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NIMRODS on Steam

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Assemble a limitless arsenal in this survive-em-up roguelite shooter. As a Gun Manufacturer's testing force, your mission is simple: test the latest gun tech and scavenge alien planets. Collect insane weapon parts to invent crazy guns that slay thousands. You may not survive, but your guns will!

NIMRODS is a bullet heaven, action roguelike and bullet hell game developed and published by Fiveamp.
Released on October 28th 2024 is available on Windows, MacOS, Steam Deck and Steam Machine in 13 languages: English, Dutch, Simplified Chinese, French, Italian, German, Spanish - Spain, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil and Russian.

It has received 1,786 reviews of which 1,500 were positive and 286 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 7.80€ on Steam with a 20% discount.


The Steam community has classified NIMRODS into these genres:


Here is the detailed breakdown of supported languages for NIMRODS:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Japanese
Polish
Dutch
Portuguese - Brazil
Indonesian

Media & Screenshots

Get an in-depth look at NIMRODS through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: x64 architecture with SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: Capable of DX11 or higher
  • Storage: 600 MB available space
MacOS
  • OS: macOS 10.14 or later
  • Processor: Apple Silicon or Intel x64
  • Memory: 2 GB RAM
  • Graphics: Metal capable Intel and AMD GPUs
  • Storage: 2 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

27 hours played
June 2026
Its a fun game, though the mechanics are a bit constrained. Only getting a single reroll per run is limiting. You're forced into a 25 minute time limit. Once you defeat the final boss, you simply win. It would be nice to play very long runs to explore the map fully in a single go (with good RNG), but you can't. More importantly, while you feel a sense of progression in the game, by the time you've unlocked everything, you've already defeated all the bosses dozens of times. There's no end-game challenge, which defeats the purpose of unlocking/upgrading everything in the first place
25 hours played
Feb. 2026
I don't get this game. I banged my head against the wall for 15 hours (not consecutively, mind), trying to get to other areas of the world, trying to unlock more blueprints, trying to beat more than the dung beetle boss. Then, all of a sudden, RNGeesus blesses me with a good run and I get 12 blueprints all at once, beat TightAnus (I think that's the "final" boss' name), and survive for, what, 30 minutes? Now every run is OP...
59 hours played
Jan. 2026
At first I was tempted to leave a negative review because I was bored. Then I actually moved out of the starting zone. I am glad I finally explored the unexpectedly vast world; finding new biomes, upgrades, enemies, etc. I'm immensely grateful I had a "cavemen discovering monolith from 2001: A Space Odyssey" moment, otherwise I wouldn't have found more guns. Devs, please keep up the good work; it's very enjoyable.
2 hours played
Dec. 2025
Cautious recommend: will this be a 9/10 revolutionary game or a 6/10 wish it had addressed a major progress balance issue? Initially the game is fun. The whole level up your gun, then when you die, you can put your best gun with it's timed level ups on your bot is a really fun idea. The graphics are decent and satisfying. The sound effects are decent and not oversaturated/chaotic. Controls don't feel cludgy. They made a lot of right choices. But at time of writing, I've only a few hours in the game and already ran into a major progress bottleneck that seems like repeated runs with almost no gains to progress. It could take 15 runs of beating my head into the progress wall to get the next gun upgrade and get any further. And if you don't get further, your bot helper gun doesn't either. The next gun upgrade after that is 3x that. This type of game can get repetitive and samie as a genre, so progress walls can quickly ramp up to tired of the game and ready to leave. It is possible I'm missing something, but I play a lot of games and look around, so I'm inclined to believe it is an oversight/progress balance issue as the game is developing and being added to. And I'm not the only one asking about progression problems in the discussions. It's early access, and i just posted about it in discussions, so I really hope they make a system to smooth that aspect over. If they did, it would easily pop it up to a high recommend.
69 hours played
Dec. 2025
Never have I ever been so disappointed to reach the final boss in a match. This game lets you Cronenberg together some of the most hilariously insane builds and genuinely rewards careful planning when the run switches from "oh-god-oh-god-oh-god" desperately kiting enemies to try and survive, to "come back here and fight me you coward" towards the end as you fire a bifurcated horde of vampiric bumble bees at giant eyeball monsters. Being able to keep your guns and give them to your drone means every run feels worthwhile, and encourages you to try new tactics and methods every time. A gun that, when you first unlocked it, seemed useless and impossible to level up becomes your new favourite when you figure out the best upgrade combinations. The devs are the true MVPs here: tuned in to their community, constantly updating and improving, and endlessly creative. The game is in early access and isn't even at 1.0 yet but the amount of content and quality of play is crazy. Yes there are improvements to be made re balancing and optimisation, but I'd have been happy to have bought this game even if it was released as is. Hanging in there for the expanded map, banana gun and eventual endless run plans because so help me god, I will end you one day El Fuego.

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Frequently Asked Questions

NIMRODS is currently priced at 7.80€ on Steam.

Yes, NIMRODS is currently available at a 20% discount. You can purchase it for 7.80€ on Steam.

Yes, NIMRODS received 1,500 positive votes out of a total of 1,786 achieving a rating of 8.04.
😎

NIMRODS was developed and published by Fiveamp.

Yes, NIMRODS is playable and fully supported on Windows.

Yes, NIMRODS is playable and fully supported on MacOS.

No, NIMRODS is not playable on Linux.

Yes, NIMRODS is playable and fully supported on Steam Deck.

Yes, NIMRODS is playable and fully supported on Steam Machine.

No, NIMRODS does not support VR.

NIMRODS is a single-player game.

Yes, there is a DLC available for NIMRODS. Explore additional content available for NIMRODS on Steam.

No, NIMRODS does not support mods via Steam Workshop.

No, NIMRODS does not support Steam Remote Play.

Yes, NIMRODS is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for NIMRODS.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 September 2026 23:08 UTC
SteamSpy data 19 September 2026 15:47 UTC
Steam price 02 October 2026 02:38 UTC
Steam reviews 26 September 2026 06:06 UTC

If you'd like to dive deeper into the details about NIMRODS, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about NIMRODS
  • SteamCharts - Analysis of NIMRODS concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck NIMRODS compatibility
NIMRODS
Rating
8.0
1,500
286
Game modes
Features
Online players
31
Developer
Fiveamp
Publisher
Fiveamp
Release 28 Oct 2024
Platforms