game is absolutely gorgeous. I have been active on the community forums, and the devs are reacting to a lot of the feedback on there with the new Breach update. More deterministic crafting and a ton of QOL updates based on the general frustrations players had with the "grinding", as well as finally more story content, enemies and new mechanics. Looking forward to what future updates they have in store for us. A work of such art and passion should not be rushed, congrats to Moon Studios on going fully independent! Keep going, guys!!
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Frequently Asked Questions

No Rest for the Wicked is currently priced at 39.99€ on Steam.

No Rest for the Wicked is currently not on sale. You can purchase it for 39.99€ on Steam.

No Rest for the Wicked received 39,563 positive votes out of a total of 50,533 achieving a rating of 7.72.
😊

No Rest for the Wicked was developed and published by Moon Studios GmbH.

No Rest for the Wicked is playable and fully supported on Windows.

No Rest for the Wicked is not playable on MacOS.

No Rest for the Wicked is not playable on Linux.

No Rest for the Wicked offers both single-player and multi-player modes.

No Rest for the Wicked includes Co-op mode where you can team up with friends.

No Rest for the Wicked does not currently offer any DLC.

No Rest for the Wicked does not support mods via Steam Workshop.

No Rest for the Wicked does not support Steam Remote Play.

No Rest for the Wicked is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for No Rest for the Wicked.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 04 March 2026 15:22
SteamSpy data 08 March 2026 01:51
Steam price 09 March 2026 12:49
Steam reviews 07 March 2026 21:46

If you'd like to dive deeper into the details about No Rest for the Wicked, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about No Rest for the Wicked
  • SteamCharts - Analysis of No Rest for the Wicked concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck No Rest for the Wicked compatibility
No Rest for the Wicked
Rating
7.7
39,563
10,970
Game modes
Multiplayer
Features
Online players
4,255
Developer
Moon Studios GmbH
Publisher
Moon Studios GmbH
Release 18 Apr 2024
Platforms
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